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Shin Megami Tensei III: Nocturne HD Remaster

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There are some debug-handler NPCs left in the game that can be accessed through out-of-bounds glitches.

Shin Megami Tensei III Nocturne HD Remaster is an outsourced remaster of the original meant to keep fans busy until Shin Megami Tensei V was released. It now features voice acting, cleaner graphics, an updated localization, quality-of-life enhancements (like manual skill inheritance during fusion), and even the option to play through all three versions of Nocturne (the original release, the Maniax re-release*, and the Maniax Chronicle Edition featuring Raidou Kuzunoha XIV officially in English for the first time).

It was, however, criticized for performance and stability issues at launch which were not present in the original, its lack of visual enhancements beyond 1080p/30fps with 4:3 FMVs, and the battle tracks still having the same audio compression as the PS2 version.

* Only as paid DLC, due to the royalties needed to feature Dante from the Devil May Cry™ series.

Unused Graphics#

Early Localization Name Selection#

A leftover image taken during localization development, as the numbers and character names are in English while the rest is in Japanese.

Early Terminal Room#

An early graphic for the terminal which lacks any detail.

Regional Differences#

While this remaster uses the Chronicles Edition as its base, the versions released in Korea and China default to the original Japanese release of Nocturne due to Raidou Kuzunoha the XIV's character and design being rooted in Japanese colonial Imperialism imagery, which is a sensitive topic in Southeast Asian territories. Because of this, the only way to obtain the True Demon Ending in those versions being is to pay extra for the "Maniax Pack" DLC. While the "Chronicle Pack" was eventually released as a separate free download and was made available in Taiwan and Hong Kong, it was not made available in South Korea.

Revisional Differences#

Nintendo Switch/PlayStation 4#

Ver.1.02#

Released on December 23, 2020.

  • Function addition:
    • Added ability to select inherited skills and shuffle skills when displaying the fusion result at the Cathedral of Shadows
  • Fixed bugs:
    • Fixed the normal attack motion during auto battle to be performed at high speed in battle.
    • Fixed the problem that trophies may not be unlocked under certain circumstances.
    • Other bugs have been fixed.
  • Functionality improvements:
    • The response and load times of each facility, status screen, magatama screen, and save / load screen has been improved.
    • In the Demon Compendium, the total number of counts has been changed so that the registration rate of all books will be 100% even if you play only in Maniax mode.
    • Adjusted the game balance in the DLC Master's Expectation and Little Master's Mercy.

Ver.1.03#

Released on March 5, 2021.

  • Fixed some bugs.

Steam#

Version 1.0.1#

Released on July 13, 2021.

  • An issue with the camera position after enabling "Hide UI" during screen transitions has been resolved.
  • The button icon at the top-right of the CONFIG screen used for changing categories now updates properly based on assigned button mappings.
  • The order of settings for contrast has been adjusted.
  • An issue where DLC BGM may not take effect immediately after confirming settings has been resolved.
  • The sound effects for Daisoujou's actions when in the party have been added.
  • An incorrect ceiling texture used for an operating room in Shinjuku Medical Center has been replaced with the proper texture.
  • Family sharing is now enabled for the free DLC packages: Chronicle Pack and Merciful Difficulty.