Dance Dance Revolution Disney Grooves is the third Disney-themed Dance Dance Revolution game, featuring the mouse house's characters and songs. It shares much of its musical style with Dance Dance Revolution Hottest Party 2.
Debug Menu#
Swapping the ddrmodeseldll.rel and ddrmodeseldll.str files with selmenuDll.rel and selmenuDll.str makes the game boot into a debug menu.
Other#

Sometimes, pressing - on the main debug menu will display a system font.
Alternatively, pressing + on the main debug menu will redirect to a series of options, which determine the selection parameters should the "BHE CAMERA TEST", "DDR_27", "STG TEST" or "SSQ TEST" functions be chosen.
PAGE 1#
Function |
Description |
|---|---|
BHE TEST |
Opens a testing menu which contains many functions. Due to this, they are documented on the subpage linked above. |
BHE CAMERA TEST |
A camera testing function.
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Game Start |
Reboots the game. |
PAGE 2#
Function |
Description |
|---|---|
DDR_27 |
Would play the song Mickey Mouse Club March, but softlocks at the gimmick instructions screen due to the game no longer receiving input. |
DDR MODESEL |
Reboots the game. |
DDR RESULTS |
Warps to a mockup results screen, but softlocks the game due to being impossible to get out of. |
DDR WORLDSEL |
Freezes the game. |
PAGE 3#
Function |
Description |
|---|---|
STG TEST |
Would load the game's stages, as well as charts for songs with the same ID, but softlocks at the gimmick instructions screen due to the game no longer receiving input. |
DANCE VIEW |
Views a still frame of each of the characters' animations, including several characters that are leftovers from Dance Dance Revolution Hottest Party. Automatically plays the song A Dream Is A Wish Your Heart Makes upon entering. Controls:
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Camera Test |
A viewer for the camera animations. Controls:
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BHE STAGE VIEW |
A viewer for this game's stages, this time without gameplay.
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RESULT TEST |
A viewer for the Groove mode messages. Several of them are leftovers from Dance Dance Revolution Hottest Party, and can be seen here. |
MES TEST |
A viewer for some of the system messages. |
PAGE 4#
Function |
Description |
|---|---|
SSQ TEST |
Views a chart, with a blank stage setting. |
MAT CHECK |
Some sort of input test, which only seems to detect Dance Pad inputs. |
Unused Graphics#
All of these take in consideration the folder data.
Early Warning Screen#
boot.bin contains assets for an untranslated warning screen that is known to be found unused since Dance Dance Revolution Hottest Party.

Hottest Party Leftovers - Menu#
Many sprite assets from Dance Dance Revolution Hottest Party can be found unused within the game's files, which is somewhat to be expected, since Disney Grooves uses the same engine. Some unused textures, such as those for the scrapped "Minigame" mode in Hottest Party 1, were carried over as well.
crtsel.bin
ddrmodesel.bin







testsel.bin

Hottest Party Leftovers - Songs#
Also leftover from Hottest Party 1 is graphic data for several songs from its Japanese release, which go unused. The banners can be found in selcom.bin, while the title cards can be found within ddrmodesel.bin.
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Placeholder Textures#
Inside of testsel.bin, alongside assets from Dance Dance Revolution Hottest Party's character selection screen, several placeholder portraits can be found. They're rather bizarre, featuring pixel renditions of characters from the Kinnikuman manga/anime series, as well as artwork by French painter Odilon Redon.
Image |
Character/Work |
|---|---|
Kinnikuman Characters |
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Kinnikuman |
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Buffaloman |
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Terryman |
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Black Hole |
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Robin Mask |
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Ramenman |
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Sunshine |
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Warsman |
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Springman |
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Brocken Jr. |
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Odilon Redon Artwork |
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Anthony: What Is the Point of All This? The Devil: There Is No Point! |
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Tailpiece |
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Eye Balloon (1878) |
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...And a Large Bird, Descending from the Sky, Hurled Itself Against the Topmost Point of Her Hair... |
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Death: My irony surpasses all others! |
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There Was Perhaps a First Vision Attempted in the Flower |
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Strange Flower (Little Sister of the Poor) (1880) |
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The Smiling Spider (1887) |
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Vision |
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Anthony: Help me, O my God! |
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Locked Default Stages#
ddrmodesel.bin also contains graphics indicating that Stages 33 to 38 are locked, though this never happens as they are already available by default.
Mario Mix Leftovers#
win.bin still contains many leftover graphics from Dance Dance Revolution: Mario Mix.
Dialog


Button Prompts
Miscellaneous
(Source: tikal.)
Unused Characters/Stages#
By using the DANCE VIEW and BHE STAGE VIEW functions, it is possible to see unused characters and stages, respectively. Most of them have their data untouched since Dance Dance Revolution Hottest Party.
Characters#
Palette 1 |
Palette 2 |
Palette 3 |
Palette 4 |
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|---|---|---|---|---|
Chordia |
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Harmony |
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Gaku |
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Danca |
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Forte / Sharp |
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N/A |
Pia / Gliss |
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N/A |
N/A |
Stages#
40 / 45 |
41 |
42 |
43 |
|---|---|---|---|
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44 |
46 |
47 |
48 |
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49 |
50 |
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Unused Sounds#
sound\stream\mu_dummy32k.brstm contains a testing beep.
Inside sound\ddr.brsar, two more testing beeps can also be found.
Unused Text#
Within the game's text data, located in the folder mess, are two unused strings that come from Dance Dance Revolution Hottest Party. These can be seen by using the RESULT TEST function.
English |
Spanish |
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|---|---|---|
b_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
c_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
d_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
e_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
f_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
g_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
h_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
i_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
i2_3_c |
UNLOCKED NEW OUTFIT!! |
NUEVO TRAJE OBTENIDO!! |
i2_3_m |
NEW SONG!! |
NUEVA CANCIÓN!! |
z_m |
NEW SONG!! |
NUEVA CANCIÓN!! |
z_m_2 |
NEW SONG!! |
NUEVA CANCIÓN!! |
Unseen Foot/Hand Pong Behavior#
Watch on YouTubeAs the game is directly based on Dance Dance Revolution Hottest Party, a normally unseen behavior in the Foot/Hand Pong gimmicks is retained.
To recap, these gimmicks are exclusive to Dance-Off Mode, in which two players compete for the highest score while playing in the same difficulty.
When hitting these gimmick notes under normal conditions, they move towards the other player's side, except for when it is the last one in the chart, in which it shrinks until it disappears. Should they not be hit, however, the player's Dance Gauge is decreased significantly, and there's a chance the next Foot/Hand Pong that should appear is "skipped", likely to prevent more than two of these gimmicks from appearing at once.
However, through the game's debug menu, it is possible to play a song in Dance-Off Mode with both players playing separate difficulties, in which these gimmicks display an unused behavior; they always shrink upon being hit, and they never "skip", even when not hitting such notes. As such, more than two Foot/Hand Pongs can appear at once.
The video on the side is a demonstration of this behavior on the song Mickey Mouse Club Mix, in which the Hand Pong gimmick is used.
(Source: tikal.)
Crash Handler#
Should the game ever crash, it will display a basic crash handler:
(Source: tikal.)












































