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LEGO Star Wars III: The Clone Wars is the third game in the LEGO Star Wars series, bringing TT Games' traditional slapstick LEGO humor to the Clone Wars era of the saga.
This entry also introduced an updated rendering engine with more advanced shaders than prior LEGO games. As such, it's the first LEGO game in TT's run to be locked at 30fps on all platforms except for PC.
Unused Characters#
Today Show Hosts#
A set of character data for four Today Show hosts remains mostly intact. The characters are Al Roker, Ann Curry, Matt Lauer, and Meredith Vieira. Despite being blanked out, their icon files still remain in the game. There are also custom upper body textures for each of the hosts, as well as glasses for Al. The rest of their bodies use generic colors and faces.
Al Roker#
Ann Curry#
Matt Lauer#
Meredith Vieira#
chars/chars.txt#
This is an example of how the characters are referenced in the game's files.
dir "Minifigs\TODAY_AlRoker"
file "TODAY_AlRoker"
dir "Minifigs\TODAY_AnnCurry"
file "TODAY_AnnCurry"
dir "Minifigs\TODAY_MattLauer"
file "TODAY_MattLauer"
dir "Minifigs\TODAY_MeredithVieira"
file "TODAY_MeredithVieira"
Test Characters#
Found in GAME.DAT is a text file called chars.txt. This has all the characters listed that are used in the game, as well as two characters called Dummy_1 and Dummy_2. There are files for these two characters listed stored in the droids folder.
Dummy1.txt#
layers_special=0
layers_dead=0
icon="icon_Dummy_1" // The characters icon file
name DUMMY_1 // Tag name in `Cornwall`. Must be in caps
tiptoe_speed=0.169833 // Tiptoe speed in game units (Maya units/10)
walk_speed=0.6 // Walk speed in game units (Maya units/10)
run_speed=1.0 // Run speed in game units (Maya units/10)
astromech
can_zap
untargetable
orientate
hover_time=2
jump_speed=1.025
can_be_magic_levitated
radius=0.1 // Terrain sphere radius
miny=0 // Terrain sphere min Y, sets the bottom of the sphere
maxy=0.42 // Terrain sphere max Y, sets the top of the sphere
scale=1.0 // Scale of character, usually 1
acceleration=10 // Acceleration of the character
hit_points=4 // Number of Hit Points
turn_rate=1.0 // Tunr rate of the character
bolt_type="transform" // Bolt type that character fires
hold_bolt_type="blue" // Bolt type used when characters held
turn_action "underwater_turn" // Turn `action` to use underwater
clear_default_items // Player Item Flag, Clears all previouslly set default player items
Fight_sequential
tag_locator=6 // Sets locator for specific uses...
helmet_locator=6
head_locator=2
head_joint=0
weapon_locator_1=10
weapon_locator_1=11
weapon_shoot_locator=1
shadow_locators=4,5
hand_locators=0,1
grapple_locator=0
supercarry_locator=7
thingy_locator=0
hat_locator=6
define_locator="right_hand",0 // Allows locators to be referenced as names, instead of numbers
define_locator="left_hand",1 // Allows locators to be referenced as names, instead of numbers
define_locator="hide_righthand",0
define_locator="hide_lefthand",1
define_locator="Hip_Locator",12
bsa_default=on // Sets the blend shape animation for be on by default. Use bsa_off to disable per anim
sfx_chatter "R2D201"
chatter_delay 20 // (in whole seconds)
sfx_die R2D2Scream
sfx_die2 DroidSDie
sfx_doomed R2D2Scream
Dummy2.txt#
layers_special=0
layers_dead=0
icon="icon_Dummy_2" // The characters icon file
name DUMMY_2 // Tag name in `Cornwall`. Must be in caps
tiptoe_speed=0.169833 // Tiptoe speed in game units (Maya units/10)
walk_speed=0.6 // Walk speed in game units (Maya units/10)
run_speed=1.0 // Run speed in game units (Maya units/10)
astromech
can_zap
untargetable
orientate
hover_time=2
jump_speed=1.025
can_be_magic_levitated
radius=0.1 // Terrain sphere radius
miny=0 // Terrain sphere min Y, sets the bottom of the sphere
maxy=0.42 // Terrain sphere max Y, sets the top of the sphere
scale=1.0 // Scale of character, usually 1
acceleration=10 // Acceleration of the character
hit_points=4 // Number of Hit Points
turn_rate=1.0 // Tunr rate of the character
bolt_type="transform" // Bolt type that character fires
hold_bolt_type="blue" // Bolt type used when characters held
turn_action "underwater_turn" // Turn `action` to use underwater
clear_default_items // Player Item Flag, Clears all previouslly set default player items
Fight_sequential
tag_locator=6 // Sets locator for specific uses...
