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Metaphor: ReFantazio

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Metaphor: ReFantazio (originally named "PROJECT Re FANTASY") is a fantasy RPG developed by Atlus' very own Studio Zero, featuring many of the core creators of the Persona series.

Do you have what it takes to ascend the throne?

Sub-Pages#

Unused Graphics#

These are found in COMMON/ui/ss/. Unused_skill_hand.png Reference_chest.png

Unused Loading Sprites#

A loading sprite of the Euchronia flag.

A loading sprite of the game's font.

Rough Sketches#

Rough sketches of Gallica's loading sprites.

Some sketches for Will, Hulkenberg, Strohl, and Junah. Showing just their heads.

Rare Gallica Variants#

There are incomplete (not colored in) rare variant versions of the regular loading and dungeon sprites, labeled as レア動き (rare movement).

Early Strohl Portrait#

MRF-early-strohl.png
Found in COMMON/ui/ss/event_msg.apk, is a sprite of an early Strohl portrait, with him donning a blue jacket instead of the final's beige.

Old Town Names#

Royal Capital Grand Trad was originally named Kingdom Capital Sanct Amaurot, after the city in Thomas More's Utopia. It's also used as a placeholder for a cut 6th town.

Martira was originally spelled "Martyra".

Under D01, likely meaning a dungeon, the name "Fort at Northern Border" shows up.

Unused Title Transistions#

Unused Characters#

Playable#

Fidelio
Prince
PX
Neuras
Rella
Louis

PX is Junah's true nidia form. Viewing any of them, except Rella, on the status screen crashes the game.

Scrapped Followers#

Rella
Batlin
Eupha's Brother
Fidelio
Leclerc
Carlos & Albon
Fangio
Protagonist

All these follower names can be found in EN\message\system\FollowerName_Message.txt.

The Protagonist follower has some unseen descriptions.

@FollowerText_22
A young man of the elda tribe. He was sent to Grand Trad as a covert messenger on behalf of the Resistance.

@FollowerScenario_22_01
Through a voice's guidance, the boy realises he himself is the fallen son of the king. At long last, the prince awakens in both body and spirit...

@FollowerScenario_22_08
A year after coronation, a free-spirited youth walks the streets, hearing the people's stories... a habit his dear allies have come to know well.

Scrapped Archtype#

@Academy_Text_HELP_CLASS08
クラス説明文(ソーサラー)

The Sorcerer archetype is a scrapped class that would've been associated with likely Rella. Beside this text, there's a unused book weapon in COMMON\model\weapon\1401\w_1401_000.GFS. MRF-unused-sorcerer-weapon.png

Unused Summon#

Mara, of Shin Megami Tensei infamy, was originally going to be a summon for the Summoner class. But was scrapped, possibly due to the game rating. There's even a tutorial image for it, and some voice clips of the characters calling it.

Voice

English Sound File

Japanese Sound File

Line

Hero

Mara!

Strohl

Hulkenburg

Heismay

Junah

Eupha

FIle:mrf-eupha-jp-mara.ogg

Basilio

Grius

Unused Video#

Labelled fast_switch.usm in COMMON\battle\event, it's a video of the protagonist looking fierce. Meant to be used for preemptive strikes.

Unused Cutscenes#

e02_007_001#

Watch on YouTubeA cutscene of the protagonist hearing More for the first time. This scene is briefly seen in the game's first trailer.

e03_002_001#

Watch on YouTubeA cutscene taking place in a carriage, with two recruits complaining about the ride, and Strohl first talking to the protagonist. One of the recruits talk about a rumor of Human sightings. The latter conversion is moved to earlier when the protagonist first gets his recruitment gear, albeit slightly edited.

Unused Music#

In the file that the game uses to store background music, COMMON\sound\bgm.awb, there's one track not played anywhere in the game, labelled bgm#73 (46_demo), which means it's background music number 73 in the game's handler and number 46 in composer Shoji Meguro's personal naming system.

Leftover Code#

Batch file#

In the root of the base .cpk is a windows batch file named createAutoNavi.bat:

xrd759_win.exe -autonavi

PlayStation 4 Configuration#

version=1
app0=/host/C:\vd_projects\vd_xrd759\data\target
savedataRoot=
addcontRoot=
otherApps=
otherAppsPatches=
otherAppsSavedata=
otherAppsContents=
overlay1type=OPAQUE
overlay1order=0
overlay1src=/host/C:\vd_projects\vd_xrd759\data\target\PS4_SYS\sce_module
overlay1dst=/app0/sce_module
overlay2type=
overlay2order=
overlay2src=
overlay2dst=
overlay3type=
overlay3order=
overlay3src=
overlay3dst=
overlay4type=
overlay4order=
overlay4src=
overlay4dst=
overlay5type=
overlay5order=
overlay5src=
overlay5dst=
overlay6type=
overlay6order=
overlay6src=
overlay6dst=
overlay7type=
overlay7order=
overlay7src=
overlay7dst=
overlay8type=
overlay8order=
overlay8src=
overlay8dst=

PlayStation 5 Configuration#

version=3
rootDir=/host/C:\vd_projects\vd_xrd759\data\target
#savedataRootDir=/host/C:\game\savedata
sceSysDir=/host/C:\vd_projects\vd_xrd759\data\target\PS5_SYS\sce_sys
sceModuleDir=/host/C:\vd_projects\vd_xrd759\data\target\PS5_SYS\sce_module
# overlay1
#overlayType=TRANSLUCENT
#overlaySrc=/host/C:\data\music
#overlayDst=/music
# overlay2
#overlayType=
#overlaySrc=/launch/data/stage1
#overlayDst=/data/stage
# overlay3
#overlayType=OPAQUE
#overlaySrc=/launch/data/stage2/a.txt
#overlayDst=/data/stage/a.txt

Oddities#

Missing Dungeon#

There's no Dungeon010 between Dungeon09 (Montario Opera House) and Dungeon011 (Skybound Avatar), suggesting that it was cut.

Party Members#

After Eupha (PC06), it skips directly to Basilio (PC08), then to Grius (PC10), skipping PC07 and PC09.

Swimsuits#

While not technically an oddity, but amusing: When you go to the hot springs in Altavery Heights, the male characters actually wear swimsuits under the water.

Revisional Differences#

Demo#

v1.01#

  • Removed the /TEST/ folder.
  • Performance fixes.

v1.02#

  • Adjustments made to relieve GPU stress.
  • GPU: Game will now choose highest spec (dedicated) GPU.

(Source: Steam)

Retail#

v1.03#

  • Removed the /TEST/ folder.
  • Anti-aliasing feature implemented.
  • Adjustments made to the Camera Shake Off feature.
  • Adjustments made to audio volume balance.
  • Fixed an issue where New Game+ start save data wasn't generating correctly under certain conditions.

(Source: Steam)

v1.09#

  • New ON/OFF toggle setting for motion blur animation when dashing.
  • Fixed an issue where a quest in the Catacombs cannot be completed under certain conditions.
  • Fixed an issue where progression is blocked when enemies with status ailments conduct certain actions.
  • Expedited the animation when displaying the popularity ranking.
  • Fixed an issue in which certain mouse controls were not functioning properly.
  • Fixed an issue in which button shortcuts did not appear properly when using a controller under certain conditions.
  • Improved support for AZERTY keyboards.

(Source: Steam)

v1.011#

  • Able to change party formation and configuration in Main Menu > EQUIPMENT.
  • Able to cycle through item categories in Main Menu > ITEM.
  • Adjusted character and cursor movement controlled by controller sticks.

(Source: Steam)

v1.013.0#

  • Added Latin American Spanish localization.