Final Fantasy IV Advance is a port of the WonderSwan Color remake of Final Fantasy IV with additional features, the biggest of which are the ability to choose your own party for the final dungeon and a huge semi-random post game dungeon. Unfortunately, the port seems to have been rushed, and as a result numerous bugs are present, especially in the first releases.
This version of the game served as the basis for all future ports, outside of the Nintendo DS and iOS versions, and for Final Fantasy IV: The After Years.
Sub-Pages#
Unused Graphics#
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Kain's unused casting animation from the SNES version is still present.
Only one of Anna's unused frames is still present. If paired with her other frame, which is used in Edward's battle at Kaipo, it would look like she was walking or her dress was billowing in the wind.
In the original game, whips have a two frame animation, with a coiled sprite for when Rydia swings it behind herself and an extended sprite for the actual strike. Only the coiled sprite is used in this version, but the extended sprite is still included with the whip graphics.
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Blue and purple tossed dress sprites. Only the red sprite is used.
The unused tank frames were touched up...
...As was the white flag.
This battle BG was clearly intended to be used for town exteriors, but Edward's story battle in Kaipo still uses a night variation of the grassy field BG, and Rosa's trial in the Lunar Ruins uses the castle interior BG despite taking place outside.
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These large item and magic icons are found as a part of the dialogue font. Icons are never drawn using this font.
Likewise, these squished icons are found in one of the menu fonts, which is also never used to draw icons.
The hammer icon from the SNES version is still present and still unused. It can also be seen in the unused icon sets above.
These little HP and MP sprites were used in the windows in battle in the WSC version. They're stored with the rest of the battle numeral and status sprites, but aren't used in this version: MP uses standard text and HP is unlabeled.
There's actually a duplicate copy of the aforementioned battle graphics in the North American version; the only difference between them and the ones that are used is that the miss sprite is still in Japanese. This duplicate file was removed from the European version.
Unused Items#
The unused weapons from the SNES original are still present and descriptions have been written for them:
- Hand Axe - Common axe.
- Assassin's Dagger - Dagger that sometimes finishes enemy in one blow.
- None - none
An Assassin's Dagger is available in the Lunar Ruins, but it uses separate item data from the original.
The following items hint that one of the Lunar Ruins floors was originally intended to be more complex:
- Muddy Water - Black, muddy water.
- Raggedy Doll - Something an old man would have...
These items are "bad" counterparts to the Clear Water and Doll that must be obtained in the final version.
Unused Commands#
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- Dbl Mtr - Double Meteor. Likely originally intended to replace the Twin command when the Twin Stars are equipped on Porom and Palom.
Unused Text#
Save 4
Several strings mention a fourth save slot. The manual also shows four save slots, but the final game is limited to three saves.
Debug Menu#
Text strings exist for an extensive debug menu, offering much more than the debug room left in the game. Some of these are used, incorrectly, in the debug room. All of these strings were removed from the European version.
Map
Effects
Battle
Shop
Monsters
Characters
Events
Sound
Flags
Resume
Switch
Status
Clear SRAM
The menu's options.
SAVE
Clear SRAM?
Yes
No
Cleared SRAM.
Please reset.
SAVE 1
SAVE 2
SAVE 3
SAVE 4
Clear with START
SRAM clearing option.
NPC
PTN
Change character with up/down
Change pattern with left/right
Animation ON with A/OFF with B
DOWN 0
DOWN 1
UP 0
UP 1
LEFT 0
LEFT 1
RIGHT 0
RIGHT 1
Look down
OH 0
OH 1
DEAD
ETC 0
ETC 1
ETC 2
ETC 3
ETC 4
ETC 5
ETC 6
ETC 7
ETC 8
ETC 9
NPC pattern viewer.
Title
Square-Enix logo
Start from beginning
Opening 1
Cecil and Kain's Departure
Earth to Moon
Moon to Earth
Solar System
Telescope
Mysidian Legend
Credits
Sight
Event viewer.
