the cutting room mirror

Sonic Generations (Nintendo 3DS)

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Unused Text#

There are three hints that can be found in the DM_HELP.MG, which would've been shown in the story mode on the bottom screen whenever a question mark appears.

HELP_009: Once you pass this point, you will restart here if you die.

HELP_010: You can move by sliding along rails. Press "D-Pad" + Down + B(A) to jump down from a rail.

HELP_012: Hey, Sonic! Watch your step up ahead. It looks like it's really easy to fall!

Unused Models#

SkySphere#

This model can be found in the System directory alongside other test files. It's a simple sphere with large markers denoting the 3 axes (x,y,z).

Super Sonic's Right Smile#

Modern Sonic has an unused variant of his smile from the right side of his mouth. The one that is used in the final game is "D_SSONM_FL00", where it's seen on his left, which is only seen after transforming in the cutscene before the Time Eater boss fight.

Classic Tails' Shoe Buckle#

The top of Classic Tails' shoes, above the foot of the red area, have blue buckles that are almost impossible to see in-game. They would only show up in cutscenes, but are blocked off by the game's text boxes. Even without it, it's barely visible for roughly a few seconds.

Oddities#

  • The first act of each zone in the Classic Era is infamously a 1:1 recreation of Act 1 from the source game, which results in an amusing quirk in Mushroom Hill Act 1: a checkpoint is placed immediately before the signpost, due to the original Sonic & Knuckles level ending with the Hey Ho boss fight.