the cutting room mirror

Revelations: Persona

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Unused Graphics#

Felicia#

An unused sprite of Felicia looking frightened. Probably intended for a different fear animation that ended up being scrapped.

Hemes and Flux#

Hemes and Flux have several unused sprites. The first three are similar to the former's animation when using Multi Pin, only he's sitting down instead of hunching forward.

The rest of the sprites show a variety of facial expressions that may have been intended for their contact animations. The final game simply recycles their other animation frames.

Ifirit and Gleeb#

During their anger animations, Goblin and Grimy stomp angrily before raising their fist and giving the stink eye.

Despite being palette swaps, Ifirit and Gleeb only use the stomping portion of the animation, leaving their equivalent fist and stink eye sprites unused.

Lax#

An unused sprite of Lax. It's similiar in appearance to a frame used by Snow Lady during her animation for Ice Breath.

Persona Jack Frost and Jack' O#

These rather odd sprites can be found among the graphics for the Jack Frost and Jack' O personas. They may have been intended as unique falling objects when using Sweet Trap.

In the final game, both personas use the standard set of falling objects when using Sweet Trap.

Debug Menu#

To do:
Add more details and list what each option does.

Use the following code in the city map to display the debug menu. Press L1 and R1 to close it.

Japanese

North America

D00B15C4 000C
800A5438 0000
D00B15C4 1004
800A5438 0001
D00B15C4 2004
800A5438 0002
D00B15C4 4004
800A5438 0003
D00B15C4 8004
800A5438 0004
D00B2C8C 000C
800A61C4 0000
D00B2C8C 1004
800A61C4 0001
D00B2C8C 2004
800A61C4 0002
D00B2C8C 4004
800A61C4 0003
D00B2C8C 8004
800A61C4 0004

(Source: Original TCRF research)

Press L1 + Up to display menu info.

PARA SET#

Press L1 + Right to display the scene change menu.

SOUND CHECK#

Press L1 + Down to display the sound check. Background music can be toggled on or off and sound effects can also be tested.

MAP EDIT#

Press L1 + Left to display the map editor.

Unused Music#

This urgent-sounding track, called "Time Count Event," was probably meant for a countdown. It is not used for the countdown for the time limits in the Snow Queen Quest and is distinct from the Time Count music from Persona 2.