the cutting room mirror

Super Gem Fighter Mini Mix (Arcade)

This is what happens when you take characters from Street Fighter, Darkstalkers, and Red Earth, squish them down into super-deformed versions of themselves, place them into a parallel world where they exist together, and have them fighting to collect colored gems while pulling out all sorts of stuff and changing into wacky over-the-top costumes. It's Super Gem Fighter Mini Mix! Also, there's Capcom character cameos in the stages too! While the game received updated ports for the PlayStation, Sega Saturn and WonderSwan with additional game modes, it was ported to the PlayStation 2 as part of Street Fighter Alpha Anthology in 2006, and as part of Capcom Fighting Collection and Capcom Arcade 2nd Stadium for modern consoles.

It also has an uniquely catchy soundtrack, which is a special treat for fans when it comes to bringing some Rhythm Heaven and WarioWare-esque humor into this kids-oriented Street Fighter game filled with Capcom characters, and it's also notable for being the only Capcom fighting game with more playable female characters than male. Two mobile-only spin-offs based on the game, Solitier Fighter and Poker Fighter were released for cellphones in 2003 in Japan-only, and several games using Capcom's characters in the style of this game were distributed on their Japanese mobile phone site "Capcom Party". Most of the graphics for Ryu, Ken, Chun-Li, Akuma and Zangief from this game were later re-used in a Japan-only pachinko game by Sankyo; Fever Street Fighter II, which was released in 2001 and included in Fever 4 - Sankyo Koushiki Pachinko Simulation for the PlayStation.

Hidden/Unused Graphics#

SGFMMRyuIconFront.png SGFMMRyuIconBack.png Ryu#


Hidden in Ryu's tiles is a canned drink that goes unused.

The cat that appears in Ryu's Story Intro has sprites in gameplay, but it goes unused.

Some kind of object that goes unused. Its proper palette is unknown.

Graphics for this toy dinosaur is hidden in Ryu's tiles, but it is also unused.

SD graphics for Ryu's duffel bag that he carries with him in his Story Intro and Ending is hidden in his tiles! It goes unused in-game though...

This supercharged Hadouken effect for Ryu is hidden in his tiles. It's unsure what they would be used for... but if the unused effect had been implemented, it would have once functioned similar to the Hashogeki (or even its "Shin" variant), which became Ryu's V-Reversal move in Street Fighter V, and would later become a special move in Street Fighter 6.

SGFMMKenIconFront.png SGFMMKenIconBack.png Ken#


Graphics for an unused attack effect are hidden in Ken's tiles which are unused.

SGFMMIbukiIconFront.png SGFMMIbukiIconBack.png Ibuki#


Graphics for a small frog walking are hidden in Ibuki's tiles.

Miscellaneous#

Mini Faces SGFMMUnusedMiniFaces.png

All 12 playable characters have unused mini face graphics for when they are being possessed during Ibuki's Flash/Costume Combo throw in their tiles! These would have been seen if a character has been wall bounced during the throw. Sadly, these are never seen in normal gameplay, as only the first frames are used instead for every character.

X-Men vs. Street Fighter / Marvel Super Heroes vs. Street Fighter Ryu Leftovers SGFMMArcXMVsSFandMVCLeftoverRyuSpritesTileset.png

Hidden in Zangief's tiles are leftover sprites and effects of Ryu using his Shinku Hadouken Super Combo from certain Capcom CPS-2 tag-team fighting games (such as X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter and Marvel vs. Capcom: Clash of Super Heroes). These don't match up with this game's SD art-style, but rather the art-style of the Street Fighter Alpha series'. They were somehow being added in by accident, as their palettes are no longer present or correct, so the developers had forgotten to remove them!

Mobichan SGFMMArcUnusedMobichan.png

Hidden in the tiles for the HUD is this Mobichan from Side Arms Hyper Dyne. Its palette is no longer present or correct.

Debug Filler Graphics SGFMMArcUnusedDebugFiller.png

An unused filler graphic with text reading "NULL" that can be found many times throughout the graphics ROMs to fill empty space.

These unused filler graphics are also duplicated many times over in the ROM, presumably to fill empty space.

Arrows SGFMMArcUnusedArrows.png

These arrows are hidden in the tilesets for the small text. One of these (the small one facing right) are used for when you enter the Debug Menu.

Effects and Shapes SGFMMArcUnusedShapes.png

These graphics are hidden in the HUD's tileset.

Small Numbers SGFMMArcUnusedSmallNumbers.png

In Ibuki's tileset, these unused numbers can be found.

Joysticks and Button Graphics SGFMMArcUnusedJoysticksandButton.png

These joysticks and button graphics can be found in the HUD tilesets. Perhaps these were intended for a "How To Play" demo?

Unused HUD "1" This "1" for the "Round" text is found in the HUD tiles, but it isn't complete, as there's no filling in it.

