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Mega Man Legacy Collection

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Mega Man Legacy Collection is a compilation of the first six Mega Man games. Unlike the prior Mega Man Anniversary Collection, the games are all presented as their original versions running under emulation. A challenge mode is also included, eleven of which are only on the Nintendo 3DS and Switch versions (requiring the Mega Man amiibo), as well as a museum containing concept art and advertisements for the games.

Sub-Page#

Unused Graphics#

Two pieces of concept art for Mega Man 2 are not accessible through the in-game Museum: Smoke Man and an unnamed ninja robot. These were most likely removed due to censorship issues (Smoke Man's cigarrette was pixellated in a rather unfortunate way, and the ninja's Manji symbol could have been misinterpreted as a Nazi Swastika).

R20 Rockman & Rockman X Official Complete Works

Mega Man Legacy Collection

rm2_conceptart_038 MMLC-rm2_conceptart_038.png

Debug Config#

Present in both the versions in Config.lua are some strings with debug options. Setting these to true does nothing.

----
--
----
DebugSettings.show_pattern_table = false
DebugSettings.infinite_health = false
DebugSettings.infinite_lives = false
DebugSettings.debug_game_text = true
DebugSettings.debug_challenge_text = false
DebugSettings.autosave = false
DebugSettings.left_stick_unlock_weapons = false
DebugSettings.debug_weapons = false
----

Unused Text#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Confirm the Steam appid and 3DS uniqueid files aren't used (on their respective platforms).

PLACEHOLDER

A placeholder.

Capcom Legacy: Mega Man Collection

Likely a working or placeholder title. Found inside of the executable.

363440

In the 3DS version, there is a leftover file containing the Steam version's App ID in steam_appid.txt.

1.0.0.47

A version number found in the 3DS version's version.txt.

0x01741

A hex value in the 3DS version's uniqueID.txt, representing the game's unique ID as used by Nintendo system software and services.

This
 is a test of word wrap. I'm trying to make a really long line that maybe has some big gigantically long words and some words that are tiny. Supercalifragilisticexpealadocius because very long words might actually break it.  Let's see what happens shall we?

Most likely used for testing word wraps.

Nickname
Let's pretend this is a real description.  I'm describing things RIGHT NOW.  Vividly.  Close your eyes and picture it.

Going to pretend that it's a nickname placeholder.

    <!--<album title="Mega Man Remix" type="wav" cover="art2.png">
        <track name="Blah" wav="blah.wav" />
        <track name="Blah" wav="blah.wav" />
        <track name="Blah" wav="blah.wav" />
        <track name="Blah" wav="blah.wav" />
        <track name="Blah" wav="blah.wav" />
    </album>-->

Some commented-out text in musicplayer.xml.

English

Localizations

TEST CHALLENGE - Misc.
SZY-1184 (MM5 PORTAL CRASH)
SZY-966 (MM1 WILY PORTAL)
SZY-890 (MM4 CREDITS) and SZY-889
SZY-890 (MM6 CREDITS)
SZY-1235 (MM3 ENDING)
TEST CHALLENGE
TEST CHALLENGE - Misc.
TEST CHALLENGE - MM5 Crash
SZY-966
TEST CHALLENGE
TEST CHALLENGE
TEST CHALLENGE
TEST CHALLENGE

Names of testing challenges. The last line is repeated another eight times.

Oddities#

Please elaborate.
Having more detail is always a good thing.
Specifically: Clarify if this means Japanese Mega Man 5 version, or Japanese Mega Man Legacy Collection version

  • On the Nintendo 3DS version, Mega Man 5 has noticeable frame-skipping issues. This does not affect Rockman 5 (the collection includes both the Japanese and International versions for each game), which runs normally. However, this does not apply to the Challenge mode, which always runs the Mega Man versions regardless of language settings.

Windows Names#

The Steamapps common folder is named "Suzy" (the name of a recurring Mega Man enemy) and the executable inside that is titled "Proteus".

Version Differences#

  • The 3DS and Switch versions have exclusive scans for promotional flyers and for the game cartridges and their boxes in the "Antiques" section of the Museum. These are likely omitted from the other versions due to licensing, as Nintendo's logo is visible in them.
  • The 3DS and Switch versions have exclusive Challenges that require an amiibo to be unlocked. However, these challenges still exist in all versions of the game as .sav states and can be unlocked in-game without the need of an amiibo by copying the contents of the challenges_3ds.xml file and pasting them into the challenges.xml file.