Tokyo Mirage Sessions ♯FE is an attempt by Atlus to make a conceptual crossover between Nintendo's Fire Emblem series and their own Shin Megami Tensei series.
Whether the result qualifies as a fusion accident is a matter of opinion.
Sub-Pages#
315 unique storyboards across six cutscenes were left in the game. This seems to have become a tradition with Atlus, who had previously left storyboard videos in Persona 3 and Shin Megami Tensei IV: Apocalypse:
Unused Graphics#
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Placeholder Background Images#
A number of background images have placeholder versions with various changes to either textures, lighting, camera angle, or elements. Nearly all background images (including used ones) contain a date in the surrounding border. A complete list of dates are as follows:
2014/08/23
2014/08/26
2015/01/20
2015/01/21
2015/01/22
2015/01/27
2015/03/26
2015/04/07
2015/04/14
2015/04/28
2015/05/08
2015/05/12
2015/05/18
2015/05/30
2015/06/29
48 of the 77 backgrounds are dated 2015/04/14. All background images presented here have had their borders cropped out.
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This placeholder background uses the same camera angle as the completed set, but is meant for the incomplete set design.
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A generic placeholder for backgrounds missing numbers.
(Source: Original TCRF research)
Miscellaneous#
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Three crudely drawn wings textures for a test model. There's also a transparent version of the first texture. Putting a solid black background behind it causes the wings to become very dark compared to the other three.
(Source: Original TCRF research)
Texture Oddities#
Though this cubemap texture may be used in some way, its file name is "20131110032555". This can be read as 2013/11/10 03:25:55, giving it a date of November 10, 2013 based on the date formatting used in placeholder images. This is the earliest timestamp for a file left in the game. For perspective, the "Shin Megami Tensei × Fire Emblem" teaser trailer was released on January 23, 2013 and the finalized "Tokyo Mirage Sessions ♯FE" reveal trailer was released on April 1, 2015.
(Source: Original TCRF research)
Unused Text#
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Target Change!!
Target Not Change!!
Not Same!!
Present in qb10_1_zako1.lua and qb10_1_zako2.lua.
(Source: Iggy)
EV_SAMPLE_001
Shibuya, late afternoon
STRM_TEST_EVT_00_001
Nezumi!
STRM_TEST_EVT_00_002
Hold on!
STRM_TEST_EVT_00_003
Huh?
STRM_TEST_EVT_00_004
What's with you, you have a funny face on.
STRM_TEST_EVT_00_005
You're so seriously shameless...
STRM_TEST_EVT_00_006
Huh!? What are you even talking about!?
STRM_TEST_EVT_00_007
You were staring at that girl that just passed, didn't you!
STRM_TEST_EVT_00_008
I saw your bare feet sticking out of the loincloth, you know!
STRM_TEST_EVT_00_009
Y-You're just saying whatever comes to your mind!
STRM_TEST_EVT_00_010
I didn't even see her at all!
STRM_TEST_EVT_00_011
Whatever, I'm sure you're just like those idiots over there
STRM_TEST_EVT_00_012
wanting to steal a peep whenever you can!
STRM_TEST_EVT_00_013
You really won't stop using these outdated terms, huh...
STRM_TEST_EVT_00_014
No interest in the ones that don't show their skin... huh.
STRM_TEST_EVT_00_015
I'm telling you, you got it all wrong.
STRM_TEST_EVT_00_016
Maou's clothes suit her really well; she was really cute.
STRM_TEST_EVT_00_017
I like her.
STRM_TEST_EVT_00_018
Huh!? I didn't say anything about that being how I feel or anything!
STRM_TEST_EVT_00_019
And you know, there's someone who prefer real talk...
STRM_TEST_EVT_00_020
......
STRM_TEST_EVT_00_021
B-By the way... whether if I like someone or hate someone is...
STRM_TEST_EVT_00_022
That's... uhm... uhm... gruiuhhh...
STRM_TEST_EVT_00_023
Eheheheh, Mahou does look much better when she's clean-cut.
STRM_TEST_EVT_00_024
So super duper cute~!
STRM_TEST_EVT_00_025
I-I-I-I didn't ask for your opinions!
STRM_TEST_EVT_00_026
Oh?
STRM_TEST_EVT_00_027
If you like it, then I don't mind coming back here again...
STRM_TEST_EVT_00_028
Okay, I'll be looking forward to it.
