The first of two Append releases for Dance Dance Revolution 2ndReMIX. It mostly includes songs from beatmania IIDX.
"Give it to me, give it to me..."
Unused Songs#
Complete graphical and stepchart data for three unused songs can be found within READ_DT.BIN. Note that all three of them later appeared in the next Append release, and that all the graphics are normally compressed under Bemani-LZ.
been so long#
Banner |
Background |
CD |
|---|---|---|
Offset: 0xF1CD4 |
Offset: 0x4628F8 |
Offset: 0x39F13B |
Steps - 0x461BC0
Matches the Append Club Version Vol.2 data.
The rhyme brokers#
Banner |
Background |
CD |
|---|---|---|
Offset 1: 0xE79EB |
Offset: 0x76FA10 |
Offset: 0x3A6D9F |
Steps - 0x76EE18
Uses a slightly different sync, which matches the arcade data.
Early |
Final |
|
|---|---|---|
Beat |
BPM Value |
|
0 |
90.909 |
90.909 |
8 |
91.001 |
90.970 |
YOU MAKE ME#
Banner |
Background |
CD |
|---|---|---|
Offset: 0xEAF50 |
Offset: 0x7A7AF4 |
Offset: 0x3973FB |
Steps - 0x76EE18
Matches the Append Club Version Vol.2 data.
Unused Graphics#
Background Animations#
Found in some songs' data areas within READ_DT.BIN are textures that are either unused or that have unused palette configurations.
Note that this does not considerate the main 2ndReMIX release, as well as the next append release.
- Internal label: 1MDAN_16
- Song
- YOU MAKE ME [unused song]
This texture has the strange distinction of being "double unused"; the song in which it is called cannot be played in this game by normal means, and the way this graphic is coded to appear makes it so that it is completely obscured by another one.
- Internal label: ANMAR_16
- Song (does not call the texture)
- GRADIUSIC CYBER
An unused animation of a ripple.
- Internal label: HAMON_25
- Song (does not call the texture)
- GRADIUSIC CYBER
Meant to be used as a multicolored overlay on top of other graphics.
- Internal label: SHOW_MM
- Songs
-
Be in my paradise
celebrate
e-motion
The theme from "Flo-jack"
g.m.d.
PERFECT FREE
The rhyme brokers [unused song]
YOU MAKE ME [unused song]
While the texture itself is not necessarily unused, four of its palette configurations are never actually seen. The first one is coded to appear in The rhyme brokers, though the song cannot be played in this game by normal means.
Placeholders#
Placeholder banner and CD graphics. The text on them translate to "Stay tuned!" and "Intense production", respectively.
Within READ_DT.BIN, they can be located at offsets 0xFC70F and 0x43F693.
(Source: tikal.)
Edit Mode#
Two unused graphics for the guide screen in Edit Mode, leftovers from Dance Dance Revolution 2ndReMIX.
(Source: tikal.)
Unused Music#
Four tracks, most of them being leftovers from Dance Dance Revolution 2ndReMIX, can be found in XA.STR.
Audio |
Notes |
|---|---|
The Select Mode screen's background music from 2ndReMIX. |
|
The Endless Mode screen's background music from 2ndReMIX. |
|
The Name Entry screen's background music from 2ndReMIX. |
|
The opening music from beatmania IIDX. Never seems to play anywhere during this game. |
(Source: tikal.)
When Booted Without Disc Changing#
Since this disc is an Append Disc, booting it directly will cause the following screens to appear. The player can press Start to proceed to the second screen.