In Sonic the Hedgehog Triple Trouble, Dr. Robotnik is plotting, Nack Fang is ineffectual, and Knuckles is a dick fine upstanding citizen with unflinching moral fiber.
Interestingly, it's the only mainline Sonic platformer that was released only on the Game Gear, although a Master System counterpart was once planned.
Sub-Pages#
Unused Graphics#
Object Art#
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Knuckles getting hurt/tired while gliding. |

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Nack blinking, and holding a red Chaos Emerald. |
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A bonus sign using Nack's face. |
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Tiles for an unused enemy, loaded in Atomic Destroyer Zone. |
Level Art#
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Great Turquoise Zone |
There are spikes used "inside", but this outside spike isn't. |
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Meta Junglira Zone |
Another unused spike and a 30-degree slope. |
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Robotnik Winter Zone |
A 45-degree slope in front of the stage background, and an outside spring. |
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Tidal Plant Zone |
Many unused springs. The giant bubbles in this stage make most of these springs useless. |
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Special Stage |
Several unused slope types, spikes (which don't appear in any Special Stage), and border tiles. |
Unused Text#
Aspect's standard header for their Sonic games is present at 0xC0:
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Sonic & Tails 2
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Sonic Triple Trouble
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GG SONIC & TAILS
Ver 1.00
1994/07/30 @SEGA
/Aspect Co.,Ltd
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GG SONIC THE HED
GEHOG Ver 1.00
1994/08/02 @SEGA
/Aspect Co.,Ltd
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Debugging Features#
Error Handler#
This game has a generic error handler routine at 0x70 like most other 8-bit Sonic titles, but it's quite a bit more elaborate than the rest of them. Instead of blindly scribbling an error message to VRAM, it performs some fairly extensive cleanup beforehand, loads the needed font graphics and palette, then prints "ERROR" before waiting for 3 seconds and resetting.
What's more, the handler is actually purposely called this time around! When loading a new subscreen, the game uses the target subscreen variable at RAM $D143 as an index into a jump table. If the high byte of the address read from the table is 0xFF - there is a dummy entry of 0xFFFF at index 0x1A, one past the last valid entry, for this purpose - the game will jump to the error handler.
Level Select#
Hold Up and power on the Game Gear. In the opening cutscene, press Start the instant Knuckles picks up the third Chaos Emerald. If timed correctly, a ring chime will play, and the level select screen will appear after choosing a character.
ROM Debug Flags#
The byte in ROM at address 0x64 is checked to enable two debugging options. If bit 0 is set (the byte is equal to 0x01,) the game will transition from the Sega logo directly to the new game character select screen, skipping the opening sequence and title screen. If bit 2 is set (the byte is equal to 0x04,) the level select menu always appears after character selection. Both options can be combined at the same time by setting the byte to 0x05, or any other value with both bits set, like 0xff.
This functionality is present in both the US and Japanese releases.
Oddities#
First Ring#
The very first ring you encounter in the game animates out of sync with other rings in the game, and uses the HUD ring icon palette instead of the normal ring palette. Because most rings in the game are animated background tiles, this one is rendered as a sprite-based object to avoid cutting off the palm tree in the background. (The more obvious solutions of just removing the palm, or moving this ring to the back of the line, apparently didn't occur to the developers.) It's possible the regular ring object's design was changed later in development, with this particular ring being overlooked.
(Source: SWPlaysMC, Techokami)
Regional Differences#
Sega ™#
The Japanese version drops the ™ symbol from the Sega logo.
Title Screen#
The title screen is almost completely different between the Japanese and international versions. In Sonic & Tails 2, Sonic and Tails run across the screen, then the game's logo comes up, stars circling around the ring. In Triple Trouble, Knuckles jumps onto the title and laughs. The Japanese version also includes both Sonic and Tails in the Big Ring, while the International version just has Sonic. It also lacks the stars.
The Japanese version also has an extra option, "3D Stage". It simply starts up the first 3D Special Stage (allowing a choice of either Sonic or Tails) and resets once it's completed. However, graphics for this menu option are still in Triple Trouble (left over from it being present in an earlier build of the localization), and the option can be re-enabled with Game Genie codes 041-49E-E66 031-31E-E62. This option, however, did appear in the North American manual for the game.
