the cutting room mirror

Super Puzzle Fighter II Turbo (Arcade)

Unused Graphics#

Sakura#

Sakura has unused damage sprites in her tiles, based on her sweep damage animation from Street Fighter Alpha 2 and onward. These graphics also went unused in Super Medal Fighters, but they were later re-used in Super Gem Fighter Mini Mix for when Sakura slips over and falls, although her face was slightly re-drawn for that game.
spfiitsakuraunusedhitsprites.gif

Unused Power Gem Transforming/Breaking Sprites#

There are graphics for four gems in a square shape either transforming into a Power Gem, or breaking.
SPFIITArcUnusedPowerGemTransformBreakSprites.png

Unused Birdie Score Ranking Icon#

This unused Score Ranking icon for Birdie appears in this game's tilesets, but its palette isn't present or correct. It's a leftover from Street Fighter Alpha 2, where it was used.
SPFIITUnusedSFA2BirdieScoreRankingIcon.png

Filler Sprites#

These filler graphics are duplicated many times over in the ROM, presumably to fill empty space.
SPFIITArcUnusedDebugFillerSprites.png

Regional Differences#

Title Screen#

Japan

US

Europe/Asia

Hispanic

Like Super Street Fighter II Turbo, Super Puzzle Fighter II Turbo is known as Super Puzzle Fighter II X in Japan. The Announcer's voice clip was also changed to reflect the game's changed name.

Attract Demo#

Japan

International

The mini logo in the gameplay attract demo is different in each region.

Dan's Saikyo-Ryu Dojo#

Japan

International

In Dan's Saikyo-Ryu Dojo tutorial demo, the sign is different in each region.

Mode/Level Select#

Japan

Europe/Hispanic/Asia

In the Japanese, European, Asian, and Hispanic versions, there is a Mode Select menu which lets you battle against the CPU or with a friend. The US version removes this.

Japan

International

Also, in the Level Select menu, some extra Japanese kanji on the difficulty icons were removed in the International version.

Loading Screens#

Japan

International

The logo on the loading screen is different for each region.

HUD#

Japan

International

To better correspond with the game's logo, the shape in the logo on the game's HUD is a X in the Japanese version and a star in the international versions.

Interestingly, the Japanese shape was used in Morrigan's ending in all versions of Marvel vs. Capcom: Clash of Super Heroes.

Character Names#

Japan

International

Lei-Lei

Hsien-Ko

Gouki

Akuma

Hsien-Ko and Akuma are named Lei-Lei and Gouki in the Japanese version, which is consistent with prior appearances of both characters. The Announcer's voice clips were also changed to reflect this.

Character-Specific Win Quotes#

To do:
Add the Japanese-exclusive character-specific Win Quotes here and translate them.

In the Japanese version of the game, all characters have 11 additional Win Quotes, as opposed to the International version's 4 per character, which will be different depending on their opponent whom had lost the match to it. They were not translated for the International version, which makes them all go unused.