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Final Fantasy X

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Final Fantasy X is the tenth entry in the Final Fantasy series, and the first one on PlayStation 2. Visually impressive, and the first game in the series to use voice acting, it also featured a much more refined battle system emphasizing teamwork, and an innovative, yet surprisingly not irritating, stat/character growth system. The downside is that the game was incredibly linear, with most of the game simply involving walking down a very long straight line. Of course, most people remember it nowadays for a scene featuring what is perhaps the best worst laugh in a video game.

It was also the first Final Fantasy game to feature a direct sequel, the very awkwardly-named Final Fantasy X-2.

Unused Buster Sword Weapon#

The Buster Sword from Final Fantasy VII exists within the game as a weapon for Tidus. Using a save editor, it is possible to hack it in-game and be usable.

(Source: The Final Fantasy Wiki)

Unused Music#

There are a number of unused songs in FFX. These three tracks appear on the Final Fantasy X HD Remaster official soundtrack as bonus tracks, where the original composer for each track was also revealed.

Illusion#

Composed by Junya Nakano. A peppy yet mysterious-sounding song that'd feel right at home in Threads of Fate. No idea where this would've fit in, but it's not in the in-game music test. Called "OMAKE 1" (Bonus addition 1) on the remastered soundtrack.

Nostalgia#

Composed by Nobuo Uematsu. This song is also not included in the in-game sound test, and is entirely unused. Sounds rather melancholy; likely intended for serious/sad cutscenes. Called "OMAKE 2" (Bonus addition 2) on the remastered soundtrack.

Wakka's Theme#

Composed by Nobuo Uematsu. This is the most well-known of the three unused songs, as it's an unlockable bonus track on the in-game music test. However, it's never heard in the game proper. Its intended usage is pretty obvious, but "Blitz Ball Gamblers" is always used in Wakka-centric scenes. Called "OMAKE 3" (Bonus addition 3) on the remastered soundtrack.

Hum of the Fayth (Yuna)#

Tidus hums the Hymn of the Fayth at one point, but this alternate version hummed by Yuna is never heard.

Regional Differences#

To do:
There are many more differences, as listed here, for abilities, stat changes, etc. What is listed below is just some basic facts to start.

North American version changes

  • HDD support is removed.
  • Dolby Digital 5.1 surround sound support is removed. Reportedly, this was due to the inability to properly mix in the English voice acting for 5.1.

Japanese/Asian International version changes

  • A new sphere grid is added, referred to as the Expert Sphere Grid, that rearranges everything and gives greater freedom in growing out characters' stats and abilities.
  • Dark Aeon battles were added; after defeating all eight Dark Aeons, a superboss, Penance can be fought.
  • HDD support is reinstated.
  • English and Japanese subtitles now accompany spoken battle quotes.
  • This version provides the option of selecting English or Japanese text for menus and subtitles. Voice acting is exclusively in English.
  • Due to the use of English voice acting, Dolby Digital 5.1 support is still omitted.
  • A new bonus DVD is included, this time featuring new trailers for then-upcoming SQUARESOFT games, interviews with the two lead English voice actors, James Arnold Taylor (Tidus) and Hedy Burress (Yuna) and a new epilogue video, titled "Another Story", that takes place after the main game.

European version changes

  • The European version is based on the Japanese/Asian international version, as a way to make up for the delayed release of the game in Europe and the technical issues of porting an NTSC game to the PAL image standard.
  • A bonus DVD is included which is largely the same as the Japanese bonus DVD, but with different interviews with Taylor and Burress. The "Another Story" prologue is omitted.
  • The subtitles that accompany spoken battle quotes are carried over and are fully translated in other languages as well.
  • The Home glitch that was introduced in the Japanese International version, which allowed the player to return to the Al Bhed Home despite its destruction, was fixed.
  • A crash bug that occurred before or after the Dark Valefor fight was fixed.

References#


  1. SQUARESOFT Press Release↩︎
  2. Final Fantasy X International Asian Version - YesAsia↩︎
  3. GDR プレイステーション2 ソフト一覧 2001年 - PlayStation2 Software List 2001↩︎
  4. GDR プレイステーション2 ソフト一覧 2002年 - PlayStation2 Software List 2002↩︎
  5. Final Fantasy X - Namuwiki↩︎
  6. Square Europe - Release Dates↩︎