the cutting room mirror

Props

This is a sub-page of Bully (PlayStation 2)/Unused Objects and Models/Objects.

Bully hid libgate.png

hid_libgate
ID 1137. Meant to block the 2nd floor stairs during Complete Mayhem.

Bully floorburn.png

floorburn
ID 1345. Meant for the gym.

Bully_po_razor03.png

po_razor03
ID 1819. A variation of the fences in the Junkyard area.

2by4 md stack.png

2by4_md_stack
ID 1849. Meant for the scrapped sawmill.

Bully_2by4_rack.png

2by4_rack
ID 1850. Meant for the scrapped sawmill.

Bully_Log_single.png

Log_single
ID 1851. Meant for the scrapped sawmill.

Bully_Log_half.png

Log_half
ID 1852. Meant for the scrapped sawmill.

Bully_Log_medstack.png

Log_medstack
ID 1853. Meant for the scrapped sawmill.

Bully_Log_lgstack.png

Log_lgstack
ID 1854. Meant for the scrapped sawmill.

Bully_burner.png

burner
ID 2206. Unknown, but its texture is part of one of the texture containers of Biology class.

Bully cylhold.png

cylhold
ID 2208. Unknown, but its texture is part of one of the texture containers of Biology class.

Bully_ShwrFloLight.png

ShwrFloLight
ID 2583. Meant for the Boys' Dorm's removed bathroom.

Bully_bench.png

bench
ID 2584. Meant for the Boys' Dorm's removed bathroom.

Bully_Lobby_Bench.png

Lobby_Bench
ID 2986. Meant for the School.

Bully_PHallPolo.png

PHallPolo
ID 2996. Meant for Harrington House.

Bully cup.png

cup
ID 3041. Meant for the Cafeteria.

Bully_L_Desk.png

L_Desk
ID 3067. Meant for the Library.

Bully_pool_Sgn04.png

pool_Sgn04
ID 3254. Meant for the Gym.

Bully_pool_Sgn01.png

pool_Sgn01
ID 3260. Meant for the Gym.

Bully_irongate_c.png

irongate_c
ID 3331. Unknown.

Bully_sculped_a.png

sculped_a
ID 3333. Unknown.

Bully_sculped_b.png

sculped_b
ID 3334. Unknown.

Bully_Tree_AutLeaves.png

Tree_AutLeaves
ID 3366. Unknown.

Bully_birch_lwpoly_a.png

birch_lwpoly_a
ID 3373. Unknown.

Bully_birch_sml_b.png

birch_sml_b
ID 3377. Unknown.

Bully_Pine.png

Pine
ID 3383. Unknown.

Bully_firclustera.png

FirClusterA
ID 3397. Unknown.

Bully_TreeClimbPlatfrm.png

TreeClimbPlatfrm
ID 3449. Unknown.

Bully_stop_sign.png

stop_sign
ID 3500. A nulled-out model for a stop sign that's technically still spawned, but has its vertex alpha value set to 0.
It can still be seen in the low-resolution pre-rendered BU_GrocyScreen1 screen.

Bully_hydro.png

hydro
ID 3503. Unknown.

Bully_railing.png

railing
ID 3505. Unknown.

Bully_rdblock_C.png

rdblock_C
ID 3506. Unknown.

Bully_bldgGenerator.png

bldgGenerator
ID 3511. Unknown.

Bully_Light_narrowST.png

Light_narrowST
ID 3512. Unknown.

Bully_IN_Jump01.png

IN_Jump01
ID 4324. Unknown.

Bully_IN_Jump02.png

IN_Jump02
ID 4325. Same as IN_Jump01, but mirrored.

Bully_In_Tools.png

In_Tools
ID 4339. Leftover coordinates in Scholarship Edition show it was meant for one of the rooms above the inaccessible part of Spazz Industries.

Bully scbusdr closed.png

scbusdr_closed
ID 5205. Closed variation of the left-side doors of the abandoned school bus.

Bully scSBusWindow.png

scSBusWindow
ID 5294. Right-side windows of the abandoned school bus.

Bully scSchoolBusWindow.png

scSchoolBusWindow
ID 5297. Back, left, and front-side windows of the abandoned school bus.

Bully RI GarDoorOpen.png

RI_GarDoorOpen
ID 6749. A static open variation of the garage of Russell's house. The final one is animated.

Bully cargobox.png

cargobox
ID 9140. Meant for the Warehouse.

