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Rayman Adventures

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This game is defunct.
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.

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To do:
Convert the ISG and ISC.CKD binaries to plain text.

Rayman Adventures is a controllable runner with levels and free-to-play elements. It released on iOS first during a soft launch period and releasing shortly on Apple TV. It was later released worldwide on both iOS and Android. The game was delisted at an unknown date, and the servers were shut down on June 26, 2023.

Leftover Java Source Code#

A small amount of source code for likely scrapped source from Ubisoft's Android SDK is present in the ubisoft folder of all Android releases.

Download Ubisoft Android SDK partial sources

File: RayAdventures_Android_PartialJavaSources.zip (24 KB) (info)

Leftover Multiplatform Assets#

Wii#

TPLs, TGAs, PBKs, and animation files for Wii Remotes are leftover in fulllogic_PLATFORM.ipk. These are likely from Rayman Origins on the Wii.

Wii U#

Action files, TPLs, TGAs, PBKs, and animation files for the Wii U GamePad and UI buttons are leftover in fulllogic_PLATFORM.ipk. These are likely from Rayman Legends on the Wii U.

PlayStation 3#

Action files, TPLs, TGAs, PBKs, and animation files for PS3 controllers are leftover in fulllogic/bundle_PLATFORM.ipk. These are likely from Rayman Legends and Rayman Origins on the PS3.

PlayStation 4#

Action files, TPLs, TGAs, PBKs, and animation files for PS4 controllers are leftover in fulllogic/bundle_PLATFORM.ipk. These are likely from Rayman Legends on the PS4.

Windows (32-bit)#

Inputs for Windows 32-bit devices are present as files input_win32.isg.ckd (in both the cutscene and inputs data directory) and input_cheat_win32.isg.ckd (key-based developer cheats?).

iOS#

fx_notroundshockwave_01_ios.tga.ckd is present in bundle_PLATFORM.ipk.

Xbox 360/One#

Action files, TPLs, TGAs, PBKs and animation files for the Xbox and UI buttons are leftover in fulllogic_PLATFORM.ipk. These are likely from both Rayman Origins on the Xbox 360 and Rayman Legends on Xbox 360 and Xbox One.

Leftover Demo Text#

Present in localisation.loc8.

Is it your first time playing the Rayman Adventures Demo?

This version of Rayman Adventures has been created specifically for demonstration purposes.

Internal Project Name#

Given by game.properties and many game files mention RLC, this likely means Rayman Legends: Creatures is likely the internal project name.

Debug Arguments#

Creating a file in the game asset directory (OBB on Android) named cmdline.txt allows you to execute some debug arguments such as being invincible or loading a map you selected.

To do:
Figure out what they do and bypass the integrity check.

playtestFlag
demoFlag
uPlayName
uselessfriezewarning
gml
no_warnings
no_soundfree
drawdebug
nomap
savCurrentCheckpoint
nosave
notrc
norewards
noreward
lan
onlinemode
onlinesession
intro
onlinedebug
inputfocus
bundle
nologos
nologo
fastexit
networktime
assert
graphic
lip
remote
silent
autoskipcine
root
simulatecrash
port
disableundo
disableautofocus
disablescheduler
disablestats
allowShaderCompil
map
waitvbl
shadersFolder
hiddenatboot
fps
scheduler_off
player_nodamage
cheatAllPlayersTogether

Some names are incomplete or repeated.

Developer Cheats#

The game manager config script uses these developer cheats:

CheatButtonNewGame
CheatUnlockAdventureMap
CheatIntroActive
CheatGoToAdventure
CheatGoToLeaderboard
CheatSkipTreeRitual
CheatInfiniteFood
CheatShowMenuTestLoca
CheatSkipIntro
CheatSkipAllIntro
CheatShowForcedCreatureId
CheatSkipDisclaimer
CheatPadConnect
CheatFruityBuild
CheatActiveLeaderboard

Kung Foot#

Kung Foot was originally advertised as being available exclusively on the Apple TV version. This however never came to be. There are however many leftovers from this mode (originally present in Rayman Legends). This includes textures and the main scene for the mode.

Unused Event#

An unused event can be found in the localization file, known as "Rayman's Glade of Adventure". This event would have featured the currency "Golden Circlets" which the player could use to buy "Egg-Hampers" or "Sweepstake Tickets". This event would have the player use the spin wheel and run in marathons, both modes which have been seen in previous events (though not both in the same one). The text seems to imply it was meant as the last event in the game.

Unused Levels#

The game contains several unused levels, some of them listed in the main map file in the root directory.

  • personal\filip\lavaringslumtest1.isc
  • personal\petra\84_dragons.isc
  • personal\aschwartz\maptest_dojo.isc
  • world\rlc_enchantedforest\forestegghunt\enchantedforest_forestegghunt_exp_base.isc
  • world\rlc_avatar\ruinride\avatar_ruinride_lum_base.isc
  • world\rlc_maze\lumlabyrinth\maze_lumlabyrinth_lum_base.isc
  • world/rlc_landoftheDead/dragonsouls/landofthedead_dragonsouls_nmi_base.isc
  • world\rlc_babeltower\babelchallenge\babeltower_babelchallenge_nmi_base.isc
  • world\common\androidbenchmark\androidbenchmark\androidbenchmark.isc

Unused Worlds#

By zooming out on the world map it becomes apparent that the Desert Kingdom (used for a single event) was meant to be a region on the map the player could travel to. The object names around it simply refer to it as "desert". Similarly there's a place for another region, the Land of the Livid Dead. They're blocked by clouds on the world map, but the clouds don't entirely cover them, meaning that the player can see the very edges of the unused worlds when navigating the map.

Videos#

Watch on YouTubeWatch on YouTube