the cutting room mirror

Final Fantasy XIII-2 (PlayStation 3)

To do:

Final Fantasy XIII-2 is the second game in the so-called Lightning Trilogy, though you spend the majority of the game playing as her sister and her new companion. Also, time-traveling!

Unused Audio#

To do:
Add other files, including Serah's.

As with characters in Final Fantasy XIII, Serah and Noel have quotes for the start of battles, with two variants for normal and strong opponents. Like several other audio files, there are multiple quotes within each file and some are reused, depending on the location they're used in. There are also files that correspond to quotes for using Techniques in the previous game, a feature that is absent in Final Fantasy XIII-2.

Audio

File name

Quotes

Mnl_U00_st_L.ps3

"This might be rough!"
"I sense a challenge!"

Mnl_U00_st_S.ps3

"*yawn* Let's go."
"This'll only take a second!"

Mnl_U01_st_L.ps3

"Show no fear!"
"This is gonna be fun!"

Mnl_U01_st_S.ps3

"This looks easy!"
"Got no time to play."

Mnl_U10_st_L.ps3

"My chance to shine!"
"Bring it on!"

Mnl_U10_st_S.ps3

"Let's knock 'em down!"
"Ready to be hunted?"

Mnl_U11_st_L.ps3

"We're gonna stay and fight!"
"We need to win this battle!"

Mnl_U11_st_S.ps3

"Get in my way and you're dead!"
"This'll be over soon!"

Mnl_U20_st_L.ps3

"This might take a while!"
"Be strong, Serah!"

Mnl_U20_st_S.ps3

"This should be easy!"
"Let's go, Serah!"

Mnl_U50_st_L.ps3

"Bring it on!"
"Time to get serious!"

Mnl_U50_st_S.ps3

"Ready to be hunted?"
"I plan on winning this one!"

Mnl_U60_st_L.ps3

"Wasn't expecting this!"
"This is the real deal!"

Mnl_U60_st_S.ps3

"The hunt is on!"
"Keep it simple."

Mnl_U01_tp.ps3

"I'll show you what I can do."
"Now's the time!"

Mnl_U10_tp.ps3

"We can't lose now!"
"Let's mix it up!"

Mnl_U20_tp.ps3

"Let's do this!"
"How's this?"

Mnl_U30_tp.ps3

"Watch this, Caius!"
"We won't give up!"

Mnl_U40_tp.ps3

"Why not?"
"Let's try this out!"

Mnl_U51_tp.ps3

"How's this for ya?"
"Your time is up."

Unused Pre-Rendered Cutscenes#

em_tevb_050_us.pam#

This unused pre rendered cutscene file is in the white_z0130u_img.ps3.bin file on the PlayStation 3 version and is supposed to be used in the Head's or Tail DLC. the cutscene is incomplete as it lacks facial animation for the characters, some missing lightning and has a place holder audio track with no effects, music and ambient sounds.

https://drive.google.com/file/d/1dFzlp2QIGQ_CkM4-ic_1aUDa70jFqH61/view?usp=sharing

Debug Menu#

Instructions#

  • 1. In a decrypted EBOOT, apply the following modifications to enable a debug mode.
BLJM-60382

0001A9B4 li r3, 0x1 // Mode, set to any value from 0-5 (0 = M_DBG, 1 = M_REL, 2 = M_ALPHA, 3 = M_BETA, 4 = M_TGS, 5 = M_E3)
0000B2B4 in eboot, replace 38600001 with 38600000X

0001AA58 beq 0x0001AAE8 // NOP for debug boot menu (0x00000000)
0000B358 in eboot, replace 4182062E0 with 60000000
BLUS-30776

0001A384 li r3, 0x1 // Mode, set to any value from 0-5 (0 = M_DBG, 1 = M_REL, 2 = M_ALPHA, 3 = M_BETA, 4 = M_TGS, 5 = M_E3)
0000AC84 in eboot, change 38600001 to 3860000X

0001A428 beq 0x0001AAE8 // NOP for debug boot menu
0000AD28 in eboot, change 418206C0 to 60000000

white_data\sys\debug\DebugFontTextureDDS.bin

Do note that the texture file isn't fully complete and will display missing kanji every so often.

(Source: fkualol)

  • This debug menu can also be accessed on the PC steam version of the game with an mod manager called Nova Chrysalia.

Controller 1#

The following menus can be accessed with Controller 1.

