the cutting room mirror

Rayman 3 (GameCube)

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This page details one or more prototype versions of Rayman 3 (GameCube).

Sub-Pages#

E3 PrototypeDated May 17, 2002. So many differences that you may just say, "Holy Sheet".

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Demo
Dated a little before the September 6, 2002 prototype. Is still very different in many places.

September 6, 2002 PrototypeMany more levels, and many more differences.

Interactive Multi-Game Demo Disc#

A playable demo of Rayman 3 was released on Interactive Multi-Game Demo Disk - April 2003 (Europe).

Sub-Pages#

Demo Script 1Character dialogue from the demo. Demo Script 2Second script from the demo.

E3 Demo Menu#

It can be accessed by enabling these Action Replay codes:

04CA51D0 80CA84A8
00CA51D8 00000003

Debug Display#

nothing
04473FC4 FF00FC00


mode normal
0447408C FF00FC00


warning : incrorrect rayman initial position
044740DC FF00FC00


please correct it asap
04474104 FF00FC00


04CE3288 000000xx
00 edition des cameras
01 controle de la position and rayon du waypoint de controle
 augmenter +
 diminuer -
 position fleches numeriques
 3 and 9 pour haut and bas
02 controle de la position and rayon du waypoint 2
 augmenter +
 diminuer -
 position fleches numeriques
 3 and 9 pour haut and bas
03
04
05 declechement d effet en cut
 yes 1
 no  0
 laisser tel quel 7
06 effet permanent apres declenchement 1
 limite a sa zone 0 ,
 laisser tel quel 7
07 effet actif une seule fois
 yes 1
 no 0
 laisser tel quel 7
08 distance augmenter en retour frontal
 yes 1
 no  0
 laisser tel quel 7
09 camera colisionnable
 flag de not visibilite
 yes 1
 no  0
 laisser tel quel 7
0A flag de not visibilite
 yes 1
 no  0
 laisser tel quel 7
0B effet ne bloquant pas le pad
 yes 1
 no 0
 laisser tel quel 7


source: Gilgamesh