the cutting room mirror

Rabbids Go Home (Nintendo DS)

Rabbids Go Home on the DS, unlike its big brother on the Wii, is a puzzle game similar to The Incredible Machine where you guide a Rabbid riding a shopping cart to the exit while solving physics-based challenges and collecting junk through the stages to help the Rabbids build a pile to the Moon. It's actually quite decent for what it is.

Unused Text#

In the directory others\mcs is a file named FileList.mcs, which contains file paths referencing a computer directory and a folder that does not exist in the game.

X:\pipeline-onyx\Candidate\Output\DS\data_binary\
3d\level\test\audio\audio

Unused Audio#

An unused version of one of the Theme Park themes with fewer instruments.

Unused

Final

Anti-Piracy#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Does this game work on any flashcart or emulator?

At startup, the game runs 100 cartridge ROM reads of 0x4000 bytes each and times how long it takes. It must take between 0x80000 and 0x88000 ticks (1001 to 1063ms), or the system will hang before the title screen. A flashcart would likely have slower load times than this, and emulators often fail to emulate read speeds with this precision. This test is strict enough that even modern emulators will fail it.

(Source: Original TCRF research)