STRM_TEST_EVT_00_029
L-Let's go to that 109 or whatever place...
You're the cutest when you have that face.
Before we go, let me take care of my daily routine... of running...
Before that, we need to meet up with Ms. Ginko.
STRM_TEST_EVT_00_030
!!!
STRM_TEST_EVT_00_031
How dare you say things like that...
STRM_TEST_EVT_00_032
H-Hmph, we'll be late to our meeting!
STRM_TEST_EVT_00_033
!!!
STRM_TEST_EVT_00_034
This isn't the time for a joke...
STRM_TEST_EVT_00_035
Don't you have an imporatnt engagement with Io today? Let's go!
STRM_TEST_EVT_00_036
S-Sorry... I got out of place...
STRM_TEST_EVT_00_037
Now then, let's first stop by at Madame Ginko's place.
Maou walked away~
It's worth noting here that they refer to "Shibuya 109" by its actual name. The final game uses the parodied name "Shibuya 106".
MakerCheck
14_001_sagara
Sorry I made you wait, Oribe.
14_002_oribe
Sagara... you just got off work?
14_003_oribe
I hope it went well!
14_004_sagara
Um, so... my costume was... er... this one? Maybe?
14_005_sagara
Ooomph, here!
14_006_oribe
Th-That looks heavy... Are you okay?
14_007_oribe
Do you want some help...?
14_008_sagara
Nah, it's cool. But you know...
14_009_sagara
I can't make an idol carry stuff, you know. Ha!
14_010_sagara
That's why I'm here as your manager.
14_011_sagara
Oribe, you just focus on making your
meet-'n-greet a success.
14_012_oribe
O-Okay... Thanks, Sagara.
14_013_sagara
All right then, let's head back to Shibuya.
14_014_sagara
Specifically... to Atlantic Records!
Lead Compositing
Hiroyuki Sagara
\Pack\pack_030_etc.cpk\ScriptCommon\Convert.bat
echo off
rem -------------------------------
rem 再帰検索して、luaをConvertする
rem -------------------------------
for /R .. %%A in (*.lua) do (
%ATLIB_TOOLS%\bin\AtLuaCompiler.exe -o %%~dpnA.lub %%A
)
A Windows batch script to compile Lua script files.
Text string
display
test
colorchange
ABCDEFGHIJKLMNOPQRSTUVWXYZ
A1_002_oribe_adx
Message limit test
Three rows should be displayed
Below this line should be the next page
Also, to next page:
Page
Break.
A1_002_oribe_adx
Begin test
Change color
Border:
Other characters
Ruby test: we don't have to
worry about this stuff since it's only
a concept in Japan, not in any other regions
14_002_oribe
File pass voice test
14_002_oribe
Cue ID voice test
test_oribe
Sagara. You dun wid yer work, right?
Border test
It should be noted that "Ruby test" refers to testing "ruby characters", a type of annotative text unique to Japanese writing.
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'...But what does it mean?' |
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ルビテスト |
Ruby Test Attached to kanji. If it's an exorcism-purification ritual, I eat food. |
This text has words repeated in hiragana and kanji (Chinese characters) as it's testing Ruby characters, which are used for furigana, which gives pronunciation in hiragana of the kanji. The "exorcism-purification ritual" referred to here is a ritual in Taoism/Buddhism referred to in English as the "nine cuts mudra" which involves a series of nine hand gestures. It's likely used here as a long string of kanji they can use to test the Ruby characters on to make sure the right characters go with the right kanji. |
(Source: Original TCRF research)
Regional Differences#
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Infamously, many changes were made to the international version of the game due to Atlus having to edit their game to get a T Rating from the ESRB. Those changes would be carried over to the Switch port, regardless of version.
Models#
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Tsubasa's outfit for the song Fly was modified for the international release.
(Source: Original TCRF research)
Graphics#
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A few posters were changed to keep character outfits consistent with the models, and various other posters were redesigned to either change text from Japanese to English or to reposition certain elements of the poster.
(Source: Original TCRF research)
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The Fire Emblem series | |
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NES |
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SNES |
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Satellaview |
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Game Boy Advance |
Fuuin no Tsurugi • Fire Emblem (Prototypes) • The Sacred Stones (Prototype) |
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GameCube |
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Wii |
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Nintendo DS |
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Nintendo 3DS |
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Wii U |
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Nintendo Switch |
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iOS, Android |
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