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LEGO Star Wars: The Video Game (PlayStation 2, Xbox, GameCube, Windows)

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This page details one or more prototype versions of LEGO Star Wars: The Video Game (PlayStation 2, Xbox, GameCube, Windows).

Debug Menu#

A fully armed and operational debug menu is available at any time in the pause menu, labeled as LEGO Options.

"LEGO Options" in the pause menu. Debug options as listed in-game.

Debug Menu Features#

Item

Notes

Go To Scene

Allows the player to skip to specific parts of the levels.

Go To Level

Allows skipping to the main menu or the credits.

Go To Door

Teleports the player to specific door locations for each level.

Restart

Restarts the current room.

Open All Doors

Opens all doors in the current room.

Game Mode

Allows switching from story mode to free play.

Panel

Turns the HUD on or off.

Lift Player

Makes the character fly after holding Y on the GameCube controller.

FPS Display

Displays the game's framerate at the bottom right corner.

Difficulty

Sets the difficulty from 1 to 10.

Level Streaming

Toggles the streaming of cutscenes and levels. When turned off, it will take longer for them to load.

Streaming display

Displays swaying text whenever a cutscene or level is being loaded.

Open All Levels

Unlocks all levels.

Collect All Mini-Kits

Automatically collects every mini-kit.

Collect All Story Characters

Unlocks every character from story mode.

Collect All Characters

Unlocks every character from the game.

View Camera

Allows the activation of a free camera that can either be controlled by player 1 or 2.

Key Card

Tries to write the game data to a keycard. It doesn't work, and it says to reset the console after being used. If not reset, audio will not play.

General Differences#

Prototype

Final

  • The icon used for saving the game features a fully modeled PS2 Memory Card with Yoda's face on it, as opposed to just having Yoda's face be the icon for saving the game. The design for Yoda's head also uses the model from the final game, as opposed to the illustration seen in the final game.
  • The iconic loading screen with the headshot icons for Player 1 and Player 2 has not yet been implemented.
  • Studs are called Coins here.
  • The light setup for every single level uses the same plain presets.
  • The Force effect has a more primitive appearance. The effect is made out of lots of blurred circles instead of a glowing aura.
  • Quitting to the title screen and then starting a new game will spawn you in as the characters you had equipped before quitting.
  • Hints don't have Dexter's face on them.
  • The swirling effects around Blaster grapple spots are green.
  • The opening text crawls can only be seen when entering a level from the hub, but they always cut off a few seconds in.
  • Most death and hurt sounds are not programmed to play. Obi-Wan, Qui gon, Padmé and Anakin's are higher pitch than intended.
  • Sabers don't glow nor play special sounds when doing the timed combos.

Characters#

Obi-Wan Kenobi#

  • His death sound effect is much higher pitched.

Queen Amidala#

Prototype

Final

  • She has a red Blaster instead of a revolver.

Yoda#

Prototype

Final

  • Yoda's model is totally different, using a lower-quality version. His model in the prototype is still used in his icon in the final game. This version of Yoda does not have a moving mouth or eyes.

Commander Cody/Clone (Episode III)#

Prototype

Final

  • Commander Cody is called "Clone (Episode III, Sand)."
  • The Swamp clone has a green secondary color instead of a blue one. The green colors still appear in the clone's icon in the final game.
  • All clones have a red Blaster instead of a blue one.

Droideka#

Prototype

Final

  • Being electrocuted by an astromech droid won't temporarily remove its shield.
  • Its shield color will appear inverted on reflecting floors (like shiny marble floors).

Geonosian#

  • It's impossible to switch characters in Free Play as the Geonosian unless you tag a teammate who is not a Geonosian. The Geonosian will also not be equippable in the list of your teammate's characters.

Grievous' Bodyguard#

Prototype

Final

  • The MagnaGuards have red staffs instead of pink.

Darth Sidious#

Prototype

Final

  • Darth Sidious has an early design and early animations. He has a yellow skin tone that resembles his first official minifigure from the year 2000, and he also borrows animations from other characters in this build instead of having his own unique ones. His icon also reflects his early design.

Princess Leia#

Prototype

Final

That's better.
  • She's nearly missing from this version of the game - she doesn't show up in the cutscenes for the Episode IV bonus and she isn't purchasable in the diner. While she does appear in the bonus level "A New Hope", she uses the model of Padmé as a placeholder.

Unused Text#

Jedi Battle Text Crawl#

Prototype

Final

In their attempt to rescue Obi-Wan Kenobi on the planet Geonosis, Anakin Skywalker and Padme Amidala have been captured by Jango Fett.
Obi-Wan has sent a distress signal to the Jedi Council. But hopes of rescue seem remote as the Separatist leader Count Dooku oversees their execution...

In their attempt to rescue Obi-Wan Kenobi on the planet Geonosis, Anakin Skywalker and Padmé Amidala have been captured by Jango Fett.
Obi-Wan has sent a distress signal to the Jedi Council. But hopes of rescue seem remote, as the evil Separatist leader Count Dooku oversees their execution...

The Jedi Battle text crawl can be found in the game data nearly identical to the final version. However, in this build of the game, Jedi Battle erroneously uses Droid Factory's text crawl, leaving this one unused.

Count Dooku Text Crawl#

Prototype

Final

The Army of the Republic has been called into action. Led by Mace Windu and Yoda, the new Clone forces are engaging the Separatist droid armies on the planet Geonosis.
As the battle rages, the Separatist leader Count Dooku flees to his secret hangar. Obi-Wan Kenobi and Anakin Skywalker give chase...

As the battle rages between the Clone forces of the Republic and the Separatist droid army, the Separatist leader Count Dooku flees to his secret hangar.
Obi-Wan Kenobi and Anakin Skywalker follow closely behind, prepared for a final showdown with the Sith Lord...

This text crawl does not appear at all in the game due to Count Dooku being inaccessible through the hub. The text crawl was entirely rewritten for the final build. The first half of the early version is similar to the final build's Gunship Cavalry crawl.