Baron W
Baron D
Baron I
Mist W
Mist D
Kaipo W
Kaipo D
Kaipo I
Fabul WD
Fabul I
Mysidia W
Mysidia D
Mysidia I
Agart W
Agart D
Agart I
Mythril W
Mythril D
Mythril I
Troia W
Troia D
Troia I
Eblan Cave W
Eblan Cave D
Eblan Cave I
Dwarf W
Dwarf D
Dwarf I1
Dwarf I2
Tomra W
Tomra D
Tomra I1
Tomra I2
Land of Summons W
Land of Summons D
Land of Summons I1
Land of Summons I2
Kokkol's Smithy
Namingway
Membership Pass
Return with B
Shop list.
LV
HP
MAX HP
MP
MAX MP
EXP
Change Class
Status Effects
Show with S/Cancel with B
Character editor.
Change class?
Yes
No
Data will be reset if Cecil's
class is changed
Change Cecil's class.
Poison
Dark
Silence
Pig
Mini
Frog
Petrify
KO
Float
ON
OFF
Set character status effects.
CECIL
KAIN
ROSA
RYDIA
CID
TELLAH
EDWARD
YANG
PALOM
POROM
EDGE
FUSUYA
CECIL 2
RYDIA 2
GOLBEZ
MINI R
MINI G
MINI B
MINI P
FROG R
FROG G
FROG B
FROG P
PIG
OLD WOMAN B
OLD WOMAN P
OLD WOMAN R
GUARD B
GUARD P
GUARD R
SOLDIER B
SOLDIER P
SOLDIER R
ELDER B
ELDER P
ELDER R
WOMAN B
WOMAN P
WOMAN R
WHITE MAGE P
WHITE MAGE R
BLACK MAGE B
BLACK MAGE R
CHOCOBO Y
CHOCOBO R
CHOCOBO W
CHOCOBO B
ENGINEER B
ENGINEER P
ENGINEER R
KING B
KING P
KING R
OLD MAN B
OLD MAN P
OLD MAN R
CHILD B
CHILD P
CHILD R
GIRL B
GIRL P
GIRL R
DANCER B
DANCER P
DANCER R
DANCER1 B
DANCER1 P
DANCER1 R
BATHING SUIT B
BATHING SUIT P
BATHING SUIT R
BOY B
BOY P
BOY R
PRIEST B
PRIEST P
PRIEST R
MONK B
MONK P
MONK R
BEARDED MAN B
BEARDED MAN P
BEARDED MAN R
NAMINGWAY B
NAMINGWAY P
NAMINGWAY R
BOMB B
BOMB R
RYDIA'S MOM
SCHOLAR B
SCHOLAR P
SAILOR
TANK
CRYSTAL BLUE
FIRE
EXPLOSION 0
EXPLOSION 1
SPRAY
ANNA
STAR
SUMMON BEAST B
SUMMON BEAST P
SUMMON BEAST R
SMOKE GRAY
SMOKE RED
GOLBEZ ATC
COTTAGE
TENT
SYLPH
PP STONE
QUEEN
DWARF KING
LUCA
D SOLDIER B
D SOLDIER P
D SOLDIER R
ZEMUS
SANDY
CINDY
MINDY
ANTLION
LEVIATHAN
GOD OF SUMMONS
DARK ELF
Barbariccia
DOLL
HAND
LUGAE
RUBICANTE
OCTOPUS
SWORD
KATANA
LANCE
GUILLOTINE
ICE
SPIRAL
CRYSTAL B
CRYSTAL R
CRYSTAL Y
SMOKE B
SMOKE RED
SMOKE S
LEGEND S
FLAME 1
FLAME 2
BLIZZARD
LIGHT 1
LIGHT 2
LIGHT 1P
LIGHT 2P
HEART
FIRE P
ZZZ
MIST
SLEEP
P QUEEN
ZEMUS 2
THUNDER
DANCER'S FEET
Cecil Dark Knight
Kain
Rosa
Rydia child
Cid
Tellah
Edward
Yang
Palom
Porom
Edge
FuSuYa
Cecil Paladin
Rydia adult
Golbez
Mini R
Mini G
Mini B
Mini P
Frog R
Frog G
Frog B
Frog P
Pig
Old Woman B
Old Woman P
Old Woman R
Guard B
Guard P
Guard R
Soldier B
Soldier P
Soldier R
Elder B
Elder P
Elder R
Woman B
Woman P
Woman R
White Mage P
White Mage R
Black Mage B
Black Mage R
Chocobo
Red Chocobo
White Chocobo
Black Chocobo
Engineer B
Engineer P
Engineer R
King B
King P
King R
Old Man B
Old Man P
Old Man R
Boy B
Boy P
Boy R
Girl B
Girl P
Girl R
Dancer B
Dancer P
Dancer R
Dancer Clothes B
Dancer Clothes P
Dancer Clothes R
Bathing Suit B
Bathing Suit P
Bathing Suit R
Man B
Man P
Man R
Priest B
Priest P