References#
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Genesis
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Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototypes) • Sonic the Hedgehog 3 (Prototype) • Sonic & Knuckles (Prototypes) • Sonic 3 & Knuckles • Sonic 3D Blast (Prototypes) • Sonic the Hedgehog 3 (film)
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Sega Master System
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Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototype) • Sonic Chaos (Prototypes) • Sonic Blast
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Game Gear
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Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototype) • Sonic Chaos (Prototypes) • Sonic Triple Trouble (Prototypes) • Sonic Labyrinth • Sonic Blast (Prototypes)
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Arcade
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SegaSonic the Hedgehog (Prototype)
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Sega CD
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Sonic the Hedgehog CD (Prototypes)
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32X
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Knuckles' Chaotix (Prototypes)
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Windows
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Sonic the Hedgehog CD (1996) • Sonic 3D Blast • Sonic Heroes (Prototypes) • Sonic Adventure DX: Director's Cut (2004) (Demo) • Sonic the Hedgehog 4: Episode I (Prototypes) • Sonic the Hedgehog CD (2011) (Demo) • Sonic Adventure DX: Director's Cut (2011) • Sonic Generations (Demos) • Sonic the Hedgehog 4: Episode II (Prototype) • Sonic Adventure 2 (Prototype) • Sonic Lost World • Sonic Mania • Sonic Forces • Sonic Colors: Ultimate • Sonic Frontiers • Sonic Superstars • Sonic X Shadow Generations
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Sega Saturn
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Sonic X-treme • Sonic 3D Blast (Prototype)
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Dreamcast
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Sonic Adventure (Prototypes) • Sonic Adventure 2 (Prototypes)
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Neo Geo Pocket Color
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Sonic the Hedgehog Pocket Adventure (Prototypes)
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GameCube
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Sonic Adventure 2: Battle (Demo) • Sonic Adventure DX: Director's Cut (Prototypes) • Sonic Heroes (Prototypes) • Shadow the Hedgehog (Prototypes)
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Game Boy Advance
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Sonic Advance (Prototype) • Sonic Advance 2 (Prototype) • Sonic Advance 3 (Prototype) • Sonic the Hedgehog Genesis
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PlayStation 2
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Sonic Heroes (Prototypes) • Shadow the Hedgehog (Prototype) • Sonic Unleashed
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Xbox
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Sonic Heroes (Prototypes) • Shadow the Hedgehog (Prototype)
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DoJa, BREW
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Sonic the Hedgehog • Sonic the Hedgehog 2
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J2ME
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Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic Unleashed • Sonic Advance
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N-Gage
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Sonic N
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Nintendo DS
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Sonic Rush (Demo) • Sonic Rush Adventure • Sonic Colors (Demo)
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Xbox 360
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Sonic the Hedgehog (Prototypes) • Sonic Unleashed (Prototypes) • Sonic Adventure DX: Director's Cut (Prototypes) • Sonic the Hedgehog 4: Episode I (Prototypes) • Sonic Generations (Demos) • Sonic the Hedgehog CD (2011) (Demos) • Sonic the Hedgehog 4: Episode II (Prototype) • Sonic Adventure 2 (Prototype)
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Wii
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Sonic and the Secret Rings • Sonic Unleashed • Sonic and the Black Knight • Sonic the Hedgehog 4: Episode I (Prototypes) • Sonic Colors
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PlayStation 3
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Sonic the Hedgehog (Prototypes) • Sonic Unleashed (Prototypes) • Sonic the Hedgehog 4: Episode I (Prototypes) • Sonic Generations (Demos) • Sonic the Hedgehog CD (2011) (Demo) • Sonic the Hedgehog 4: Episode II (Prototype) • Sonic Adventure 2 (Prototype)
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Nintendo 3DS
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Sonic Generations • Sonic Lost World
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Wii U
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Sonic Lost World
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PlayStation 4, Xbox One, Nintendo Switch
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Sonic Mania • Sonic Forces (Demo) • Sonic Colors: Ultimate • Sonic Frontiers • Sonic Superstars • Sonic X Shadow Generations
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Amazon Luna
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Sonic Mania • Sonic Colors: Ultimate • Sonic Frontiers • Sonic Superstars
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PlayStation 5, Xbox Series X
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Sonic Frontiers • Sonic Superstars • Sonic X Shadow Generations
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Nintendo Switch 2
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Sonic X Shadow Generations • Sonic Frontiers Definitive Edition
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iOS, Android, tvOS
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Sonic Advance (2011) • Sonic the Hedgehog 4: Episode I (Prototypes) • Sonic the Hedgehog 4: Episode II (Prototype) • Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic the Hedgehog CD (Demo) • Sonic Advance (2014)
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Ouya, NVIDIA Shield
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Sonic the Hedgehog 4: Episode I (Prototypes) • Sonic the Hedgehog 4: Episode II (Prototype) • Sonic the Hedgehog CD (Demo)
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Racing Games
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Game Gear
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Sonic Drift (Demo) • Sonic Drift 2
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Windows
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Sonic R • Sonic Riders (Prototype) • Sonic & SEGA All-Stars Racing • Sonic & All-Stars Racing Transformed • Team Sonic Racing • Sonic Racing: CrossWorlds (Prototypes)
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Sega Saturn
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Sonic R (Preview)
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PlayStation 2
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Sonic Riders (Prototypes) • Sonic Riders: Zero Gravity (Prototypes)
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GameCube, Xbox
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Sonic Riders (Prototypes)
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Nintendo DS
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Sonic & SEGA All-Stars Racing
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PlayStation Portable
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Sonic Rivals • Sonic Rivals 2
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PlayStation 3
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Sonic & SEGA All-Stars Racing • Sonic & All-Stars Racing Transformed
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Xbox 360
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Sonic & SEGA All-Stars Racing • Sonic & All-Stars Racing Transformed • Sonic Free Riders
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Wii
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Sonic & SEGA All-Stars Racing • Sonic Riders: Zero Gravity
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Wii U
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Sonic & All-Stars Racing Transformed
