the cutting room mirror

New Super Luigi U

Unused Graphics#

Unused Graphics in Jyotyu Tilesets#

New Super Luigi U uses the same jyotyu tilesets as New Super Mario Bros. U, therefore it has the same exact unused features hidden in them.

Normal

Yougan

Early Luigi Figurehead#

Early

Final

Hidden behind the Luigi figurehead at the beginning of 5-Airship ("All Aboard!") is a version rendered with different lighting. The early version includes much more pronounced shadows from the white boards, and has less light cast on Luigi's face overall.

Unused Level Features#

Extra Columns#

It doesn't get better than this.

Right behind the flagpole zone in Layer-Cake Desert-2 are two impossible-to-see columns.

Invisible Tiles#

It really, really doesn't.

Left of the starting point in Layer-Cake Desert-5 is a row of solid, invisible tiles, which you cannot touch.

Cabana Hut#

This might be the most interesting thing of all right here.

Behind the flagpole of Sparkling Waters-1 is an extra cabana hut which you, once again, cannot possibly see.

Blank Tile#

Yes, we're scraping the barrel this much.

Soda Jungle-6 Area 2 has an Object 0, Tileset 0 tile far off the level zone (how far you can see on the screenshot). This tile... does nothing and is in fact only ever used to make blank tiles.

Blank Positioning Tiles#

This one actually makes sense.

Soda Jungle-Castle has four instances of Object 0, Tileset 0 that the level designers apparently used to keep track of the size of each giant moving platform.

Another Row of Tiles#

All of these levels were made by one person.

Similarly to Layer-Cake Desert-6, there's a row of solid invisible tiles left of the starting point in Meringue Clouds-2.

Platform Edge#

Oh wow, huh.

Peach Castle-4, Area 2 has a couple tiles far off the zone.

Internal Project Name#

The internal project name is RDash, as seen in the game's files. "R" is the first part of NSMBU's internal project name, and "Dash" may refer to the fact that the game is a derivative of the original (much like the Japanese title of Street Fighter II: Champion Edition) and/or the fact that you have to move through the levels quickly.