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Mega Man X4

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Mega Man X4 marks X's second! first entry on the PlayStation and Saturn as the Maverick Hunter has to team up with his buddy Zero and fight off an entire Reploid army that decides to go rogue because everyone is bad at basic communication.

The game has many similarities to its sibling Mega Man 8, and marks the cut-off point where many fans think the series jumped the shark.

Plus the infamous "WHAT AM I FIGHTING FOR!"

Sub-Pages#

Unused Enemies#

Watch on YouTube

Present in the data for the second section of Storm Owl's stage are two unused enemies. Both graphics and programming are fully intact.

The first unused enemy is Rollin' Gear, an enemy that wouldn't debut until X5. In this game, it constantly tries to chase the player down.

The second enemy is a flying green robot. It will try to aim at the player's general X position before dropping a turret and flying away. Said turret drills itself into the ground before it starts shooting. Both the robot and the turret can be destroyed.

Unused Sprites#

Unused frames of Double. While the only unused part about the three on the right is his facial expression, the first sprite to the left is entirely unused.

Used in a demo version of the game. A placeholder graphic for boss portraits, particularly for unavailable stages.

Used in a demo version of the game. A placeholder graphic for boss portraits, specifically for selectable stages that have unimplemented bosses.

Used on the title screen in the demo version of the game.

Used in the demo version after getting a game over. The "FOR PLAYING" part of the message appears to have been overwritten.

Or "Megaman X" if you're so inclined.
Or "ZELLLLLLLLOOOOOOOO" if you're Sigma.

Unused throughout all known versions of the game, and untouched in the international versions. Palette data for these images still exists, however.

Unused Gameplay Demo#

Watch on YouTubeLocated on the US PlayStation disc is a file called PLDEMO.ARC containing data for an unused demo. This file is not present on the Japanese release. The demo starts X at the final boss, which for spoiler reasons is probably why it was cut (that and the atrocious playing).

This footage was captured by copying the data from PLDEMO.ARC over one of the four demo files that are used.

(Source: DarkHunter)

ABS Text#

An ABS text file, written in Japanese, can be found and accessed in the directory containing a blurb about the game. This can only be found in the Japanese Saturn version. Text as follows:

Original

セガサターン版ソフト「ロックマンX4」は弊社の「ロックマンX」シリーズの第4作目となる、スクロールタイプのアクションシューティングゲームです。今回は、プレイヤーキャラクターとして、従来のエックスに加え、人気の高いゼロも使用できるようになりました。エックスは、各ステージにいるボスを倒すことで、新しい武器を手に入れたり、ステージに隠されたパーツを装備したりすることで、パワーアップを行います。ゼロは、各ステージにいるボスを倒すことで、ボスの技を覚え、新しいアクションがどんどん増えていきます。また、今作ではエックスとゼロとで、全く異なるストーリー展開となっており、それぞれで、動画の内容や、ステージ、登場キャラなどが異なり、一枚のCDで2倍楽しめます。

Translation

The SEGA Saturn software "Rockman X4" is the fourth title in our "Rockman X" series, and is a scrolling action shooting game. This time, in addition to the existing X, the popular Zero can now be used as a player character. X can obtain new weapons by defeating bosses in each stage, and equip parts hidden in the stage to power up. Zero can learn the boss's techniques by defeating bosses in each stage, and new actions are added one after another. In this work, X and Zero have completely different story developments, and each has different video content, stages, and characters, so you can enjoy it twice as much with one CD.

Regional Differences#

This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.
Specifically: Upload voice clips of the Mavericks from the Japanese version.

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: A picture comparing Zero's weapon menu might be useful.

Title Screen#

Japan

International

Watch on YouTube

Watch on YouTube

The images of X and Zero from the player select screen slide across the title screen's opening animation. This was simplified in the international builds.

Japan

International

Additionally, the menu selection on the title screen was also repositioned in the International versions.

Intro Music#

Japan

International

Watch on YouTube

Watch on YouTube

The Japanese opening song, Yukie Nakama's "Makenai Ai ga Kitto Aru", was replaced with a different track for the international releases.

Credits Music#

Japan

International

Watch on YouTube

Watch on YouTube

The Japanese ending song, Yukie Nakama's "One More Chance", was replaced with a different track for the international releases.

Name Changes#

As with the previous X games, the Mavericks go under new names overseas, though in this case one (Split Mushroom) is spared.

