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Shin Megami Tensei: Strange Journey Redux

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Shin Megami Tensei: Strange Journey Redux is an enhanced port of the DS original.

Unused Graphics#

Demon Art#

StrangeJourneyRedux-devbu000.cmp.stex.png StrangeJourneyRedux-devbu315.cmp.stex.png
Unused images for demons. The question mark graphic has tons of copies of itself. The text on the Jack Frost graphic translates to "Dummy".

Sector Art#

StrangeJourneyRedux-sector_image012.stex.png StrangeJourneyRedux-sector_image013.stex.png StrangeJourneyRedux-sector_image014.stex.png StrangeJourneyRedux-sector_image015.stex.png
Placeholder images for sectors. The text (not including the numbers) translates to "New field".

Changes from the Original#

To do:
More changes, there’s so many

  • The UI was completely redone along with almost all of the sound effects.
  • Japanese voice acting was added.
  • Most Characters have received new portraits and the original ones have been redrawn to match the new art style.
  • A new Opening was added.
  • 3 new endings, a new major character, two new dungeons, new bosses, a new final boss and around 30 new demons have been added.
  • There are now 5 selectable difficulties.
  • New Sub-apps have been added and the sub-app limit was removed.
  • Criticals have been reworked as previously, only basic attack/ gun attacks could land criticals.
  • More save slots were added along with a suspend save feature.
  • The password system was reworked so you can no longer get Bosses/debug demons.
  • Some bosses alignments were corrected (like mem aleph)
  • The game runs at 30 instead of 60fps.
  • Dungeons had minor aesthetic changes.
  • Soil Jimenez and Pillar Zelenin now play their theme songs instead of Take the Shield, Raise the Spear.