This is a sub-page of Proto:Rayman 3 (GameCube)/E3 Prototype/Unused Textures/Levels.
Textures#
Banners#
logo1 |
logo2 |
logo_3 |
logo4 |
|---|---|---|---|
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Four banners that represent different areas of the HQ, some of which never appear in the final game but can be seen in concept art. The first banner depicts plum juice bombs, which would be the warehouse. The second one represents woodcutting equipment which would be for the scrapped sawmill area. The third represents two rifles, so that would be either the shooting range or the scrapped arms factory. And the last banner depicts clothes for the utility room, an area where Hoodlums would leave their laundry to dry out.
Location: databin/textures_txc/factory
Cagoulette Banners#
Banners that depict two distinct Cagoulettes, female variants of the Hoodlums. Both of them wear lipstick and have different parts of clothing sewn together for their uniforms to make them differentiate. Oddly enough, these designs of the Cagoulettes have a more mature appearance compared to the goofy depiction of the Cagoulette in the shooting range section in the final game.
Location: databin/textures_txc/factory
Black Lum Swarm#
blaklumplak |
blaklumsea1 |
Blaklumsea1 |
Blaklumsea2 |
Blaklum1 |
|---|---|---|---|---|
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Multiple textures of black lum swarms. Similar textures appear in the pre-rendered cinematic "The Hoodlums Get Organized", which shows a massive swarm of black lums being reproduced by the Horrible Machine. These were likely meant to be seen in the background during the in-game boss fight with the Horrible Machine.
Location: databin/textures_cnt/factory
Location: databin/textures_txc/factory
alcoolprune#
A texture that depicts a picture of a plum plant and a jug of plum juice with the number 49° labeled above it.
Location: databin/textures_txc/factory
fac_wall#
fac_wall4 |
fac_wall5 |
|---|---|
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Two unused wall textures.
Location: databin/textures_txc/factory
fac_rocneon#
Blue gemstones that would have been used as lights for the HQ, as evident in some prerelease screenshots. They were seemingly replaced by lanterns in the final game.
Location: databin/textures_txc/factory
fact_bubulle#
A texture with multiple colored bubbles grouped together.
Location: databin/textures_txc/factory
Plum Bubbles#
Plum fluid bubbles. Considering the nature of the level, it would have something to do with extracting the juice from the plums and thus turning it into beverages and explosive weapons for the Hoodlums.
Location: databin/textures_cnt/factory
Logs#
fac_woodheap |
lesbois |
|---|---|
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Log textures, presumably for the scrapped sawmill area.
Location: databin/textures_txc/factory
fac_Machine#
fa_Machine |
fac_Machine2 |
fac_Machine3 |
|---|---|---|
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Unused machine textures.
Location: databin/textures_cnt/factory
fac_machinegrid#
An unused grid texture.
Location: databin/textures_txc/factory
fac_pipe#
fac_pipe1 |
fac_pipe2 |
|---|---|
Unused pipe textures.
Location: databin/textures_cnt/factory
fac_props03#
An unused machine texture for the room in the beginning of the level's second section.
Location: databin/textures_txc/factory
tissus#
Cloth textures, presumably for the scrapped utility area.
Location: databin/textures_txc/factory
fac_pannaux#
Wooden signs that would point to the direction of the represented area. The sign with the lava on the down-left corner represents the Foundry and the sign next to it depicts two rifles which would be either the shooting range or the scrapped arms factory. The sign on the top-right is difficult to make out but it looks like a white bucket with something inside it.
Location: databin/textures_txc/factory
fac_roc#
Version |
fac roc00 |
fac roc01 |
fac roc02 |
fac_roc03 |
fac_roc04 |
fac_roc05 |
|---|---|---|---|---|---|---|
Early |
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Final |
N/A |
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Early rock textures. The old ones had originally different rock formations which looked more detailed and more colorful.
Location: databin/textures_cnt/factory
fac_floor2#
fac_floor2 |
fac_floor2_ |
|---|---|
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Two distinct floor textures with holes on them.
Location: databin/textures_txc/factory
fac_rochole#
A cracked rock wall.
Location: databin/textures_txc/factory
fac_gunbgd#
Hanging Boomsticks, presumably for the shooting range room.
Location: databin/textures_txc/factory
fac_target#
Unused |
Final |
|---|---|
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One of the targets from the shooting range originally depicted two small creatures instead of a Cagoulette. The one on top looks like a Ludiv and the other below is a Greenbottle, a species of creatures with a frog-like appearance like Murfy. The texture itself became slightly brighter in the final game.
Location: databin/textures_txc/factory
fac_truck#
fac_truck2 |
fac_truck3 |
fac_truck4 |
|---|---|---|
|
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Unused furnace variants of the moving ladle-like platforms that appear near the end of the Foundry.
Location: databin/textures_txc/factory
fusioncoule#

Unused lava texture that would have been used in the Foundry.
Location: databin/textures_txc/factory
fusiondrop#
Fire sparks for the Foundry.
Location: databin/textures_txc/factory
fac_rocfusion#
fac_rocfusion00 |
fac_rocfusion01 |
fac_rocfusion02 |
|---|---|---|
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Three distinct rock textures for the Foundry.
Location: databin/textures_txc/factory
Lava Particles#
fac_fusion01 |
fac_fusion02 |
|---|---|
Unused particle effects for the lava in the Foundry.
Location: databin/textures_txc/factory
fire_heatfx#
An unused fire heat particle effect.
Location: databin/textures_txc/factory
fac_light_adnzw#
An unused light particle effect.
Location: databin/textures_txc/factory
fac_scietest#
A blurry texture of an object that looks like a razorblade.
Location: databin/textures_txc/factory
fac_plank#

An unused wooden plank texture.
Location: databin/textures_txc/factory
Jar#
An unused jar texture.
Location: databin/textures_cnt/factory
Closet#
closet |
closet1 |
|---|---|
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Textures of a closet.
Location: databin/textures_cnt/factory
Miscellaneous#
fac_pump#
A screenshot of what looks like a top-down view of the Horrible Machine. The platform next to it doesn't appear in the final game at all, which means that this was likely an early design of the machine.
Location: databin/textures_txc/factory

