helmet_locator=6
head_locator=2
head_joint=0
weapon_locator_1=10
weapon_locator_1=11
weapon_shoot_locator=1
shadow_locators=4,5
hand_locators=0,1
grapple_locator=0
supercarry_locator=7
thingy_locator=0
hat_locator=6
define_locator="right_hand",0 // Allows locators to be referenced as names, instead of numbers
define_locator="left_hand",1 // Allows locators to be referenced as names, instead of numbers
define_locator="hide_righthand",0
define_locator="hide_lefthand",1
define_locator="Hip_Locator",12
bsa_default=on // Sets the blend shape animation for be on by default. Use bsa_off to disable per anim
sfx_chatter "R2D201"
chatter_delay 20 // (in whole seconds)
sfx_die R2D2Scream
sfx_die2 DroidSDie
sfx_doomed R2D2Scream
Unused Images#
Controllers that appear in the Windows version:
Demo Leftovers:

The font from LEGO Harry Potter:
Random unused images:
Unused Text#
Development-Related#
filetable.txt#
There are some references to other console-specific files in this list.
"wii\StrapScreens\tw\STRAPB_TAIWANESE_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\tw\STRAPB_TAIWANESE_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\tw\STRAPA_TAIWANESE_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\tw\STRAPA_TAIWANESE_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\kr\STRAPB_KOREAN_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\kr\STRAPB_KOREAN_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\kr\STRAPA_KOREAN_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\kr\STRAPA_KOREAN_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\jp\STRAPB_JP_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\jp\STRAPB_JP_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\jp\STRAPA_JP_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\jp\STRAPA_JP_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\eu\STRAPB_ENGLISH_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\eu\STRAPA_ENGLISH_WS_NXG.TEX","15/12/2010 13:58:52"
"wii\StrapScreens\cn\STRAPB_CHINESE_WS_NXG.TEX","15/12/2010 13:58:50"
"wii\StrapScreens\cn\STRAPB_CHINESE_NXG.TEX","15/12/2010 13:58:50"
"wii\StrapScreens\cn\STRAPA_CHINESE_WS_NXG.TEX","15/12/2010 13:58:50"
"wii\StrapScreens\cn\STRAPA_CHINESE_NXG.TEX","15/12/2010 13:58:50"
"wii\HomeButton2\home_nosave.csv","15/12/2010 13:58:49"
"wii\HomeButton2\home.csv","15/12/2010 13:58:49"
"wii\HomeButton2\config.txt","15/12/2010 13:58:49"
"stuff\GENERAL_WII.PTL","14/01/2011 18:20:08"
"stuff\GENERAL_WII.PAR","15/12/2010 13:58:48"
"levels\SimpleRTS\VehicleGenSmall_wii\VEHICLEGENSMALLWII_NXG.GSC","03/02/2011 14:59:43"
"levels\SimpleRTS\VehicleGenSmall_wii\VEHICLEGENSMALLWII_LR.GSC","03/02/2011 14:59:44"
"levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.txt","07/01/2011 20:53:30"
"levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.GIZ","03/02/2011 14:59:44"
"levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.GIT","07/01/2011 20:53:30"
"levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.dno","03/02/2011 14:59:44"
"levels\SimpleRTS\VehicleGenerator_wii\VEHICLEGENERATORWII_NXG.GSC","12/01/2011 01:04:43"
"levels\SimpleRTS\VehicleGenerator_wii\VEHICLEGENERATORWII_LR.GSC","12/01/2011 01:04:43"
"levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.txt","16/12/2010 11:27:10"
"levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.sfx","22/12/2010 18:44:10"
"levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.GIZ","07/01/2011 20:53:29"
"levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.GIT","16/12/2010 11:27:10"
"levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.dno","12/01/2011 01:04:43"
"levels\SimpleRTS\RTS_Tessler_wii\RTS_TESSLERWII_NXG.GSC","16/12/2010 11:27:08"
"levels\SimpleRTS\RTS_Tessler_wii\RTS_TESSLERWII_LR.GSC","16/12/2010 11:27:08"
"levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.txt","15/12/2010 13:08:21"
"levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.sfx","21/12/2010 19:10:47"
"levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.giz","17/12/2010 11:56:06"
"levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.dno","16/12/2010 11:27:08"
"levels\SimpleRTS\PVPDropits_wii\PVPDROPITSWII_NXG.GSC","15/12/2010 13:08:22"