Boot Menu#

Option

Translation

FFXIII-2起動

FFXIII-2 Boot

フィールドテスト

Field Test

バトルテスト

Battle Test

イベントテスト

Event Test

ムービーテスト

Movie Test

モーションテス

Motion Test

CrystalTools

Crystal Tools

Field Test FINAL_FANTASY_XIII2-debugmenu2.png

This allows you to select any area to warp to.

Battle Test FINAL_FANTASY_XIII2-debugmenu4.png

This allows you to enter battles with specific settings.

Motion Test FINAL_FANTASY_XIII2-debugmenu5.png FINAL_FANTASY_XIII2-debugmenu6.png FINAL_FANTASY_XIII2-debugmenu7.png

This allows you to view any of the models in the game.

Controller 2#

The following menus can be accessed with Controller 2.

Known controls:

  • Select enables a free camera mode.
  • R1 for frame-by-frame movement.
  • L1 + R1 for regular framerate.
  • Square / Triangle for debug menu navigation.
  • Start hides debug menu / debug information.

Option

Translation

Option

Translation

カメラX回転

Camera X Rotation

カメラY回転

Camera Y Rotation

グリッド

Grid

Scene Wire

Scene Wire

Floor Wire

Floor Wire

バトルログ

Battle Log

キャラデバッグ情報

Character Debug Info

タイムスケール

Time Scale

デバッグカメラ速度

Debug Camera Speed

イベントスキップ(Only-EventTest)

Event Skip (Event Test Only)

仮想負荷レベル

Virtual Load Level

Back To BootMenu

Back To Boot Menu

Dump Information to File

Dump Information to File

DebugDraw

Debug Draw

Use JP Font (日本語)

Use JP Font (Japanese)

PC重力無視

Ignore PC Gravity

コリジョン表示

Collision Display

オクルーダー描画

Draw Occluder

ワイヤーフレーム描画

Draw Wireframe

AddOccluder100

Add Occluder 100

オーバーラップ表示

Overlap Display

システムログ

System Log

形状コリジョン

Shape Collision

フィールドエフェクト

Field Effect

フィールドジャンプ

Field Jump

ポーズ君・改(01)

ファイル読み込み遅延

File Load Delay

Option

TaskManagerDraw

PopPosition_Disp

Option

Translation

Option

Translation

PC無敵

PC Invincibility

メンバー無敵

Member Invincibility

エネミー無敵

Enemy Invincibility

PC攻撃力最大

PC Attack Power Maxed

エネミー攻撃力最大

Enemy Attack Power Maxed

ユーザーATB最大

User ATB Maxed

PC一撃ブレイク攻撃

PC Hit Break Attack

ATBスピード

ATB Speed

AI停止

AI Interrupt

PC自動操縦

PC Autopilot

過剰演出カメラ

Surplus Cinema Camera

演出カメラ軌跡

Cinema Camera Path

強制ノンアグスタート

Force Non-Aggressive Start

召喚時間無制限

Unlimited Summon Time

←デバッグキャラ→

←Debug Character→

ログ

Log

キャラ力場表示

Character Gravity Display

構図ガイド

Composition Guide

召喚イベント

Summon Event

ドライヴ値MAX

Drive Points Maxed

ドライヴ旧式カメラ

Drive Old-style Camera

ドライブモード編集

Edit Drive Mode

AI Info

AI Info

PC以外の味方を戦闘不のう

Non-PC Allies Can't Fight

ターゲット以外の敵を戦闘不のう

Non-Targeted Enemies Can't Fight

Option

Translation

Option

Translation

soundTest

Sound Test

soundtest2

Sound Test 2

デバッグひょう示

Debug Display

Bus1(Music) Volume

Bus 1 (Music) Volume

Bus2(SE) Volume

Bus 2 (SFX) Volume

Bus3(Voice) Volume

Bus 3 (Voice) Volume

Bus4(Menu) Volume

Bus 4 (Menu) Volume

Bus5(Env) Volume

Bus 5 (Environment) Volume

Bus6(FootStep) Volume

Bus 6 (Footstep) Volume

EnableResourceInfo

Enable Resource Info

Regional Differences#

Various English UI elements and battle system terms in the Japanese version were changed in the English version. Interestingly, the term "Paradigm Shift" was used in the Japanese version of the game, as opposed to "Optima Change" in the Japanese version of Final Fantasy XIII.

Japanese

English

Attacker

Commando

Blaster

Ravager

Defender

Sentinel

Jammer

Saboteur

Enhancer

Synergist

Healer

Medic

Attack Paladin

Paladin

Blast Wizard

Mage

Blast Shaman

Shaman

Defense Knight

Knight

Enhance Adept

Conjurer

Jamming Witch

Sorcerer

Enemy

Target

Synchro Drive

Feral Link

Break!

