the cutting room mirror

Mario vs. Donkey Kong: Mini-Land Mayhem!

This article has a talk page!
view on tcrf.net

Anti-Piracy#

MvDKML_AntiPiracy.png MvDKML_AntiPiracy2.png

This game utilizes the DS Protect anti-piracy library to ensure that it is not being run off a flashcart or emulator. If any of the DS Protect checks fail, the game will intentionally cripple itself to heavily limit progression:

  • The game can hang during screen transitions.
  • The game can randomly lock all levels after completing a level, only leaving the first one as playable. This is cosmetic to the current session, and fixes itself when restarting the game.
  • The game can leak memory, which eventually causes the game to be unable to spawn sprites, preventing levels from loading anything and glitching out the menu UI. Eventually, the game will crash from running out of memory.
  • On boss stages, the bottom girder connector bolts will never appear, rendering these stages impossible to beat.
    • In the final battle stage, Donkey Kong will not take any damage from attacks.

(Source: TWiLightMenu AP-patched games list)

(Source: Original TCRF research)

Unused text#

Debug Menu text?#

Amusement
Barrel
Classic 8-bit
Napoleon
In-Game Music:  %s
Press UP or DOWN on the DPAD
to change levels
Press A Button to go to options
Press START to load level
Press X Button to Edit Level Size
Please select a level
RESTORE DEFAULT LEVELS
DISABLE
ENABLE
Boss
Normal
Unlimited Mini
Fade
Permanent
Loss
Return
Rivet
Rivet/Mtrl-Loss
Rivet/Mtrl-Ret
Wrap
Collide
No Collide
First Touched
No Leader
No Leader Bonus
Any Mini
OFF
ON
AI Index:
Boss Type:
Coin Type:
Editor Enable:
Game Type:
Girder Fade:
Girder Place:
Girders:
Ladders:
MM Num:
MT Num:
Mini Collision:
Leader Rule:
Minis Onscreen
Music:
Pause In Edit:

Present in text/Test_Menu.bmg, dummied out for all languages aside from US English.

Leftover E3 strings#

Create Levels
Place objects, enemies, and characters from the game to create your own original masterpiece levels!
View Levels
View and play levels designed by you or your friends or downloaded from Nintendo Wi-Fi Connection!
Share Levels
Share your unique levels through Nintendo Wi-Fi Connection with users in other locations!
Challenge Mode
Participate in online level-creation Challenges by submitting your creations and judging levels submitted by others!
Game progress will not be saved.

Are you sure you want to exit?
Progress will not be saved.

Are you sure you want to exit?

Present in Localized/English/text/UserInterface_E3Strings.bmg, again, also dummied out for other regions.

Unknown text files#

uibg/BGScroll.txt:

-0.5 -0.5
BG_construction_01.mbb
-0.5 -0.5
BG_friendcode_top.mbb
-0.5 -0.5
BG_friendcode_bottom.mbb
-0.5 -0.5
BG_keyboard_bottom.mbb
-0.5 -0.5
BG_rating_bottom.mbb
-0.5 -0.5
BG_options_01.mbb
-0.5 -0.5
BG_results.mbb
-0.5 -0.5
BG_gameover_bottom.mbb
-0.5 -0.5
BG_contest_01.mbb
eof

uisfx/uiSFXMap.txt:

btnBack BACK
btnSuperGuide super_guide1
btnTryNow GO2
btnRetry GO2
btnMusicUp audio_up
btnMusicDown audio_down
btnSoundUp audio_up
btnSoundDown audio_down
btnNextSong audio_up
btnPrevSong audio_down
btnNextSound audio_up
btnPrevSound audio_down
btnCopy copy
btnDelete copy
btn2ndQuest select_plus_mode
btnCustom1 go2
btnCustom2 go2
btnCustom3 select_slot_delete
btnCustom4 back
btnPlaySong silent
btnStopSong silent
btnPlaySound silent
btnStopSound silent
btnSort cz_sort_button
btnArrowD cz_sort_button
btnArrowU cz_sort_button
btnCancel back
btnDLCancel back
eof