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Persona 5 Royal

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Persona 5 Royal is the enhanced re-release of a Persona 4 spin-off game. Don't let the title fool you too.

It was originally trapped as a PS4 exclusive released in 2019, and then it finally broke free and got released for all current platforms in 2022 with almost all the DLC included.

NOTE: This version has some unused leftovers from the original release. This page and its subpages will only cover material exclusive to this version.

Data#

Unused Traits#

Hex ID

Name

Description

Notes

098

Flawless Spirit

Decrease SP cost of allies support/almighty skills by half.

Unused trait for Akechi's Hereward.

0C5

Blessed Spirit

Doubles amount of HP/SP restored to self.

This trait is technically used, but unseen; it makes up the HP recovery effect of Messiah (and Picaro's) unique trait, Hallowed Spirit.

Royal has 299 traits and only 96 of them are used; the rest are RESERVE.

Unused Enemy Encounters#

ID number

Enemy 1

Enemy 2

Enemy 3

Enemy 4

Enemy 5

Notes

717

Angel

Shadow name: Shadow Saeki. For the Sombre Glory Phan-Site request

719

High Pixie

Shadow Name: Shadow Amai. For the Fabricated Virtual Currency Phan-Site request

726

Choronzon

Shadow name: Shadow Yatagai. For the At Least Give Me Your Heart Phan-Site request

734

Metatron

Shadow name: Shadow Asagura. Takes place in the backroom of Sae's Palace.

735

Metatron

Shadow name: Shadow Arita. Takes place in the backroom of Sae's Palace.

739

Legion

Legion

Legion

Legion

Shadow name: Shadow Takeshi

746

Metatron

Shadow name: Shadow Kishi

756

Kelpie

Eligor

Takes place in Mementos playing Keeper of Lust

757

Rangda

Shadow name: Shadow Tamako. For the In Between Dreams and Reality Phan-Site request

758

Shiki-Ouji

Shadow name: Shadow Oi. For the Ambivalence of a Boring Otaku Phan-Site request

759

Ame-no-Uzume

Shadow name: Shadow Chiyo. For the Japanese Painting and Doujinshi Phan-Site request.

760

Moloch

Shadow name: Shadow Ushiwata. Takes place in the Da'at section of Mementos. For the Dietman and the Silent Requester Phan-Site request.

761

Ganesha

Shadow name: Shadow Saburi. For the The Miracle Drink Phan-Site request.

769

Shadow Kamoshida

Original boss fight

770

Shadow Madarame

Original boss fight

772

Shadow Kaneshiro

Original boss fight

774

Cognitive Wakaba

Original boss fight

776

Shadow Okumura

Original boss fight

778

Shadow Sae

Original boss fight. Fight crashes at second phase.

822

Biyakhee

Biyakhee

After defeating the two Biyakhee, four more spawn in. Supposed to be another prologue fight before Violet rescues you. The battle ends with Futaba warning you that there's too many to fight on. Seen here.

829

Biyakhee

Biyakhee

Biyakhee

Biyakhee

Second half of 822.

831

Biyakhee

Biyakhee

Non-prologue version of 822.

838

Metatron

Takes place in Kamoshida's throne room; Plays Blooming Villian. After defeating Metatron, it spawns three Mithras then four Slimes. Starts with Morgana saying "This is battle number 1!"

Unused Areas#

File: f013_026. A backdrop of a sauna. Seen in an unused cutscene.

File: f012_031. A museum location. This is actually used in a unused cutscene about Madarame's past.

File: f062_190. A piece of a palace field that's a mostly texture-less limousine. Might be related to this early cutscene of Joker, Kasumi, and Akechi entering the auditorium.

The unused areas from Kamoshida's Palace from the original, with the exception of the Sewer Area (finally used and redesigned) and the Early Main Hall, are still here, still unused, as well as the placeholder room and placeholder safe rooms. The unused station field is now empty, with only a skybox.

Unused QR Code Display Function#

MSG_QR_HIT
You will occasionally discover "QR Codes" when you use Third Eye in town.
These codes can be used to gain points to summon Personas in the "PERSONA O.A." application.
There are a total of "100" QR codes to be found in various places on various dates,
so try using Third Eye all around the city to find QR codes.

P5R-QRcode-tutorialtext.png Since the field/qr/ directory doesn't exist, thus no images, this is a mockup of what it would display.

There exists an unused QR code search/display function, which would have displayed a QR code for the use of the now-defunct smartphone app Persona O.A. On its own, it softlocks if executed due to a folder it is looking for that has since been deleted - field/qr/ - and field (overworld) data associated with it.

The folder it is looking for does however exist in the Remastered version, with 100 nearly identical entries, labeled 1-10 repeated over and over, with the same qr code and the kanji for temp over it. The qr code can't scan with the Kanji, and it most likely contains no real data either way. This is the first one.