Priest R
Monk B
Monk P
Monk R
Bearded Man B
Bearded Man P
Bearded Man R
Namingway B
Namingway P
Namingway R
Bomb B
Bomb R
Rydia's Mom
Scholar B
Scholar P
Sailor
Tank
Crystal
Fire
Explosion
Explosion
Spray
Anna
Effects
Summon Beast B
Summon Beast P
Summon Beast R
Big Smoke
Big Smoke
Golbez Beam
Cottage
Tent
Sylph
Cagnazzo
Palom Porom stone
Queen
Dwarf King
Luca
Dwarf Soldier B
Dwarf Soldier P
Dwarf Soldier R
Zemus
Sandy
Cindy
Mindy
Antlion
Leviathan
King of Summons
Dark Elf
Barbariccia
Doll
Hand
Dr. Lugae
Rubicante
Octomammoth Legs
Sword
Katana
Lance
Guillotine
Ice
Spiral
Crystal Blue
Crystal Red
Crystal Yellow
Smoke Blue
Smoke Red
Spray
Sword of Legend
Fire 1
Fire 2
Blizzard
Light 1
Light 2
Light 1 Pattern Change
Light 2 Pattern Change
Heart
Fire Pattern Change
Sleep
Mist
Sleep
Queen of Eblan
Zemus 2
Lightning
Dancer's Feet
Sprite viewer with two sets of strings, one more verbose than the other.
0123456789ABCDEF
Flag Number
Battle Invincible
Battle Number
Encount Monsters
Win Battle
No Encounters
Map Coordinates
Ignore Collision with A
World Map B Dash
Skip Events
Call Hovercraft
ON
OFF
M 000
X 000 MAX
Y 000 MAX
UP
RIGHT
DOWN
LEFT
Hold down B and left/right for +5
Return to debug menu with START
Flag editor.
WonderSwan Color Leftovers#
Some strings left behind from the WSC remake. These strings were also removed from the European version.
WSC TRANSLATION
STING CO., LTD.
WSC version translation credits.
Y Button Settings
y1
y2
y3
y4
Settings menu for Y. In the WSC version, you could assign menus to Y and open them directly without having to open the main menu.
Demo Leftovers#
Thank you for playing!
This ends the demo. We hope you
purchase the game to fully
experience the fun!
Leftover strings from a demo version.
Japanese Leftovers#
Options exclusive to the Japanese version were translated. The options were removed from the European version, but the descriptions for kanji remain.
Set the use of kanji
characters in messages.
Use kanji characters in
messages.
Don't use kanji characters
in messages.
Kanji
Hiragana
Start game with hiragana.
Start game with kanji.
The strings for choosing whether or not to use kanji were translated into all available languages, but are obviously unneeded outside of the Japanese version.
Hiragana
Katakana
Alphabet
Namingway's options for hiragana, katakana, or Roman characters were also translated.
Lunar Ruins#
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The lifeless tree looks deader than before...
The boy seems to be frightened by the man.
Text strings that would've been used when the Muddy Water and Raggedy Doll were used in place of the correct item. The latter string doesn't really fit in the final version of the game since the door the doll is needed for is engraved with a picture of a girl.
