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Mario & Luigi: Superstar Saga + Bowser's Minions

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To do:

  • Dump unused text when text viewing is more stable.
  • Document Unused Maps 0E00, 1600, 1700, 1F02, 1E02, 2002 (Located at 0x256C in the save file change value to described)

Mario & Luigi: Superstar Saga + Bowser's Minions is a remake of the 2003 original for the Nintendo 3DS, now with an extra game mode centered around, well, Bowser's Minions.

Internal Project Name#

This game is internally known as Remillio where Re standing for remake, and Millio standing ethier for Mario and Luigi or, Million.

Unused Graphics#

Captain Beanie#

To do:
Where is this located?

A Beanie with a blue flag, which appears to be incomplete due to the flag not animating, exists in the game's data. It may have been an early idea for how enemy captains would look before they were made to look the same as other enemies.

Dummy Field Map Models#

To do:
Is it possible to load the said maps in-game?

The FMapMdl.dat file has models named fmp_dummy01, all the way to fmp_dummy17, with the following textures, all being identical.

Placeholder Screens#

A portion of screens were copied from the GBA version, most likely these were used for referencing by the developers.

Starbeans Café#

The FMapMdl.dat file has a model named fmp_ev_cafe_01, with the following texture from the GBA release, but with green to block off the other screen.

To access it, go to 0x256C in the save file and set this to 0A00 in the safe file. This sets the current player data to ID: 00A. The game will crash soon after.

Unused Music#

00_Dummy.dspadpcm.bcstm

A file that has 30 seconds of well... complete silence... This is also internally named STRBGM_ISLAND in the sound archive.

Unused Sounds#

To do:
Is this used? Please check.

ys03_yoshi.dspadpcm.bcstm

A Yoshi saying "Yoshi!". Oddly this is also internally named STRM_SE_DUMMY in the sound archive.

WSD_ONE_SHOT_DUMMY01.bcwsd

A press on a Xylophone key?

WSD_ONE_SHOT_DUMMY02.bcwsd

Another press on a Xylophone key?

WSD_ONE_SHOT_DUMMY03.bcwsd

A beep?

WSD_ONE_SHOT_DUMMY01.bcwsd

A sound that seems as if to have been used for confirmation within a menu.

WSD_ONE_SHOT_DUMMY02.bcwsd

A sound that seems as if to have been used for cancellation within a menu.

WSD_ONE_SHOT_DUMMY03.bcwsd

Usage is currently unknown.

Unused Text#

'...But what does it mean?'
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

To do:
This sounds like text for a debug menu... Load it if possible.

Present in ev_dbg_02:

String ID

Text

Translation

ev_select_evselect

イベントセレクト
 Event Select 

ev_select_kageyama

Kageyama EV

ev_select_kobayashi

Kobayashi EV

ev_select_list

Obata EV
Kageyama EV
Yano EV
Sugimoto EV
Kobayashi EV

ev_select_obata

Obata EV

ev_select_sousa_num

:100ずつ
:10ずつ
:1ずつ
:リセット
:けってい
:キャンセル

ev_select_sugimoto

Sugimoto EV

ev_select_yano

Yano EV

Present in fcommon:

To do:
Is this text possible to see in-game?

Name

Japanese

Translation

fcommon_hamari_under

This is solely for the purpose of avoiding errors
and will not move you forward in the game.

fcommon_hamari_up

An error-aversion command has been activated.
Mario and Luigi will be moved to a stable position.

Present in field_field_14:

Name

Japanese

Translation

MDat_YY_SYS_HYA_HYOKA

ポンプアートはさくせいちゅう作成中
のため、スキップいた致します。

Present in Area.msbt:

Name

Japanese

Translation

Area15_font_mori

森
Woods

Present in Item.msbt:

Name

Japanese

Translation

E_Badge59

予備バッジ枠④(仮)
Reserve badge slot ④ (tentative)

E_Wear54

予備として5枠用意しておきます。その④(仮)
Will reserve 5 slots as spares. Part 4 (tentative)

F_Badge59

よびバッジ4はいっぱいです!
Reserve badge 4 is full!

F_Wear54

ヨビウェア4はいっぱいです!
Reserve wear 4 is full!

N_Badge59

よびバッジ4
Reserve Badge 4

N_Wear54

ヨビウェア4
Reserve Wear 4

Various unused track names for the sound test. Note that there is no non-DX version of "Yours Boo-ly", but menu_bgm_title_53 is the only missing label, so it may have been that. "Minions, Our Minions!" is grouped with the other Minion Quest-exclusive tracks, while the other two seem to be related to the E. Gadd cafe scenes. Present in Menu.msbt:

Name

English

menu_bgm_title_11

A Feeling of Nostaluigi?

menu_bgm_title_41

Minions, Our Minions!

menu_bgm_title_54

Yours Boo-ly DX

menu_bgm_title_55

A Feeling of Nostaluigi? DX

English Translation Difference#

There is only one text difference in the game: the text telling you how to contact Nintendo if the amiibo scan fails.

US

Europe

If this problem persists, please refer to the Nintendo Support website. support.nintendo.com

If this problem persists, please contact the Nintendo Customer Service center using the contact information in the e-manual.