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Disney Universe

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This page details one or more prototype versions of Disney Universe.

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March 16, 2010
Milestone #6. Mostly the same as the previous build, but with quite a bit of new content.

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April 24, 2010
Milestone #7. Has some proper levels, but still very early. An identical build from the previous day exists.

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June 2, 2010

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June 23, 2010

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June 30, 2010
Milestone #8. The first level now has graphics, finally.

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August 11, 2010
Milestone #9. Now with some vertical slice levels, and an actual hub! Two prototypes from the previous day exist.

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September 13, 2010
Milestone #10.

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October 25, 2010
Milestone #11.

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December 8, 2010
Milestone #12. There is much more content than the previous builds, but only the debug menu is seen as the levels are not visible for some reason.

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March 29, 2011
The second dated Wii prototype.

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May 22, 2011
The first known build to have a DLC world, but only The Nightmare Before Christmas DLC level in an early state. Two similar prototypes exist from 15 days earlier and 3 days later.

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June 21, 2011
Milestone #16. The fourth and final dated Wii build, having most of the final game's functionalities implemented, but in different ways. A similar Xbox 360 prototype exists from 10 days earlier as well as an Xbox 360 prototype from 3 days later.

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July 8, 2011
Milestone #17. Now with FMVs!

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August 22, 2011

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September 29, 2011
A similar prototype from September 14th exists.

Unknown Wii Prototype#

An unknown Wii prototype of the game. It uses the unopened menu used for GameCube games, uses a black screen for its Wii menu when clicked on, and does not boot up.

Post-Release Prototypes#

Most of these prototypes include debug features and DLC. The 2012 prototypes are prototypes of a cancelled Xbox 360 Ultimate Edition, as only a PlayStation 3 Ultimate Edition actually got released.

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November 15, 2011
The last 2011 prototype.

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February 28, 2012
Dated 1 week after the first 2012 prototype.

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March 28, 2012
The last known prototype.