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The GameShark is one of the many cheat devices released on the Nintendo 64. The later "Pro" versions include a parallel port for firmware updates and advanced code creation, which many v3.3 units disabled to reduce costs. It also works as a pass-through region adapter in North America and Japan by fitting all consoles or games.
Unused Graphics#
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Some of the resources from the PlayStation version, like button icons, are still present in the Nintendo 64 version.
Build Info#
Present at the beginning of the ROM.
Version |
Build Date |
|---|---|
GameShark Pro V2.0 |
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GameShark Pro V3.3 |
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Action Replay Pro 64 V3.0 |
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Action Replay Pro 64 V3.3 |
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(Source: Ferrox)
Unused Text#
Present at 0x177AC in the GameShark Pro V2.0 is some development-related text.
Wow hit 1
Patch =
running
patch =
BLAST CORPS
sdsdf
RLE01
Index Register (0) =
Random Register (1) =
EntryLo0 (2) =
EntryLo1 (3) =
Context (4) =
Page (5) =
Wired (6) =
BadVAddr (8) =
Count (9) =
EntryHi (10) =
Compare (11) =
SR (12) =
Cause (13) =
EPC (14) =
PRId (15) =
Config (16) =
LLAddr (17) =
WatchLo (18) =
WatchHi (19) =
XContext (20) =
ECC (26) =
CacheErr (27) =
TagLo (28) =
TagHi (29) =
ErrorEPC (30) =
Present at 0x1A1D0 in the GameShark Pro V2.0 is some text related to the card reader found on the back of earlier GameSharks. Since Datel never released any of the cards, both the text and the card reader go unused.
EXECUTE CARD?
Unknown Card Found
No Smart Card Found
Cheat Card Found
Executable Card Found
Comms Card Found
Revisional Differences#
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Later versions of the GameShark added support for newer games and more preloaded cheats. Pro versions added a much more detailed menu.
(Source: Ferrox)
Menu Background#
The various revisions and regional versions have different menu backgrounds and sometimes they are simply black.