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Nintendo 3DS
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Sonic & All-Stars Racing Transformed
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PlayStation 4, Xbox One, Nintendo Switch
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Team Sonic Racing • Sonic Racing: CrossWorlds (Prototypes)
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PlayStation 5, Xbox Series, Nintendo Switch 2
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Sonic Racing: CrossWorlds (Prototypes)
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Amazon Luna
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Team Sonic Racing
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Adobe Flash
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Sonic Rivals Dash
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Sports/Fighting Games
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Genesis
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Sonic the Hedgehog Spinball (Prototypes)
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Sega Master System, Game Gear
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Sonic Spinball (Prototypes)
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Arcade
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Sonic Championship • Mario & Sonic at the Rio 2016 Olympic Games
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Game Boy Advance
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Sonic Pinball Party • Sonic Battle
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Nintendo DS
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Mario & Sonic at the Olympic Games • Mario & Sonic at the Olympic Winter Games
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Xbox 360
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Sonic the Fighters
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Wii
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Mario & Sonic at the Olympic Games • Mario & Sonic at the Olympic Winter Games (Prototypes) • Mario & Sonic at the London 2012 Olympic Games
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Nintendo 3DS
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Mario & Sonic at the London 2012 Olympic Games
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Wii U
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Mario & Sonic at the Sochi 2014 Olympic Winter Games • Mario & Sonic at the Rio 2016 Olympic Games
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Nintendo Switch
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Mario & Sonic at the Olympic Games: Tokyo 2020
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J2ME
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Sonic the Hedgehog Golf • Sonic at the Olympic Games • Sonic Spinball
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BREW
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Sonic at the Olympic Games • Sonic Spinball
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Puzzle Games
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Genesis
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Sonic Eraser • Dr. Robotnik's Mean Bean Machine (Prototypes)
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Sega Master System, Game Gear
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Dr. Robotnik's Mean Bean Machine
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Arcade
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SegaSonic Bros.
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Adobe Flash
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Sonic Jigsaw 2
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Educational
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Sega Master System
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Sonic's Edusoft
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Genesis
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Wacky Worlds
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Windows
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Sonic's Schoolhouse (Prototype)
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Sega Pico
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Sonic the Hedgehog's Gameworld (Prototypes) • Tails and the Music Maker (Prototypes)
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Leapster
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Sonic X
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LeapFrog Didj
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Sonic the Hedgehog
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Sonic Boom
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Wii U
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Rise of Lyric (Prototype)
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Nintendo 3DS
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Shattered Crystal • Fire & Ice
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Adobe Flash
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Link 'n Smash
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Compilations
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Genesis
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Sonic Classics
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Sega Saturn
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Sonic Jam (Demo)
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Windows
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Sonic & Knuckles Collection • Sonic Mega Collection Plus • Sonic Origins
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GameCube
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Sonic Mega Collection (Prototype) • Sonic Gems Collection
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PlayStation 2
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Sonic Mega Collection Plus • Sonic Gems Collection
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Xbox
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Sonic Mega Collection Plus
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Game Boy Advance
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Combo Pack
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Nintendo DS
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Sonic Classic Collection
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Xbox One, Xbox Series X, PlayStation 4, PlayStation 5, Nintendo Switch
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Sonic Origins
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Game.com
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Sonic Jam
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Plug & Play
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Super Sonic Gold
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Other
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Game Gear
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Tails' Skypatrol • Tails Adventures
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Arcade
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SegaSonic Popcorn Shop • SegaSonic Cosmo Fighter
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Sega Saturn
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Sonic the Hedgehog into Dreams...
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Dreamcast
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Sonic Shuffle (Prototype)
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Game Boy Advance
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Tiny Chao Garden
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Nintendo DS
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Sonic Chronicles: The Dark Brotherhood
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Windows, Mac OS X
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The Murder of Sonic the Hedgehog
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J2ME
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Sonic Jump (2005) • Sonic Jump (2007)
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Adobe Flash
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Sonic the Broad Jump • Sonic and the Black Knight: Knight in Training
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iOS, Android
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Sonic Jump • Sonic Dash • Sonic Runners • Sonic Runners Adventure (Prototype) • Sonic Rumble • Sonic Blitz
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See Also
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Flicky • Ristar
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