"levels\SimpleRTS\PVPDropits_wii\PVPDROPITSWII_LR.GSC","15/12/2010 13:08:22"
"levels\SimpleRTS\PVPDropits_wii\PVPDropitswii.txt","15/12/2010 13:08:22"
"levels\SimpleRTS\PVPDropits_wii\PVPDropitswii.GIZ","17/12/2010 11:56:06"
"levels\SimpleRTS\PVPDropits_wii\PVPDropitswii.GIT","15/12/2010 13:08:22"
"levels\SimpleRTS\PowerDistributors_wii\POWERDISTRIBUTORSWII_NXG.GSC","12/01/2011 01:04:37"
"levels\SimpleRTS\PowerDistributors_wii\POWERDISTRIBUTORSWII_LR.GSC","12/01/2011 01:04:37"
"levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.txt","15/12/2010 13:08:23"
"levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.sfx","21/12/2010 19:10:47"
"levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.GIZ","17/12/2010 11:56:06"
"levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.GIT","15/12/2010 13:08:23"
"levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.dno","12/01/2011 01:04:37"
"levels\SimpleRTS\DroidDropits_wii\DROIDDROPITSWII_NXG.GSC","03/02/2011 14:59:53"
"levels\SimpleRTS\DroidDropits_wii\DROIDDROPITSWII_LR.GSC","03/02/2011 14:59:53"
"levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.txt","15/12/2010 13:08:31"
"levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.sfx","03/01/2011 18:01:18"
"levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.GIZ","03/02/2011 14:59:53"
"levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.GIT","15/12/2010 13:08:31"
"levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.dno","03/02/2011 14:59:53"
"levels\SimpleRTS\CloneDropits_wii\CLONEDROPITSWII_NXG.GSC","03/02/2011 14:59:52"
"levels\SimpleRTS\CloneDropits_wii\CLONEDROPITSWII_LR.GSC","03/02/2011 14:59:52"
"levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.txt","15/12/2010 13:08:30"
"levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.sfx","22/12/2010 18:44:13"
"levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.giz","07/01/2011 20:53:30"
"levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.dno","03/02/2011 14:59:52"
"levels\Builder\BuilderHubStealthWii\BUILDERHUBSTEALTHWII_NXG.GSC","05/01/2011 19:39:38"
"levels\Builder\BuilderHubStealthWii\BUILDERHUBSTEALTHWII_LR.GSC","05/01/2011 19:39:38"
"levels\Builder\BuilderHubStealthWii\BuilderHubStealthWii.txt","15/12/2010 12:19:09"
"levels\Builder\BuilderHubStealthWii\BuilderHubStealthWii.giz","03/01/2011 17:56:40"
"levels\Builder\BuilderHubStealthWii\BuilderHubStealthWii.dno","05/01/2011 19:39:38"
"framework-data\GUI\Font\BUTTONS_WII_pc.fnt","15/12/2010 13:55:16"
"framework-data\GUI\Font\BUTTONS_WII_NXG.FT2","15/12/2010 13:55:16"
"framework-data\GUI\Font\BUTTONS_PS3_NXG.FT2","15/12/2010 13:55:16"
"framework-data\GUI\Font\BUTTONS_360_NXG.FT2","15/12/2010 13:55:16"
"BUILDS\WII\changelog.txt","15/02/2011 17:52:42"
"BUILDS\PS3\changelog.txt","15/02/2011 17:52:38"
"BUILDS\360\changelog.txt","15/02/2011 17:52:39"
"movies\Wii\30fps\TTIdent.fmv","15/12/2010 13:54:48"
"movies\Wii\30fps\attract.fmv","13/01/2011 19:43:15"
"movies\Wii\25fps\TTIdent.fmv","15/12/2010 13:54:42"
"movies\Wii\25fps\attract.fmv","13/01/2011 19:43:10"
"gui\Textures\CONTROLLER_PS3_SPANISH_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_PS3_NXG.TEX","15/12/2010 13:57:33"
"gui\Textures\CONTROLLER_PS3_ITALIAN_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_PS3_GERMAN_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_PS3_FRENCH_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_PS3_ENGLISH_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_PS3_DANISH_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_PC_ENGLISH_NXG.TEX","08/02/2011 13:54:38"
"gui\Textures\CONTROLLER_360_SPANISH_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_360_NXG.TEX","15/12/2010 13:57:32"
"gui\Textures\CONTROLLER_360_ITALIAN_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_360_GERMAN_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_360_FRENCH_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_360_ENGLISH_NXG.TEX","24/01/2011 15:03:54"
"gui\Textures\CONTROLLER_360_DANISH_NXG.TEX","24/01/2011 15:03:54"
mapfile.map#
Download Lego Star Wars III Map File File: LegoStarWarsIIIWii_mapfile.zip (1.64 MB) (info) |
The initial Wii release of the game contains a linker map in the root folder.