Bully_StatuePrinc.png

StatuePrinc
ID 9140. A slightly higher-poly model of the same statue seen in the Principal's Office.

Bully cargobox2.png

cargobox2
ID 9148. Meant for the Warehouse.

Bully_WHplywood.png

WHplywood
ID 9153. Meant for the Warehouse.

Bully_WH_couch.png

WH_couch
ID 9156. Meant for the Warehouse.

Bully_WhiskyCrate.png

WhiskyCrate
ID 9157. Meant for the Warehouse.

Bully_DPI_Coffee.png

DPI_Coffee
ID 9840. Meant for the Boxing Gym.

Bully_DPI_Dishes.png

DPI_Dishes
ID 9843. Same as DPI_Coffee, but it appears in the Cafeteria as part of the area's model.

Bully_DPI_Sugar.png

DPI_Sugar
ID 9844. Same as DPI_Dishes.

Bully_DPI_BowlStack.png

DPI_BowlStack
ID 9845. Meant for the Boxing Gym.

Bully_DPI_barcad2.png

DPI_barcad2
ID 9847. Unknown.

Bully_DPI_barcad1.png

DPI_barcad1
ID 9848. Unknown.

Bully_DPI_barcad3.png

DPI_barcad3
ID 9849. Unknown.

Bully_Palette.png

Palette
ID 9851. Unknown.

Bully_DPI_Whisky.png

DPI_Whisky
ID 9852. Unknown. It looks like a lower-quality version of the bottle targets in the Shooting Range minigame at the Carnival.

Bully_DPI_Stool.png

DPI_Stool
ID 9853. Unknown.

Bully_DPI_Whisky2.png

DPI_Whisky2
ID 9856. Unknown.

Bully_DPI_Gramophone.png

DPI_Gramophone
ID 9862. Unknown. Does have an unused sound effect for being destroyed.

Bully_DPI_poolcue.png

DPI_poolcue
ID 9861. A model of a cue stick.
According to PoolQ.cat in the debug build of Scholarship Edition, it was meant to be a weapon.

Bully_DPI_VFlytrapDMG.png

DPI_VFlytrapDMG
ID 9885. A destroyed variation of the Venus Flytrap. Earlier in development, the plant was meant to be destroyed, rather than poisoned.

Bully cngate.png

cngate
ID 10019. Unknown. Possibly meant for the Carnival, judging by the name.

Bully_BulletinChapter1_6.png

BulletinChapter1_6
ID 3003. A bulletin board meant for Chapter I.

Bully_3_06CarBarr01.png

3_06CarBarr01
ID 3673. A model of cars, meant for The Rumble.

Bully_3_06TruckBarr.png

3_06TruckBarr
ID 3676. A model of a truck, meant for The Rumble.

Bully sc LogBarric.png

sc_LogBarric
ID 5190. Leftover coordinates in Scholarship Edition show it obstructed part of the dirt path by the jocks' clubhouse.

Bully_sc_LogBarric03.png

sc_LogBarric03
ID 5292. Leftover coordinates in Scholarship Edition show it was meant to be placed above the cave shortcut in the dirt path behind the school.

Bully_PalettesY.png

PalettesY
ID 9145. Unknown.

Bully_palm.png

palm
ID 9146. Meant for the Warehouse.

Bully_BananaT1.png

BananaT1
ID 9147. Meant for the Warehouse.

Bully_PalettePile.png

PalettePile
ID 9150. Unknown.

Bully_PalettesFlat.png

PalettesFlat
ID 9151. Unknown.

Bully_WH_Crates.png

WH_Crates
ID 9160. Meant for the Warehouse.

Bully_WH_globe.png

WH_globe
ID 9163. Meant for the Warehouse.

Bully_SC_PrepHouseGate.png

SC_PrepHouseGate
ID 5183. A model of a gate. As suggested by the name, Harrington House might have been locked at one point, and leftover Scholarship Edition coordinates show it was meant to lock the garden, too.

Bully_scGateLock01.png

scGateLock01
ID 5192. Leftover Scholarship Edition coordinates show it was meant to be further decoration for the main school gates lock.

Bully_scGateLock02.png

scGateLock02
ID 5193. Leftover Scholarship Edition coordinates show it was meant to be further decoration for the parking lot gates lock.

Bully_4_S11_equipment.png

4_S11_equipment
ID 5220. Unknown. Their name has the ID of the scrapped mission The Paddle.