Unused

Used

Unused Small "Fight!" Text SGFMMArcUnusedFightText.png

A smaller version of the "Fight!" text used for the HUD that goes unused.

Unused "Wins" Text SGFMMArcUnusedWinsText.png

This "Wins" text is found in the HUD's tileset. It would have been used instead of the yellow HUD combo message text that appears in-game when winning a round against another player.

Unused Scrolling "WINNER" Screen SGFMMArcUnusedWinnerScreenTileset.png

Tiles for this scrolling screen with the words WINNER on it is hidden in the tileset for the backgrounds, although it's only used in the Japanese version of the game on the victory screen.

Regional Differences#

Title Screen#

Japan

US

Asia

In the US, it's titled as Super Gem Fighter Mini Mix.

The Western versions, aside from having a completely different name, also use a slightly different logo when compared to the Japanese version. It adds Chun-Li's bracelet (which made the "O" in "Pocket") and Felicia's pawprint (which was the pattern in the "K") to the background in order to keep the symbols of all 10 starting characters, and the Japanese name of the game on the piece of paper was changed to "Mini Mix". The copyright text at the bottom is also different in the US version, but remains unchanged in European versions. In Capcom Fighting Collection, the copyright text was removed.

The Announcer's voice clips were also changed to reflect the game's name change.

Attract Demo#

US

Japan/Asia

Capcom Fighting Collection

In Capcom Fighting Collection, there's no sign of the company's Japanese website URL.

In the US version, an Advisory Warning was shown just before the Gameplay Attract Demos. The Japanese and European versions don't have this.

In addition, the Gameplay Attract Demos play out much differently between the Japanese/European and US versions. In the Capcom Fighting Collection port of the game, the URL for Capcom's japanese website was absent.

Loading Screens#

Just like the title screen, the region's appropriate logo is used on the loading screens. Before a battle, its background is blue, after a battle its background is red.

Japan

International

Victory Screen#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: Add screenshots to compare.

The Japanese version features the words "WINNER" scrolling on the victory screen that is exclusive to that version, but this was removed in the Western versions.

Character Names#

As in Super Puzzle Fighter II Turbo, Lei-Lei and Gouki's names were changed to Hsien-Ko and Akuma respectively, and Tabasa's name is changed to Tessa in the Western versions, which is consistent with her prior appearance in Red Earth. The Announcer's voice clips were also changed to reflect this.

Japan

International

Lei-Lei

Hsien-Ko

Tabasa

Tessa

Gouki

Akuma

Character-Specific Win Quotes#

To do:

  • Add the Japanese-exclusive Character-Specific Win Quotes and their translations for;
    • Sakura
    • Morrigan
    • Hsien-Ko/Lei-Lei
    • Felicia
    • Tessa/Tabasa
    • Ibuki
    • Zangief
    • Dan
    • Akuma/Gouki

In the Japanese version, all fighters have 12 additional Win Quotes, which will be different depending on the opponent who had lost the match to it. They were never translated for the Western version, which makes them all go unused.

Ryu

Character

Japanese Win Quote

Translation

Ryu (Mirror Match)

「人の真似だけでは鍛えたことにはならんぞ!」

"Imitating another will not amount to any training on your part!"

Ken

「どんな姿になっても・・・やはりお前は強いな!」

"Regardless of how you are, you're always strong!"

Chun-Li

「そのスピードを十分生かせなければおれは倒せん!」

"As long as you don't capitalize on your speed, I won't be losing anytime soon!"

Sakura

「(スタスタスタ・・・)・・・あまり関わらない方がよさそうだ」

"(walking off) ...It seems like I would do well to avoid her."

Morrigan

「・・・・・・(鼻血)はっ、いかんいかん」

"...(nosebleed) No, I can't allow this to happen."

Hsien-Ko/Lei-Lei

「中国秘伝の技・・・しかと見届けた!」

"The secret Chinese arts... I have felt its power for sure!"

Felicia

「・・・その・・・早く服を着たまえ」

"Mmm... It would do you well to change your clothes soon."

Tessa/Tabasa

「怪しい術・・・、どこで覚えた?」

"Such bizarre techniques... Where did you learn them?"

Ibuki

「変わった攻めをする・・・何流だ?」

"Those were quite the strange assortment of moves... What style is it?"

Zangief

「その姿でこのパワー・・・大した鍛え方だ!」

"Such power in that form... Your training must be phenomenal!"

Dan

「最強なんてそんなに簡単になれるものじゃない」

"Being the strongest isn't something that can be obtained that easily."

Akuma/Gouki

「・・・おれとお前は同類なのかもしれないな・・・」

"You and I... Perhaps we're the same..."

Ken

Character

Japanese Win Quote

Translation

Ryu

「おいおい、また足が短くなったんじゃねえか?」

"Come on, don't tell me your legs have shortened again!?"