Stagger

Blood Damage

Wound Damage

Battle Result

Battle Results

Rank

Rating

Items

Spoils

Crystal Points

Crystogen Points

  • One of the songs in the game, "Unseen Intruder", which plays while exploring the Bresha Ruins, has its vocals removed in the international versions. Additional instrumentation is added in its place.
  • The Japanese version has some exclusive DLC that is obtained from a code that is packaged with three pieces of media. They are as follows:
    • "Gift of the Songstress" - Included with the "Yakusoku no Basho" single. Adds the accessories Delicate Diva's Microphone, Delicate Diva's Headphones, Diva's Microphone and Diva's Headphones.
    • "Gospel of the Goddess" - Included with the mini-soundtrack. Adds the accessories Delicate Goddess's Bangle, Delicate Goddess's Earring, Goddess's Bangle and Goddess's Earring.
    • "Stiltzkin's Diary" - Included with Famitsu Weekly Issue #1203. Adds the accessories Stiltzkin's Diary and Durable Stiltzkin's Diary.

Version Differences#

PlayStation 3

  • In the Japanese PS3 version, the game's main theme song, "New World", is performed by Mai Fukui and is titled "Yakusoku no Basho" (lit. "The Promised Place"). The instrumentation is also slightly arranged.
  • Having save data from Final Fantasy XIII grants an XMB theme.

Xbox 360

  • In the Japanese Xbox 360 version, the game's main theme song, "New World", is performed by Jake Zyrus (credited as Charice). This version of the song was also used in the international releases of both the PS3 and Xbox 360 versions.
  • Having save data from Final Fantasy XIII grants a gamer pic.

Windows

  • English or Japanese voice overs are selectable. When set to English, the music changes that were made in the localized console versions apply, while in Japanese, the original songs will play.
  • The Eternal Crystal, a key item which is provided to the player when they have a save file from Final Fantasy XIII, is available by default.
  • The DLC from the console versions is included, save for the Mass Effect and Assassin's Creed related DLC. Furthermore, the extra DLC chapters are only available after defeating the final boss, as opposed to after Chapter 2 in the console versions.

Revisional Differences#

Version 1.01

  • Released December 15, 2011 for the Japanese version's launch.
  • Added "Downloadable Content" menu to the title screen to access and purchase DLC.
  • Added "Outfits" menu to the main menu to change outfits for Noel, Serah and Mog.

Version 1.02

  • Released January 31, 2012, at the launch of the international versions.
  • The Arbiter of Time now appears in -Coliseum ??? AF- and the Coliseum Challenge List. The introduction for Omega is also changed.
  • In -Coliseum ??? AF-, a treasure sphere now appears that contains 5 monster materials. The Supply Sphere Access Code, obtained in New Bodhum 700 AF, is required to open it.
  • The following items were added to Chocolina's Shop: Genji Shield with 6 adornments: Wizard's Hat, Blue Mage's Chapeau, Afro & Silver Chick, Silver Windup Key, Cute Heart and Unicorn Mart Logo.

Version 1.03

  • Released February 3, 2012.
  • Implemented support for Facebook to post story progress and party monsters to a user's wall.

Version 1.04

  • Released February 21, 2012.
  • Implemented support for "Sazh: Heads or Tails?" DLC episode.
  • The following items were added to Chocolina's Shop: Genji Helm, Delicate Genji Helm, Delicate Genji Glove and Delicate Genji Shield with 6 adornments: Rangda Crest, Leyak Crest, Zwerg Ring, Chocobo Chick, Tonberry's Lantern and Blue Beacon.

Version 1.05

  • Released March 27, 2012.
  • Added 6 new adornments: Gold Windup Key, Blue Party Hat, Red Bow Tie, Yellow Ribbon, Silk Hat and Bushy Mustache.
  • Implemented support for additional DLC.

Version 1.06

  • Released May 15, 2012 and is the latest version to date.
  • Implemented support for "Lightning's Story: Requiem of the Goddess" and "Snow: Perpetual Battlefield" DLC episodes.
  • Added 7 new adornments: Pink Moogle Bobble, Yellow Bow Tie, Crystal Tear, Crystal Feather, Afro & Gold Chick, Dajh's Patch and Silver PSICOM Spaulders.
  • Added 1 new accessory: Bloody Medallion.