Japan

International

Web Spidus

Web Spider

Cyber Kujacker

Cyber Peacock

Storm Fukuroul

Storm Owl

Magmard Dragoon

Magma Dragoon

Jet Stingren

Jet Stingray

Slash Beastleo

Slash Beast

Frost Kibatodos

Frost Walrus

Weapon Select Screen#

The Japanese pause menu gives instructions on how to perform Zero's techniques. In order to fit their romanized names, international releases omit this.

Voices#

Some voices, such as the pre-battle voices from the eight selectable bosses, were disabled in the international releases. While these bosses do still retain their voices during battle, Cyber Peacock is the only one who's been muted entirely.

  • Despite being disabled, the Japanese pre-battle voices of Maverick bosses are still present in the game's voice data set. The English PC version removed all Japanese voices and battle cries properly but only replaced them with dummy data files, and all of them are interchangeable with voice files used in the Japanese PC version.

Here is a complete list of Japanese voice clips that were disabled in the international versions

Maverick

Unused voice clip

Translation

Web Spider (pre-battle)

この攻撃…躱せるか!?(Kono kōgeki... kawaseru ka!?)

This attack... can you dodge it!?

Web Spider (pre-battle)

ここを通すわけにはいかんのだ!(Koko wo tōsu wake ni wa ikan noda!)

I won't let you past here!

Web Spider (Baby Spider Attack)

行け!(Ike!)

Go!

Web Spider (Creating giant Lightning Web)

絡めとってくれるわ!(Karame totte kureru wa!)

I'll entangle you!

Cyber Peacock (pre-battle)

お仕置きの時間よ!(Oshioki no jikan yo!)

Time for your punishment!

Cyber Peacock (pre-battle)

醜い者は滅びておしまい!(Minikui mono wa horobite oshimai!)

Ugly things shall perish!

Cyber Peacock (pre-battle)

私の相手をするなんて10年早いわ!(Watashi no aite wo suru nante 10-nen hayai wa!)

You're ten years too early to be my opponent!

Cyber Peacock (Battle stance)

行くわよ!(Iku wa yo!)

Here I come!

Cyber Peacock (Feather Attack)

これでどう!? (Kore de dō!?)

How about this!?

Cyber Peacock (Rising Slash)

どこ見てるの?(Doko miteru no?)

Where are you looking?

Cyber Peacock (Tracking Shot)

逃がさないわよ!(Nigasanai wa yo!)

You can't escape!

Cyber Peacock (Hit with weakness)

ひどいわ!!(Hidoi wa!!)

How cruel!!

Storm Owl (pre-battle)

目標捕捉!5分以内に撃破する!(Mokuhyō hosoku! Gobu inai ni gekiha suru!)

Target acquired! I will destroy him in five minutes!

Storm Owl (pre-battle)

我々を敵に回した報いを受けよ!(Wareware wo teki ni mawashita mukui wo ukeyo!)

Face retribution for becoming our enemy!

Storm Owl (pre-battle)

ヒヨッ子めが、地面にへばり付いていればいいものを!(Hiyokko-me ga, jimen ni hebari tsuite ireba ī mono wo!)

Accursed little bird, you should've stuck to the ground!

Storm Owl (Cyclone Attack)

そこか!(Soko ka!)

There you are!

Storm Owl (Cyclone Attack, as a SNK-style desperation move)

奥の手だ!(Okunote da!)

My trump card!

Magma Dragoon (pre-battle)

力こそが全てだ!(Chikara koso ga subeteda!)

Power is everything!

Magma Dragoon (pre-battle)

今日こそお前に勝つ!(Kyō koso omae ni katsu!)

I will defeat you on this day!

Magma Dragoon (pre-battle)

命懸けで闘ってこそ意味がある!(Inochigake de tatakatte koso imi ga aru!)

There's meaning in a fight to the death!

Jet Stingray (pre-battle)

軍の誇りにかけて貴様を倒す!(Gun no hokori ni kakete kisama wo taosu!)

For the pride of my army, I will defeat you!

Jet Stingray (pre-battle)

クラゲの方がまだ手応えがありそうだ!(Kurage no hō ga mada tegotae ga arisou da!)

It seems that even the jellyfish are fiercer than you!

Jet Stingray (pre-battle)

さらばだ!海の藻屑と消えるがいい!(Saraba da! Umi no mokuzu to kieru ga ii!)

