the cutting room mirror

OhaSuta Dance Dance Revolution GB

A pocket-sized port of the rather obscure OhaSuta Dance Dance Revolution spin-off.

Unused Graphics#

Demo Leftover#

A leftover from a demo presumably present at the 2000 Fall Tokyo Game Show event. The palette used is guessed.

Dance Dance Revolution GB2 Leftovers#

Blank CD#

A graphic for a blank CD, found at offset 0x38000. The palette used is guessed.

Original

Mockup

Ranking Screen Leftovers#

Leftovers from Dance Dance Revolution GB2's ranking screen. They are found within the results screen's VRAM data, and have no palette data. As such, the palettes used are directly taken from the game these originated from.

Song Selection Leftovers#

Found within the song selection screen's VRAM data is a graphic for a 9-foot rated chart. As there are none in the game, this graphic goes unused. Unlike most unused graphics in this game, the palette used is directly taken from the VRAM.

Also found within the results screen's VRAM data is Dance Dance Revolution GB2's logo, seen at said game's song selection screen. Much like the ranking screen leftovers, the palette is directly taken from the previous game.

SSR Difficulty#

An indicator of the SSR difficulty, which was only present in Dance Dance Revolution GB and Dance Dance Revolution GB2, found in the gameplay screen's VRAM data.

Gameplay Animations#

Leftover animations from Dance Dance Revolution GB2. As with most of the previous leftovers, the palette is taken from the previous game.

Offset

Sprites

0xC4580

0xC4B00

0xC5080

0xC5600

Dance Dance Revolution GB Leftover#

Found at offset 0x18E38 is a graphic for "HAVE YOU NEVER BEEN MELLOW", a song present in the original Dance Dance Revolution GB. The palette data is taken from this previous game.

References#


  1. GDRI↩︎