Ken (Mirror Match)

「おれはそんなに足が短くねえ!断じて違う!」

"My legs aren't that short! They're way off!"

Chun-Li

「おいおい、その足・・・ダイエットした方がいいんじゃ?」

"Come on with those legs... Don't you think they're in some need of trimming down?"

Sakura

「なぁ、聞いていいか・・・なんで俺じゃなくて、リュウなんだ・・・」

"Hey, lemme' ask you this... Why did you not choose me, but Ryu..."

Morrigan

「決着もついたことだし・・・これからメシでもどう?」

"Seeing as we're done and all, how about we go for a meal now?"

Hsien-Ko/Lei-Lei

「その体にその武装・・・重くないかい?」

"Carrying those weapons with your body... You sure they aren't heavy?"

Felicia

「そんなガキっぽい色気じゃおれを惑わすことはできないぜ!」

"Such a childish portrayal of your appeal won't ever seduce me!"

Tessa/Tabasa

「おいおい、そりゃ動物虐待ってもんだぜ!」

"Wow wow wow, that surely looks like animal abuse to me!"

Ibuki

「ふつうの女の子に戻んなよ!・・・どこかで聞いたセリフか?」

"Go back to living your life as a typical girl! ...Huh, have I heard that line from somewhere before?"

Zangief

「筋肉バカはこれだから・・・」

"And this is what a musclebound goof looks like..."

Dan

「なんだぁ、そのしけた技は?1億年早いぜ!」

"What's with those sloppy moves? No amount of years will help you in defeating me!"

Akuma/Gouki

「目がいっちまってるぜ・・・こうはなりたかねえな」

"Your eyes are mad crazy... Sure hope mine don't end up like those."

Chun-Li

Character

Japanese Win Quote

Translation

Ryu

「やっぱり主人公は正義の味方で美人がいいと思わない?」

"Doesn't it come to your mind that the main character should be both an ally of justice and a holder of beauty?"

Ken

「声かけてくれたのに悪いんだけど私ってみんなのアイドルだから・・・」

"I heard you calling over to me. Sorry to burst your bubble, but I'm everyone's idol..."

Chun-Li (Mirror Match)

「捜査は足が基本よね!深い意味はないわよ」

"Legwork is core to investigations! Don't worry, there's nothing profound about it."

Sakura

「リュウの追っかけ・・・それはまたワールドワイドな話ねぇ」

"You're chasing after Ryu... Japan's one thing, but around the whole world, wow."

Morrigan

「昼間からその格好は社会人として問題あるんじゃない?」

"Don't you think it's a problem as a member of society to be wearing that from midday?"

Hsien-Ko/Lei-Lei

「子供のころに絵本で見たけど・・・まさか本当にいるとはね!」

"I saw them in picture books as a kid, but who knew they actually existed!"

Felicia

「ミュージカルスター!? それ以前にしゃべるネコってだけでスゴイわね」

"A music star!? What's even more amazing is the fact that you're a talking cat."

Tessa/Tabasa

「寒いところに住んでるわりにノースリーブなのね・・・」

"You've done well to live in such a frigid place with no sleeves on your clothes..."

Ibuki

「アイスクリーム!?おごってあげたいけど給料日前なの・・・」

"Ice cream!? I wouldn't mind treating you to some, but it's the day before I'm paid..."

Zangief

「ちょっとどいてよこの辺はお昼混むんだから!」

"Butt out of the way. It's going to be crowded here once it hits afternoon!"

Dan

「コラコラ!勝手に空き地にテントを張らないの!」

"Hey, hey! Don't just set up a tent in an empty lot without permission!"

Akuma/Gouki

「さぁ、一緒に署にきてもらうわよ・・・あら?いない・・・」

"Well then, I'll have you accompany me to the station... Huh? He's gone..."

Unused Sounds#

Additional Japanese Story Voices#

The Japanese version has some extra dialog voices for every character's story cutscenes. These go unused in the Western versions.

Revisional Differences#

Revision 970904#

An in-game bug exists where the score would not calculate correctly after achieving a combo of 100 hits or more and KO-ing any opponent. This bug was fixed for the port of the game used in Capcom Fighting Collection (and it may also be fixed in the port of the game in Capcom Arcade 2nd Stadium as well).

Capcom Fighting Collection & Capcom Arcade 2nd Stadium#

One of Sakura's lines in a note in Dan's ending in the original international release said "All your moves look retarded in addition to being completely useless in a fight.", however likely due to "retarded" being considered more insensitive in later years, the word "retarded" was replaced by "stupid" and it became "All your moves look stupid in addition to being completely useless in a fight." in Capcom Fighting Collection and Capcom Arcade 2nd Stadium.

References#


  1. Domestic and Overseas Arcade Game List 1971-2005↩︎