Debug Room#
The US/Australian version has a small debug room. Enter the following GameShark codes and load a save game to enter it:
7200E002 000C
8200E04E 015D
7200E002 000C
8200E3C4 0078
7200E002 000C
8200E3C8 0068
Upon loading, you will only be able to walk a small distance from the starting tile. Open and close the menu to correct this; the location window in the menu calls the debug room Search 349. The save point in the center of the room is not functional. There are six NPCs with debugging options - unfortunately, they use incorrect text strings, but with the exception of the dancer, each NPC only does one thing so this isn't really an issue.
(GameShark code and collision info: DarkSerge)
Dancer#
The dancer controls your party and the event flags that are currently set. Choosing YES will set the party and event flags listed in the table, then advance to the next option. Choose NO after getting the party and flags you want.
Option |
Party |
Notes |
|---|---|---|
UP 0 |
Cecil, Kain |
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UP 1 |
Cecil |
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LEFT 0 |
Cecil, Rydia |
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LEFT 1 |
Cecil, Rydia, Tellah |
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RIGHT 0 |
Cecil, Rydia, Edward |
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RIGHT 1 |
Cecil, Rydia, Edward |
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Look down |
Cecil, Rydia, Edward, Rosa |
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OH 0 |
Cecil, Rydia, Edward, Rosa, Yang |
|
OH 1 |
Cecil, Rydia, Edward, Yang |
|
DEAD |
Cecil |
|
ETC 0 |
Cecil, Palom, Porom |
|
ETC 1 |
Cecil, Palom, Porom, Tellah |
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ETC 2 |
Cecil, Palom, Porom, Tellah, Yang |
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ETC 3 |
Cecil, Cid, Tellah, Yang |
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ETC 4 |
Cecil, Cid, Tellah, Yang |
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ETC 5 |
Cecil, Cid, Tellah, Yang |
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ETC 6 |
Cecil, Cid, Tellah, Yang |
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ETC 7 |
Cecil, Cid, Kain, Rosa, Yang |
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ETC 8 |
Cecil, Cid, Kain, Rosa, Yang |
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ETC 9 |
Cecil, Cid, Kain, Rosa, Yang |
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Title |
Cecil, Rydia, Kain, Rosa, Yang |
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Square-Enix logo |
Cecil, Rydia, Kain, Rosa |
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Start from beginning |
Cecil, Rydia, Kain, Rosa |
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Opening 1 |
Cecil, Rydia, Kain, Rosa |
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Cecil and Kain's Departure |
Cecil, Rydia, Kain, Rosa, Edge |
|
Earth to Moon |
Cecil, Rydia, Kain, Rosa, Edge |
|
Moon to Earth |
Cecil, Rydia, Kain, Rosa, Edge |
|
Solar System |
Cecil, Rydia, Rosa, Edge |
|
Telescope |
Cecil, Rydia, Rosa, Edge |
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Mysidian Legend |
Cecil, Rydia, Rosa, Edge |
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Cedits |
Cecil, Rydia, FuSoYa, Rosa, Edge |
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Sight |
Cecil, Rydia, Kain, Rosa, Edge |
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Mysidian Elder#
Teleports the party to the Tower of Prayers. Cecil is always reset to his initial Paladin stats after this. Depending on which event flags are set, either the events when the Lunar Whale is raised or when the Cave of Trials opens will play out. From here, the Lunar Whale can be used to travel anywhere on the overworld, which allows for easy testing of various events when paired with the dancer's options.
Shopkeeper#
Sets all characters' equipment to whatever their strongest weapon and shield in the original game was, Glass Mask, Adamant Armor, and Crystal Ring. The weapon choices are usually good, but can be a bit odd - Rydia ends up with a Wind Spear in her left hand, for example. Cecil gets the Ragnarok and Crystal Shield regardless of what his current class is.
Characters with magic commands will also have those filled with all of that command's appropriate spells, even if they normally couldn't learn them.
Golbez#
Shows the ending sequence, starting with the Mysidian Legend displayed in front of the solar system.
FuSoYa#
Starts the Giant of Babel event.
White Mage#
Shows the ending sequence, starting with the Lunar Whale descending into the sea. No music is played until the telescope scene.