the cutting room mirror

Sonic Jam (Game.com)

Unused Graphics#

Early Graphics#

To do:
Early versions of sprites for Knuckles are used instead of the final ones.

A larger HUD that was seen in pre-release material.

Graphics for the Sonic & Knuckles banner and Mushroom Hill intro graphic, looking very much like their Genesis counterparts. The final game doesn't bother with Zone names and instead just uses Act numbers.

"No Lock On"#

Presumably, Sonic & Knuckles would have had support for "locking-on" the Sonic 2 and Sonic 3 cartridges for new content, similar to the Saturn version. This would be the icon shown when playing Sonic & Knuckles by itself.

Leftovers from Other Games#

Audio#

Present at 0x1072D8 and 0x1078F2 are a female and male moan, respectively, from the Game.com version of Batman & Robin.

Text#

Present at 0x525CF is some text from the Game.com version of The Lost World: Jurassic Park.

A;B;C;D;E
F;G;H;I;J
0;1;2;3;4
5;6;7;8;9
HARDING
TEMBO
AREA
HUMVEE
MOTORCYCLE
CARGO
CARRIER
RV;MOBILE;LAB
SNAGGER
RV;3
STEGOSAURUS
PACHYCEPHALOSAURUS
TRICERATOPS
PROCOMPSOGNATHUS
VELOCIRAPTORS
TYRANNOSAURUS;REX
PTERODACTYLS

Misplaced Rings#

In Sonic & Knuckles Act 4, a set of rings are misplaced. They were intended to be in the loop, but are shifted slightly to the right and up of their intended positions.

Cheat Codes#

  • Extra Life - Press A, A, A, D, D while the game is paused.
  • Invincibility - Press A, B, C, A while the game is paused.

References#


  1. GameFAQs↩︎