This page details one or more prototype versions of LEGO Racers 2 (Game Boy Advance).
This prototype of LEGO Racers 2 is around two-thirds of the way through development; as such, many of the changes between it and the final game are related to bugs, graphics, or removing content.
Sub-Pages#
General Differences#
- Both the title screen and menu use Brickton's music tracks in the prototype, most likely as a placeholder.
- The A/B button sprites are colored in the prototype, but were made gray in the final game.
- The prototype is unable to save a few things, notably the custom character and the world (and position) the player was in in Story Game.
- If 'Sound Options' is selected during a race or minigame, the game hangs on this screen.
Title Screen#
Copyright Screens#
Prototype |
Final |
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- The 'Licensed by Nintendo' screen was replaced with a blue screen which shows a slew of copyrights.
- The LEGO Software logo had some black pixels that were removed. (The two on the Minifig face were left unchanged, though.)
- A screen which shows the title of the game was removed.
Language Select#
Prototype |
Final |
|---|---|
At this point, the language select is bare-bones, defaults to French, and doesn't actually change the language.
In addition, there is a Portuguese option that was removed in the final game.
Title Screen#
In the prototype, this little animation appears before the title screen. The player can dismiss it by pressing Start.
Prototype |
Final |
|---|---|
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- A "PRESS START" message was added to the final game.
- The globe behind the racecars was given a dark-blue color.
- The game's logo was changed drastically; the LEGO logo was made larger and had its white border removed, while the "RACERS" part (and its spinning trophy animation) were made smaller and given a blur.
- The prototype title screen lacks the track demos that the final version has. Instead, if left idle for enough time, it'll automatically go to the main menu.
Menus#
All of the menus were changed in some way;
- Some graphics showing what the buttons do what was added to the final game.
- The text for the choices was changed from gold to silver.
- The green text above the menus were shifted up by a pixel.
- On rare occasions, the menus fail to load any text graphics after a reset.
- The sound for going back is not present.
Main Menu#
Prototype |
Final |
|---|---|
- The "Story Game" option was centered incorrectly.
- No Multiplayer option exists in the prototype. Because of this, Single Player has a different name, "Other Games".
- Because of the story mode's general incompleteness, the character customizer has been moved to the main menu.
- It's possible to back on this menu in the prototype. It doesn't return you to the title screen, however - it just displays the main menu again.
Other Games/Single Player#
Prototype |
Final |
|---|---|
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The options themselves were reorganized; the bonus games were moved out of the Special Games menu, and had its position replaced with Battle Game. In addition, Build Something was renamed to Construction Game.
Build Character#
Prototype |
Final |
|---|---|
- No music plays at this screen in the prototype.
- The B-button graphic was changed and placed to the left of the arrow.
- The robotic arms on the side of the screen were given some white pixels in the final, most likely a visual bug.
- If a new shirt is selected in the prototype, the hissing noise made will never stop playing.
- If the randomize option is selected, a glitched graphic will appear near the shirt selector. This was fixed in the final version.
In addition, two beach shirts were removed from the final game.
{| class="wikitable" style="margin: 0 auto" ! Prototype ! Final |- | |
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- The player portrait has a purple background in the prototype, which was replaced with grey studs.
- Exiting the license screen is different, using A instead of Start. The graphic itself was moved down in the final.
- The text on the license is an unfortunate yellow instead of black.
- Letters with diacritics cannot be selected in the prototype.
- The arrow next to the B graphic was moved a tiny bit.
- The palette of the blue background is slightly lighter.
Options#
Prototype |
Final |
|---|---|
- The Music and Sound Effect options do not work in the prototype.
- "Clear Story Mode" and "Clear Hiscores" were combined into a separate menu in the final game.
- Using these options in the final game gives a warning, which is not present in the prototype.
- The option to view the credits is not present.
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See Also | |
