the cutting room mirror

Rayman Advance

Rayman Advance is a port of the DOS version of the classic first Rayman game, now in a smaller, slightly easier form!

To do:
Compare the original and the Rayman 30th anniversary edition soundtrack.

Unused Text#

At 0xF5ADD is some text leftover from the PlayStation version of the game.

reading memory card
x : validate   select : return
press start or x
use password
use memory card

At 0xF5939 is some text leftover from the PC version of the game.

vesa : graphics card on local bus
pci2 : slow graphics card on pci bus
del
insert
page down

Unused Multiplayer Mode#

To do:
Add info on how to access, copy over map layouts from the RayWiki

Watch on YouTube

A link-up multiplayer mode was planned and partially-developed, in which Rayman and Dark Rayman from the Candy Chateau must compete against each other in Capture The Flag-style challenges. It was intended to have one multiplayer map for each world of the single player game, but only a couple of levels are in a playable state.

Map Selection Screen#

Inside of the game's data is a leftover stage selection screen meant for the multiplayer.
Note that the Text has been modded in, as it's all null values in the data.

Character Select#

In the same vein, there is also a character select that lets you select between Dark Rayman and normal Rayman.

Map Layout#

To do:
Rerip the maps in their proper size, not at 285px height.

The Dream Forest#

Band Land#

Blue Mountain#

Picture City#

The Cave of Skops#

Candy Chateau#

Password Screen#

An unused password screen that doesn't work can be found within the ROM.
This screen is programmed completely differently to the one used in the PS1 version, meaning it isn't a leftover from there.

Regional Differences#

USA

Europe

The American version went simply straight to show the game title. The European version, meanwhile, has taken some creative liberties: The logo was made smaller, trademark symbol was redrawn and moved below, an Antitoon was added, and the golden "ADVANCE" from the American version was replaced with a new and redrawn lapis lazuli one.

Oddities#

The American version let you select all the languages present in the European version. This is odd, since North American games usually only have English available, or they have a language selection with less languages (in most cases, American English, French and Spanish).