builds/pc/changelog.txt#
Download March 2011 TTGames Changelog File: Lego_Star_Wars_III_Changelog.7z (285 KB) (info) |
A large global changelog used across all games under development, for all console versions. The file includes logs for bugs and fixes for various parts of the core engine (tagged internally as ER, GS, TTANIM, and LEGOSYS), as well as the following games/demos:
LEGO Indiana Jones 2: The Adventure Continues
LEGO Harry Potter: Years 1-4
LEGO Star Wars III: The Clone Wars
LEGO Pirates of the Caribbean
And lastly, the unreleased non LEGO Lord of the Rings demo developed by TTGames around 2009.
cut/cutscenes_main.txt#
A reference to TT Games' intranet system.
;; NB - see this Wiki page for documentation of flags etc: http://tt-intranet/wiki/index.php/Lego_Cutscenes
FRAMEWORK-DATA\FRAMEWORKDATAVERSION.TXT#
Current version: 38.2
stuff/game.txt#
This file has a funny comment relating to temp music being too creepy.
; music "Temp_Music" ; PConnor - removed: silence is better than creepy music (JB request!)
stuff/version.txt#
Version numbers for the final build. Revision 1 of the Wii version was built a day before the Windows version.
Windows
CloneWars-15-02-11-v2.04
Wii
Initial releaseː
CloneWars-15-01-11-v1.80d
Revision 1ː
CloneWars-14-02-11-v2.03
Leftover Text#
readme.txt#
This basic SVN repository readme is found in the Wii and PC versions.
This is a Subversion repository; use the 'svnadmin' tool to examine
it. Do not add, delete, or modify files here unless you know how
to avoid corrupting the repository.
Visit http://subversion.tigris.org/ for more information.
stuff/text/american.txt#
Leftover file from Lego Batman, used in that game to localize text to American English.
181 "Two-Face's Armored Truck"
185 "Harbor Helicopter"
544 "Harboring a Grudge"
656 "Armour Plating"
818 "''Freeze, I'm taking you out for ICE CREAM. I know it's your favorite!''"
802 "Former District Attorney Harvey Dent, AKA Two-Face, is a villain with a split personality. His every decision is dictated by a
double-headed coin, scarred on one side, which he flips to decide if he'll act for good, or for evil. His truck is a heavily-armored
vehicle painted with his distinctive black-and-white livery."
860 "Batman keeps a collection of ancient armor in the Batcave as part of his study of military history; it includes outfits worn by
European knights, desert nomads, and samurai warriors throughout the centuries."
