the cutting room mirror

Shin Megami Tensei: Devil Summoner (PlayStation Portable)

This article has a talk page!
view on tcrf.net

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Debug Functions#

The codes in the following sections only work on the Japanese ULJM-05053 version of the game.

Debug Menu#

Shin-Megami-Tensei-Devil-Summoner-PSP-debugmenu1.png Shin-Megami-Tensei-Devil-Summoner-PSP-debugmenu2.png

A debug menu containing a variety of options can be enabled with the below code. With the code on, at any time press Select.

_C1 Press Select For Debug Menu
_L 0xD01D12F0 20000001
_L 0x00474410 00000005

Text

Notes

TITLE

Sends you to the title screen.

DEVIEL CHARACTER

Sends you to an image viewer menu.

MS BG CHARACTER

Crashes the game when selecting anything for "MS CHARACTER", but for "BG CHARACTER", shows the game's dialogue backgrounds.

UP CHARACTER

Crashes the game when selecting anything.

MOVIE

Allows you to watch the game's movies.

EVENT SCRIPTE

Allows you to view the game's events.

2D MAP

Sends you to the overworld.

3D MAP

Sends you to the library.

TALK TEST

This only displays one text message.

BGM TEST

Allows you to play all of the music in the game.

SE TEST

Allows you to play all of the SFX in the game.

GAME LOAD

Sends you to the load screen.

(Source: Original TCRF research)

EVENT BIT#

This debug option presumably sets event flags on or off.

_C1 L1 + R1 For Event Bit, Start to Disable
_L 0x001F53D4 00000001
_L 0xD01D12F1 20000003
_L 0x20180F80 088766B4
_L 0xD01D12F1 20000003
_L 0x00474410 00000005
_L 0xD01D12F0 20000008
_L 0x20180F80 08874E78

(Source: Original TCRF research)

CPU & GPU Graph#

Applying the below code will draw a blue and red graph at the top of the screen. These represent CPU and GPU usage.

_C1 Enable CPU & GPU Graph
_L 0x001D1324 00000001

(Source: Original TCRF research)