The North American release of DDRMAX: Dance Dance Revolution contains another songlist heavily focused on original songs, even taking some from obscure releases, and also has some features from DDRMAX2. And unlike the Japanese PS2 and Arcade versions, it has the difficulty scales.
Also, Darude Sandstorm.
Sub-Page#
Unused Graphics#
Attract Sequence#
A graphic used in a screen promoting Dancemania albums in the original Japanese release.
Style Select#
As Joint Premium is an arcade-only functionality, this graphic goes unused.
Song Select#
A shoshinsha mark graphic, possibly intended to be displayed in songs with a rating of 2 or lower in Basic, as is in Dance Dance Revolution 5thMIX and its home port.
Although Oni/Challenge is a gamemode in this game, it's also the name of a difficulty. As none of the songs in this game have such charts, this graphic goes unused.
CD titles used in the original Japanese release. Notice that the darkened ones are unused even in that release.
Two indicators for long songs, despite there being none in this game.
Gameplay#
A "Freeze!" judgement, which would have likely appeared while holding a Freeze arrow.
These 5thMIX-styled Game Over and Danger graphics don't seem to be used.
Staff Roll#
A graphic from one of the credits sequences in the original Japanese release.
This Intercord Japan logo is displayed in the Japanese release, and was left unused here.
Dummy Graphic#
A clearly placeholder banner.
Demo Leftovers#
These graphics are leftovers from the game's demo.

(Source: tikal.)
Unused Sound#
DATA/SOUND/SD.BIN, which has among its content announcer and song preview files, also has the snippet of BYE BYE BABY BALLOON only heard in the Dancemania promotion sequence in the original Japanese release.
(Source: tikal.)