Farewell! Disappear into the sea algae waste!

Jet Stingray (Ground Hunter)

これでも喰らえ!(Kore demo kurae!)

Take this!

Jet Stingray (Jet Stream)

そらそらー!(Sora sorā!)

Here!

Split Mushroom (pre-battle)

弱い友達はいらないからね。(Yowai tomodachi wa iranaikara ne.)

I don't need weak friends.

Split Mushroom (pre-battle)

ヒーローごっこしよう、キミが悪者ね。(Hīrō-gokko shiyou, kimi ga warumono ne!)

Let's play "heroes"; you be the villain!

Split Mushroom (pre-battle)

早く遊ぼうよ!(Hayaku asobou yo!)

Hurry up, let's play!

Split Mushroom (Clone Attack)

行けー!(Ike!)

Go!

Slash Beast (pre-battle)

超特急であの世に送ってやる!(Chō tokkyū de anoyo ni okutte yaru!)

I'll send you to Hell on the Super Express!

Slash Beast (pre-battle)

嬉しいぜ!久しぶりの戦いだ!(Ureshī ze! Hisashiburi no tatakaida!)

I'm so happy! My first fight in a while!

Slash Beast (pre-battle)

小僧!ちっとは楽しませてくれるんだろうな!(Kozō! Chitto wa tanoshima sete kureru ndarou na!)

Hey brat! You’ll give me a bit of fun, won’t ya!

Slash Beast (caught by the low health jump attack)

くたばれ!(Kutabare!)

Go to Hell!

Frost Walrus (pre-battle)

根性叩き直してやるぜ!(Konjō tataki naoshite yaru ze!)

I'll beat that confidence outta you!

Frost Walrus (pre-battle)

ぶっ潰してやる!覚悟しな!(Buttsubushite yaru! Kakugo shina!)

I'll crush you! Prepare yourself!

Frost Walrus (pre-battle)

氷のベッドでおねんねしな!(Kōri no beddo de o nen'ne shina!)

Go to sleep in a bed of ice!

Frost Walrus (Frost Tower for a spread shot)

よっしゃ!(Yossha!)

Oh yeah!

Frost Walrus (Hit by weakness)

あぁつぅぅぅい!(Atsui!)

Too hot!

Revisional Differences#

PlayStation vs. Saturn#

  • Certain music tracks have additional intros in the Saturn version not present in other releases, alongside proper looping tracks.
  • A ripple effect was added in Sky Lagoon 2 and Magma Dragoon's stage in the Saturn version.
  • Due to limitations with the Saturn hardware, many transparency effects are missing or replaced with a dithering effect. This is most noticeable with afterimages, which are completely opaque in the Saturn version.
  • Most of the voice clips and sound effects are compressed in the Saturn version, again due to limitations with the Saturn hardware.

Windows version#

  • Like the Windows port of Mega Man X3, an easy mode that halves damage from enemies is added.
  • The Secret Commands to activate Ultimate Armor or Black Zero are greatly simplified comparing to other console releases, as well as Mega Man X Legacy Collection 1.
  • A music player/test option is added to the Options menu.
  • In Japanese PC Release, both opening song and ending song introduced in console releases were removed in favor of International opening and ending theme BGMs.
  • In Japanese PC Release, Zero's voices completely went bananas. For example, doing first slash would play the voice of using Raijingeki.
  • The music tracks "Sigma 1st" (when fighting the cloaked and uncloaked forms of Sigma) and "Sigma 2nd" (when fighting his final form) is played the other way around, as the files for it are stored the other way around (BGM01.SE contains "Sigma 2nd" and BGM02.SE contains "Sigma 1st"). This can be easily fixed by swapping the names of both files.

(Source: MMKB (Sigma music swap))

Mega Man X Collection#

Many enemies behave differently in the demos, causing all but the Military Train demo to desync.

Mega Man X Legacy Collection#

Has a few differences from the original PS1 release:

  • The scene in the intro where the General does a salute was removed, possibly due to it resembling a Nazi salute.
  • Cutscenes where the screen flashes rapidly were changed to have the screen be dim.
  • The amount of save slots was increased from three to six, likely to compensate for the lack of a second memory card slot.
  • The Japanese opening and ending use the tracks from the international builds (but only in the non-Japanese versions of the collection) due to licensing.