REVISION.TXT is a file that can be found on the root of the disc.
VERSION 000502
==============
PROGRAM Changes
===============
Initial Speedups - faster terain draw, but forground clipping doesn't work yet.
Added Dreamcast Debug menu.
FPS on/off,
No Speed limit on/off. When on, framerate can go about 60fps
Use old code/ Use new code.
ARTWORK Changes
===============
VERSION 000424
==============
Program Changes
===============
Foam Water edges in pirates animates. (All ofther animationed textures should work correctly)
All textures should animate properly now.
Removed leading spaces from "lap" strings to line up with lap count.
Adjusted where "time" drawn on HUD to line up with lap times.
Disabled shaded HUD rendering to correct error on READY, SET, GO models.
Chunks work now on breakable objects
Shortcuts now fade away like they are suppost to.
Loadscreen should be properly sized now.
Periodic sounds (like the engine) do not drop out now.
Added vertical HUD model scaling to restore stretch to place number.
Vs. Mode now working.
Artwork Changes
===============
Art added in Blizzard Beach and CTX (Dinosaur)
1. ttcage
2. ttcomp
3. ttfusebx
4. ttshelf
Objects successfully loaded into BB and dino(ctx)
1. barrow
2. bboggan
3. bbrolly
4. bchair
5. bmobile
6. bpalmd
7. bsnomom
8. bxmasb
9. bxmasc
10. bxmasd
11. bxmase
12. carny
13. carro
14. dactalf
15. diplo
16. hadro
17. meteor
18. rex
19. tritop