If executed with the correct parameters, it displays a display box with a image of a QR code, and pressing the OK prompt exits it out.

Scrapped DLC#

Item Packs#

Name

Translation

ハッピーギフト (カット)

Happy Gift (Cut)

当たりの宝くじ (カット)

Winning Lottery (Cut)

There are two unused DLC item packs which do not give anything if triggered. The text is dummied out with "RESERVE" in international releases.

Personas#

There exists unused data for DLC Personas Psyche, Psyche Picaro, Orpheus Telos, Orpheus Telos Picaro, and Neo Arsene Picaro. More info on them can be found on this page.

Persona 3: Dancing in Moonlight Costumes#

Outfits named Moonlight Outfits and accessories named Moonlight Phones are set, but the outfit is just everyone's Phantom Thief attire, likely as a placeholder. The Moonlight Phones increase max SP by 40%, mirroring the Warden's Baton accessory from the Persona 5: Dancing in Starlight DLC increasing max HP by 40%. It also has a DressTalk conversation, but it's blanked out as "RESERVE".

c00xx_177_00#

Unknown what this would be, as it never got as far as using everyone's Phantom Thief attire as a placeholder.

Scrapped Showtimes#

To do:
Explain.

Ryuji/Morgana#

The skill data for this move is called "Mona/Ryuji Unison Attack". Forcing the game to use it as a skill loads the assets and animations related to Morgana and Ann's showtime, so this is most likely just an early concept of that showtime.

sp_attack_02_03.BCD
sp_attack_02_03_boss.BCD
sp_attack_wipe_start_02_03.EPL
sp_attack_wipe_end_02_03.EPL

Ryuji/Ann#

No skill data exists for this move.

sp_attack_02_04.BCD
sp_attack_02_04_boss.BCD
sp_attack_wipe_start_02_04.EPL
sp_attack_wipe_end_02_04.EPL

Yusuke/Makoto#

No skill data exists for this attack.

sp_attack_05_06.BCD
sp_attack_05_06_boss.BCD

Akechi/???#

There are 2 skills among the showtime skill data called "UNUSED: Akechi Unison Attack". These unused skills are unique as they both lack any other files relating to them and don't state who Akechi was supposed to do the showtime with.

Unused Behaviors#

Yoshizawa at 2nd Floor Leblanc Hideout#

Kasumi (Sumire) actually has animations and behaviors for the hideout on the second floor of Leblanc, which is never seen because by the time she joins your party your hideout is moved to the first floor of Leblanc, and doesn't change after that.

Alternate Akechi Animation for 2nd Floor LeBlanc Hideout#

Akechi seems to have an alternate discussion animation if the hideout is set to the 2nd floor during the third semester, looking more stand-offish. Along with Yoshizawa's behavior, it may be that the second floor hideout would have been the group's go-to during the third semester.

(Source: Faz)

Unused Flags#

Yoshizawa also has an unused follower flag, but she uses Ann's animations, so it's bugged.

Oddities#

To do:
Maruki's Palace Ruler outfit using leftover data shadows from the Butler outfit DLC pack.

Yoshizawa#

Yoshizawa's Name and Codename(s)#

Kasumi (Sumire) is internally named Uzuki in some places, like in her battle sprites, all-out attack data, and some confidant data. In two unused attacks, she's named Ikumi and Yayoi (with the latter blanked out in the international release).

Her codename was originally Clown, according to weapon.pak and Morgana's unused navigator lines for her.

Yoshizawa's Extra Animations#

All her unused animations are derived from Ann's, likely as placeholders.

Showtime Skill Names#

The skills used for showtime attack data are all named, but they're referred to as "Unison Attacks". Unison Attacks were moves in Persona Q2: New Cinema Labyrinth where 2 or more characters did an attack together. The skills using this name seem to imply that showtimes were either originally going to be called Unison Attacks, or they just used the name as a placeholder.

Regional Differences#

Game#

  • Like previously, Ryuji's shoes have the rising sun symbol removed in the Chinese and Korean versions, due to its association with Japanese imperialism, as well as the icon for almighty skills. This change would later be applied to the 2022 remaster.

Original, International

China, Korea, 2022 Release

  • In some translated versions, two conversations between the protagonist and his male friends and some stereotypical gay men were changed as to remove the implications that they were flirting with them.
  • The Student Uniform costume for Joker from the Devil Summoner: Raidou Kuzunoha DLC was omitted from the Korean and Chinese versions of the game due to association with imperialism. The change would be applied to later ports due to them also being available in Korean and Chinese.

System#

The opening image for the game is colored silver in the international versions, while it is gold with slightly enlarged text and corrected punctuation in the Japanese, Chinese, and Korean versions. The sparkles and Futaba are also positioned differently.

Japan/China/Korea

International

The save data icon is a rough sketch of Joker in the Japanese, Chinese, and Korean versions, while the west uses a (finished) piece of him.