Bully_BMXGate.png

Watch on YouTubeDPE_BMXGate
ID 9605. A barricade. tbusines_BMXGate.DAT, an unused file, loads it in New Coventry, but it has the wrong name and doesn't seem to work.
Its purpose is probably to hide the shortcut. It can be easily destroyed by running into it.

Bully_DPE_GnomeB.png

DPE_GnomeB, DPE_GnomeC, DPE_GnomeD, DPE_GnomeE, DPE_GnomeF
ID 9615, 9616, 9617, 9618, and 9619, respectively. Unknown.

Bully_DPE_Lf_Guard.png

DPE_Lf_Guard
ID 9624. Unknown.

Bully_DPE_Picnic.png

DPE_Picnic
ID 9625. Unknown.

Bully_DPE_SandCasl.png

DPE_SandCasl
ID 9626. Unknown.

Bully_DPE_SnowWallA.png

DPE_SnowWallA
ID 9628. Meant for the scrapped Snowball minigame.

Bully_DPE_SnowWallB.png

DPE_SnowWallB
ID 9629. Meant for the scrapped Snowball minigame.

Bully_DPE_BSignFireWrks.png

DPE_BSignFireWrks
ID 9667. Meant for the exteriors of the scrapped Fireworks Stores.

Bully_DPE_SnowWallC.png

DPE_SnowWallC
ID 9630. Meant for the scrapped Snowball minigame.

Bully_GhostDrs.png

GhostDrs
ID 9995. Funhouse doors. It's possible that FGhost would have come out of them.

Bully_NLock03B.png

NLock03B
ID 10027. A red locker that used to be part of the removed third floor of the School.

Bully_CLadderA.png

CLadderA
ID 10056. Unknown.

Bully_FLbPaint.png

Watch on YouTubeFLbPaint
ID 10087. An upside-down painting that can be interacted with.

Bully_FGhost.png

Watch on YouTubeFGhost
ID 10093. A Funhouse ghost, it moves around a bit when spawned. It was meant to appear in the graveyard section of Funhouse Fun as a trap to use against the jocks, as shown by the unused dialogue.

Bully_INDgateC.png

INDgateC
ID 10097. Identical to the gates of BarrGate, but without textures.

Bully_BXPBag.png

Watch on YouTubeBXPBag
ID 10104. An earlier version of PunchBag. iboxing_punchingbags.DAT, an unused file, tries to load it in the Boxing Gym, but it doesn't seem to work.
This one is an interactable prop instead of a ped and will disappear after being hit a few times.

Bully_SnowWall.png

SnowWall
ID 10105. Unknown.

Bully_SnowBlob.png

SnowBlob
ID 10110. Unknown.

Bully_AsyLever.png

AsyLever
ID 10124. Meant for the Asylum.

Bully_BrkSwtch.png

BrkSwtch
ID 10168. Unknown.

Bully_GatCool.png

GatCool
ID 10155. A textureless version of PCaf_GatCooler used in The Big Game.

Bully_BoldRoll.png

BoldRoll
ID 10174. A boulder meant for Lola's Race. Greasers would have likely pushed this throughout the race.

Bully_clothbench.png

clothbench
ID 10453. A longer variation of the bench found in the Worn In store.

Bully fun gravebeams A.png

fun_gravebeams_A
ID 10720. Meant for the Funhouse. Leftover Scholarship Edition coordinates show it was meant to be placed above the graveyard section, illuminating the grim reapers' eyes.

Bully_fun_tomblid.png

fun_TombLid
ID 10725. Meant for the Funhouse. Leftover Scholarship Edition coordinates show it was meant to be placed above the tomb.

Bully fun teethDoor.png

fun_teethDoor
ID 10726. Meant for the Funhouse. Leftover Scholarship Edition coordinates show it was meant to be placed above the entrance.

Bully_fun_walllight.png

fun_walllight
ID 10842. Meant for the Funhouse.

Bully_ibox_uvCrowd.png

Watch on YouTubeibox_uvCrowd01, ibox_uvCrowd02, ibox_uvCrowd03, ibox_uvCrowd04, ibox_uvCrowd05
ID 11663, 11662, 11665, 11664, and 11666, respectively. Five props making up a 2D animated crowd of preps in their earlier designs.
This was originally the crowd by the boxing ring.
Made up by: ibox_uvCrowd01 (shadows), ibox_uvCrowd02 (left), ibox_uvCrowd03 (up), ibox_uvCrowd04 (right) and ibox_uvCrowd05 (bottom).