Unused Music#
Obfuscated Music#
Stage Start#
The stage start music is always cut off after three seconds, leaving the full track unheard.
Speeder Chase#
The Speeder Chase theme, due to the level typically being over in around a minute, has a section that isn't heard in-game. (The audio has been trimmed to this section.)
Debug Mode#
At the title screen, enter A, A, B, B, X, X, Y, Y, A, B, X, Y, A, B, X, Y and listen for a sound. Then, while on any side-scrolling level, press one of the following button combinations on Controller 2 for the desired effect:
Debug Menu#
Press L + R.
- Area - Not to be confused with "Stage", this selects the stage proper.
- Stage - Select part of the current stage.
- Lives - Select up to 99 lives.
- Health - Set and/or refill health.
- Weapon - Change weapon.
- Actor - Select active player, but only from those available for the current stage. Selecting 'NONE' simply defaults to the first one in the selection.
Stage Skip#
On Controller 1, hold B and press Start. The code works in any stage.
Invincibility and Player Coordinate Display#
Press A + B + X + Y + Select.
Sound Test#
During the game, hold A + B + X + Y + Down and press Start on Controller 1 to bring up the sound test.
Build Information#
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By having a Super Scope plugged into the second controller port, a build date and time will be present at the bottom of the title screen.
Revisional Differences#
The game was rereleased by THQ in 1997 to coincide with the theatrical release of the "Special Edition" of the film. This version removes the JVC logo from the game's intro, as the company was no longer involved in publishing duties at that point.