Japanese/China/Korea

International

Add-on Content#

Special Morgana Car#

"PlayStation Store" Special Persona 5 Royal Morgana Car Sticker

P5R-PSstore-mona-car.png

This DLC was only released in Japan and Asia if it was pre-ordered from the PlayStation Store, and was unobtainable in the international version until the 2022 re-release.

"Unlockable" PS4 Dynamic Themes#

For the west, upon certain achievements being obtained while playing the game (the ones for each palace and one for obtaining all achievements), an email would've gone out rewarding you with Themes of the Protagonist, all party members, Caroline and Justine, Lavenza, and Dr. Maruki. However, obtaining the emails were spotty at best, meaning that many players were not able to obtain these themes without contacting customer support.

Pre-Order Theme#

A special theme was given to those who pre-ordered the game in Japan and Asia, and another, different theme was given to those who pre-ordered the game in other regions.

Japan/Asia

International

Revisional Differences#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

PlayStation 4#

Japan#

v1.01
  • Various bug fixes.
v1.02
  • Various bug fixes.
  • Fixes a bug where the player can get locked out of the book-sorting puzzle in Kamoshida's palace.

(Source: P-Ch)

v1.03
  • Various bug fixes.

(Source: P-Ch)

v1.04
  • Fixes a bug when during boss battles in Mementos, initiating negotiations can cause the game to softlock.

(Source: P-Ch)

China and Korea#

v1.01
  • Various bug fixes.
v1.02
  • Various bug fixes.

International#

v1.01
  • Minor bug and text fixes.
  • Allows the players to select Japanese or English audio when starting a new game, and also instructs them on how to change audio language.
  • Adds FIGS screenshots to in-game tutorials.
  • Adds FIGS localization of weapon customization abbreviations and certain Mementos areas.
  • Adds correct FIGS area names to the seventh Palace.
  • Updated tutorial content for clarity.

(Source: Atlus West)

v1.02
  • Minor text corrections.
    • The most noticeable change is for one of the answers you can give to Akechi, right before challenging Maruki and his reality.

Initial

v1.02 Patch

This isn't small potatoes.

This isn't "trivial"!

2022 Re-release#

This re-release brings the game to PS5, Xbox One/Series X|S, Switch, and PC. There are a handful of changes that make the game more accessible.

  • The changes from the Korean, Taiwanese and Chinese versions of the game are carried over, due to the game being released in those territories.
  • The Japanese version now includes the English dub, as opposed to strictly having Japanese voices only.
  • An epilepsy warning now displays when the game is launched. Additionally, parts of certain scenes now have dimmed brightness, possibly due to epilepsy concerns. This includes the opening animation, some in-game cutscenes (such as the final cutscene of the Third Semester where Joker shoots Adam), and all-out attacks.
  • In the Joker and Akechi showtime attack, a billboard in the background now incorrectly reads "Two sides, Some coin", as opposed to the PS4 version's correct "Two sides, Same coin".
  • Fast travel location preview images are noticeably more zoomed-in than in the original.
  • The yen counter that appears in the top-right corner whenever Joker sells or purchases something uses a different font in this version, though the yen counter in the main menu still uses the original font.
  • The one-way airlocks of Okumura's Palace have been changed from green to white.
  • A white "X" now appears on the inactive alpha or omega symbols of the airlock puzzles in Okumura's palace, making it clearer to see which one the switch is set to.
  • In Maruki's Palace, the control dimmers in the Psientific Model Eden color puzzle segment now have Joker comment on what the color is currently set to.

v1.02#

Note that the semantic versioning number is set to 1.01 exclusively for Xbox One.

  • Fixed several issues related to Windows display settings. (Windows, Steam)
  • Fixed issue that frequently displayed error messages when connecting to network. (Xbox Series, Xbox One, Windows)
  • Fixed issue that prevented some users from using network functions. (Xbox Series, Xbox One, Windows)To be more precise about the network functions fix, prior to this update, players on Xbox were unable to connect to the thieves guild if they did not have an active Xbox Live Gold membership. When trying to connect to the thieves guild, it would prompt players to purchase Xbox Live Gold or a Game Pass Ultimate subscription.
  • Fixed other minor issues.

(Source: Atlus West)

v1.03#

Note that the semantic versioning number is set to 1.02 exclusively for Xbox One.

  • Fixed issues surrounding an error message being displayed when connecting to the network. (Xbox Series, Xbox One, Windows)

(Source: Atlus West)

v1.04#

Note that the semantic versioning number is set to 1.03 for Steam and 1.02 for Nintendo Switch.

  • Fixed minor issues. (Windows)
  • Enables players to reattempt Steam Achievements that did not unlock despite fulfilling the requirements. (Steam)
  • Fixed issue where the screen dims during game play. (Nintendo Switch)
  • Fixed a network error that occurs under specific conditions. (Nintendo Switch)

(Source: Atlus West)

Notes#