Metaphor: ReFantazio (originally named "PROJECT Re FANTASY") is a fantasy RPG developed by Atlus' very own Studio Zero, featuring many of the core creators of the Persona series.
Do you have what it takes to ascend the throne?
Sub-Pages#
Unused Graphics#
These are found in COMMON/ui/ss/.

Unused Loading Sprites#
A loading sprite of the Euchronia flag.
A loading sprite of the game's font.
Rough Sketches#
Rough sketches of Gallica's loading sprites.
Some sketches for Will, Hulkenberg, Strohl, and Junah. Showing just their heads.
Rare Gallica Variants#
There are incomplete (not colored in) rare variant versions of the regular loading and dungeon sprites, labeled as レア動き (rare movement).



Early Strohl Portrait#

Found in COMMON/ui/ss/event_msg.apk, is a sprite of an early Strohl portrait, with him donning a blue jacket instead of the final's beige.
Old Town Names#
Royal Capital Grand Trad was originally named Kingdom Capital Sanct Amaurot, after the city in Thomas More's Utopia. It's also used as a placeholder for a cut 6th town.
Martira was originally spelled "Martyra".
Under D01, likely meaning a dungeon, the name "Fort at Northern Border" shows up.
Unused Title Transistions#



Unused Characters#
Playable#
Fidelio
Prince
PX
Neuras
Rella
Louis
PX is Junah's true nidia form. Viewing any of them, except Rella, on the status screen crashes the game.



Scrapped Followers#
Rella
Batlin
Eupha's Brother
Fidelio
Leclerc
Carlos & Albon
Fangio
Protagonist
All these follower names can be found in EN\message\system\FollowerName_Message.txt.
The Protagonist follower has some unseen descriptions.
@FollowerText_22
A young man of the elda tribe. He was sent to Grand Trad as a covert messenger on behalf of the Resistance.
@FollowerScenario_22_01
Through a voice's guidance, the boy realises he himself is the fallen son of the king. At long last, the prince awakens in both body and spirit...
@FollowerScenario_22_08
A year after coronation, a free-spirited youth walks the streets, hearing the people's stories... a habit his dear allies have come to know well.
Scrapped Archtype#
@Academy_Text_HELP_CLASS08
クラス説明文(ソーサラー)
The Sorcerer archetype is a scrapped class that would've been associated with likely Rella. Beside this text, there's a unused book weapon in COMMON\model\weapon\1401\w_1401_000.GFS.
Unused Summon#
Mara, of Shin Megami Tensei infamy, was originally going to be a summon for the Summoner class. But was scrapped, possibly due to the game rating. There's even a tutorial image for it, and some voice clips of the characters calling it.


Voice |
English Sound File |
Japanese Sound File |
Line |
|---|---|---|---|
Hero |
Mara! |
||
Strohl |
|||
Hulkenburg |
|||
Heismay |
|||
Junah |
|||
Eupha |
|||
Basilio |
|||
Grius |
|||
Unused Video#
Labelled fast_switch.usm in COMMON\battle\event, it's a video of the protagonist looking fierce. Meant to be used for preemptive strikes.
Unused Cutscenes#
e02_007_001#
Watch on YouTubeA cutscene of the protagonist hearing More for the first time. This scene is briefly seen in the game's first trailer.
e03_002_001#
Watch on YouTubeA cutscene taking place in a carriage, with two recruits complaining about the ride, and Strohl first talking to the protagonist. One of the recruits talk about a rumor of Human sightings. The latter conversion is moved to earlier when the protagonist first gets his recruitment gear, albeit slightly edited.
Unused Music#
In the file that the game uses to store background music, COMMON\sound\bgm.awb, there's one track not played anywhere in the game, labelled bgm#73 (46_demo), which means it's background music number 73 in the game's handler and number 46 in composer Shoji Meguro's personal naming system.
Leftover Code#
Batch file#
In the root of the base .cpk is a windows batch file named createAutoNavi.bat:
xrd759_win.exe -autonavi
PlayStation 4 Configuration#
version=1
app0=/host/C:\vd_projects\vd_xrd759\data\target
savedataRoot=
addcontRoot=
otherApps=
otherAppsPatches=
otherAppsSavedata=
otherAppsContents=
overlay1type=OPAQUE
overlay1order=0
overlay1src=/host/C:\vd_projects\vd_xrd759\data\target\PS4_SYS\sce_module
overlay1dst=/app0/sce_module
overlay2type=
overlay2order=
overlay2src=
overlay2dst=
overlay3type=
overlay3order=
overlay3src=
overlay3dst=
overlay4type=
overlay4order=
overlay4src=
overlay4dst=
overlay5type=
overlay5order=
overlay5src=
overlay5dst=
overlay6type=
overlay6order=
overlay6src=
overlay6dst=
overlay7type=
overlay7order=
overlay7src=
overlay7dst=
overlay8type=
overlay8order=
overlay8src=
overlay8dst=
PlayStation 5 Configuration#
version=3
rootDir=/host/C:\vd_projects\vd_xrd759\data\target
#savedataRootDir=/host/C:\game\savedata
sceSysDir=/host/C:\vd_projects\vd_xrd759\data\target\PS5_SYS\sce_sys
sceModuleDir=/host/C:\vd_projects\vd_xrd759\data\target\PS5_SYS\sce_module
# overlay1
#overlayType=TRANSLUCENT
#overlaySrc=/host/C:\data\music
#overlayDst=/music
# overlay2
#overlayType=
#overlaySrc=/launch/data/stage1
#overlayDst=/data/stage
# overlay3
#overlayType=OPAQUE
#overlaySrc=/launch/data/stage2/a.txt
#overlayDst=/data/stage/a.txt
Oddities#
Missing Dungeon#
There's no Dungeon010 between Dungeon09 (Montario Opera House) and Dungeon011 (Skybound Avatar), suggesting that it was cut.
Party Members#
After Eupha (PC06), it skips directly to Basilio (PC08), then to Grius (PC10), skipping PC07 and PC09.
Swimsuits#
While not technically an oddity, but amusing: When you go to the hot springs in Altavery Heights, the male characters actually wear swimsuits under the water.
Revisional Differences#
Demo#
v1.01#
- Removed the /TEST/ folder.
- Performance fixes.
v1.02#
- Adjustments made to relieve GPU stress.
- GPU: Game will now choose highest spec (dedicated) GPU.
(Source: Steam)
Retail#
v1.03#
- Removed the /TEST/ folder.
- Anti-aliasing feature implemented.
- Adjustments made to the Camera Shake Off feature.
- Adjustments made to audio volume balance.
- Fixed an issue where New Game+ start save data wasn't generating correctly under certain conditions.
(Source: Steam)
v1.09#
- New ON/OFF toggle setting for motion blur animation when dashing.
- Fixed an issue where a quest in the Catacombs cannot be completed under certain conditions.
- Fixed an issue where progression is blocked when enemies with status ailments conduct certain actions.
- Expedited the animation when displaying the popularity ranking.
- Fixed an issue in which certain mouse controls were not functioning properly.
- Fixed an issue in which button shortcuts did not appear properly when using a controller under certain conditions.
- Improved support for AZERTY keyboards.
(Source: Steam)
v1.011#
- Able to change party formation and configuration in Main Menu > EQUIPMENT.
- Able to cycle through item categories in Main Menu > ITEM.
- Adjusted character and cursor movement controlled by controller sticks.
(Source: Steam)
v1.013.0#
- Added Latin American Spanish localization.