|
The LEGO series | |
|---|---|
|
Windows |
LEGO Chess • LEGO Rock Raiders • LEGOLAND • LEGO Football • LEGO Creator • LEGO Digital Designer • Galidor • LEGO Builder Bots • LEGO Bricktopia • Brickcraft • LEGO Worlds |
|
Game Boy Advance |
|
|
Wii |
|
|
PlayStation 4, Xbox One |
|
|
Nintendo Switch |
|
|
Android, iOS |
|
|
PlayStation |
|
|
PlayStation 2 |
|
|
Adobe Flash |
Aqua Raiders: Treasure Trench • Castle • Mars Mission: CrystAlien Conflict |
|
Adobe Shockwave |
Junkbot • World Builder • World Builder 2 • Stack-It • Spybot: The Nightfall Incident • Studios Backlot |
|
The LEGO Movie | |
|
Windows, Mac OS X, PlayStation 4, Xbox One |
|
|
PlayStation 3, Xbox 360, Wii U |
|
|
Nintendo 3DS |
|
|
Batman | |
|
Windows |
The Videogame • 2: DC Super Heroes • 3: Beyond Gotham • DC Super-Villains • Legacy of The Dark Knight |
|
Wii |
|
|
Nintendo DS |
|
|
PlayStation 2, PlayStation Portable |
|
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PlayStation 3, Xbox 360 |
|
|
Wii U |
|
|
Xbox One, PlayStation 4 |
|
|
Nintendo Switch |
|
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Nintendo Switch 2, PlayStation 5, Xbox Series X |
|
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Mac OS X |
|
|
Bionicle | |
|
Game Boy Advance |
|
|
Windows, Mac OS X |
|
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PlayStation 2 |
|
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GameCube, Wii |
|
|
Adobe Flash |
Mata Nui Online Game • Mata Nui Online Game II: The Final Chronicle • Voya Nui Online Game • Mistika |
|
Unity Web Player |
|
|
City | |
|
Windows, PlayStation 4, Xbox One, Nintendo Switch |
|
|
Wii U |
|
|
Nintendo 3DS |
|
|
Adobe Flash |
Train Game • Police Chase • Build It • Time to Build • On Patrol |
|
Disney | |
|
Windows |
|
|
Nintendo DS |
|
|
Friends | |
|
Nintendo DS |
|
|
Nintendo 3DS |
|
|
Harry Potter | |
|
Windows |
|
|
PlayStation 3, Xbox 360, Wii |
|
|
Nintendo DS |
|
|
PlayStation Portable |
|
|
Nintendo 3DS |
|
|
PlayStation Vita |
|
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Indiana Jones | |
|
Windows |
|
|
Wii |
|
|
Nintendo DS |
|
|
PlayStation Portable |
|
|
Island | |
|
Windows |
LEGO Island (Prototype) • LEGO Island 2: The Brickster's Revenge • Island Xtreme Stunts |
|
PlayStation |
|
|
Game Boy Color |
|
|
Game Boy Advance |
LEGO Island 2: The Brickster's Revenge • Island Xtreme Stunts |
|
Adobe Shockwave |
|
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Jurassic Park | |
|
Windows |
|
|
Marvel | |
|
Windows, PlayStation 4, Xbox One, Mac OS X |
Marvel Super Heroes • Marvel's Avengers • Marvel Super Heroes 2 |
|
Wii U, PlayStation 3, Xbox 360 |
|
|
Nintendo Switch |
|
|
Middle Earth | |
|
Windows |
|
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Wii, Xbox 360, PlayStation 3, Mac OS X |
|
|
Wii U, PlayStation 4, Xbox One |
|
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Ninjago | |
|
Windows, PlayStation 4, Xbox One, Nintendo Switch, Mac OS X |
|
|
Adobe Flash |
Spinjitzu Smash (DX) • Smash Creations • Smash Party • The Four Paths • Viper Smash • Spinjitzu Spinball |
|
Racers | |
|
Windows |
Racers (Prototypes) • Racers 2 |
|
Nintendo 64, PlayStation |
|
|
GameCube |
|
|
PlayStation 2 |
|
|
Game Boy Color |
|
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Game Boy Advance |
|
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Adobe Flash |
|
|
Star Wars | |
|
Game Boy Advance |
|
|
Windows |
The Video Game • II: The Original Trilogy • The Complete Saga • III: The Clone Wars • The Force Awakens • The Skywalker Saga |
|
Mac OS X |
|
|
GameCube |
|
|
Xbox |
|
|
PlayStation 2 |
The Video Game (Prototype) • II: The Original Trilogy (Prototype) |
|
Wii |
|
|
Nintendo DS |
II: The Original Trilogy • The Complete Saga • III: The Clone Wars |
|
PlayStation Portable |
|
|
Xbox 360 |
II: The Original Trilogy • III: The Clone Wars • The Force Awakens |
|
Xbox One |
|
|
PlayStation 3 |
|
|
PlayStation 4 |
|
|
Wii U |
|
|
Nintendo Switch, PlayStation 5, Xbox Series X |
|
|
See Also | |