the cutting room mirror

Unused Sounds

This is a sub-page of Bully (PlayStation 2)/Unused Audio.

To do:

  • Anything else?
  • There are 41 sounds across 10 soundbanks which are never referenced, can't be directly played, and have no name.

Unused Sound Effects#

1_11.bnk#

Contains a bunch of Funhouse SFX, despite none being used during Halloween.

1_B.bnk#

Contains some FIGHW quotes for Gary, Lola, Gord, Cornelius, Trent and Algie, despite character audio not needing to be stored in .bnk files.

1-02.bnk#

Contains some of Russell's RUSS_CHARGE SFX, likely leftovers from the scrapped fight against him.

1-04.bnk#

Contains SFX for a duffle bag.

5_04.bnk#

Contains three SFX of someone crying for help.

Filename

Audio

SmokeHelp

ArtClass.bnk#

This contains:

SFX for a Timer.

Filename

Audio

TimeWarning

Two SFX of unknown purpose.

Filename

Audio

ActivateOLD

Several "squish" SFX.

Filename

Audio

SquishHi

SquishLo

SquishLo2

AudTest.bnk#

A bank entirely made to test audio channels.

Filename

Audio

Transcript

Filename

Audio

Transcript

StereoTest

Channel 1: left.

PinkSteroTest

Channel 1: left.

Channel 2: right.

Channel 2: right.

SurrndTest

Channel 1: left.

PinkSurrndTest

Channel 1: left.

Channel 2: right.

Channel 2: right.

Channel 3: center.

Channel 3: center.

Channel 5: left surround.

Channel 5: left surround.

Channel 6: right surround.

Channel 6: right surround.

BarbHud.bnk#

This contains scissors SFX along with the used razor SFX, possibly meant as an alternate version of the latter.

Filename

Audio

Scissor

BathRm.bnk#

This contains several fart SFX.

Filename

Audio

Fart

Fart_Big

BeatSml.bnk#

This contains SFX which, according to their CAR002 bank name, may have been heard when near a car.

Filename

Audio

CrBeats_Dance

CrBeats_HipHop1

CrBeats_Rock

CrBeats_HipHop2

BeerKeg.bnk#

Meant for a scrapped prop brought back, but unused, in Scholarship Edition.

Filename

Audio

KegHit

BarrelRolls

BarrelClang05_8

BarrelClang02

KegDrop

Boulder.bnk#

Meant for Lola's Race. The boulder model goes unused, along with these.

Filename

Audio

BoulderHit

BoulderLoop

Candy.bnk#

Meant for the Joke Candy weapon for Halloween.

Filename

Audio

CandyDrop

Gag

GagFemale

Barf

Darts.bnk#

Contains SFX related to the scrapped Darts minigame.

Filename

Audio

DartHit

DartMiss

Dentist.bnk#

A bank containing emitters probably meant for the Dentist in Bullworth Town.

Filename

Audio

Drill

Scream

Dice.bnk#

Contains SFX for a dice-related activity.

Filename

Audio

Dice_PickUp

Dice_Shake

Dice_Drop

Lose_Bell

Win_Bell

Dumpster.bnk#

A bank possibly meant for the scrapped prop brought back, unused, in Scholarship Edition.

Filename

Audio

DumpsterHit

DumpsterBang

FeetATIC.bnk#

A bank possibly meant for the scrapped Attic area.
It's just a copy of FeetGDRM.bnk.

Funhouse.bnk#

Contains various SFX for scrapped props like FGhost, FunGDoor, funCart, funRocks (brought back but unused in Scholarship Edition)... and more.

Filename

Audio

WitchHit

MineCar

RockFall

RockUp

RockHit

GramPhon.bnk#

SFX for a gramophone being hit and/or broken. Meant for an unused prop.

Filename

Audio

Gram_Hit

Gram_Break

JumpJack.bnk#

Unknown. Contains several fart-related SFX.

Filename

Audio

ExGrunt

NerdFart

LoadMx01.bnk#

Parts of the Vendetta Jocks theme likely intended for playing during a loading screen. It also has an event name MxLoadStinger.

Filename

Audio

LoadingMX01B_8v

LoadingMX01C_8v

LoadingMX01D_8v

Miss_206.bnk#

Meant for Movie Tickets, but the file was commented out in missbank.txt. It also has three sounds that are never referenced.

Filename

Audio

Boy_Cry

Boy_Sniff

—

Snore.bnk#

Meant for the mission The Tenements. It was supposed to be used when Lucky was sleeping before he gets woken up.

Filename

Audio

SNORE

SurfTest.bnk#

Like AudTest.bnk, but likely used for surface testing, judging by the filename. The sounds under Walk, Walk2, and Run are identical. The "Grass" voice recording seems to have been intended to play in those aforementioned 3 groups, but it goes unreferenced anywhere. It also has unused sound group names Fast_Run, Jump, Scuff.

Filename

Sound

Transcript

Filename

Sound

Transcript

Walk,
Walk2,
Run

Tree trunk.

Walk,
Walk2,
Run

Carpet.

Vegetation.

Rubber.

Sand.

Plastic hollow.

Mud.

Plastic.

Dirt.

Shallow water.

Gravel.

Snow.

Boxing mat.

Puddle.

Transparent cloth.

Ice.

Carpet stairs.

Steep hill.

Walk1

Default.

Walk1

Metal chain fence.

Ped.

Garbage can.

Wood solid.

Lamppost.

Tarmac.

Car.

Glass.

Scaffold pole.

Newspaper.

Metal stairs.

Cardboard box.

Sidewalk.

Dock.

Concrete wall.

Lino stairs.

Plaster wall.

Lino.

Pavement.

Board.

Thick metal plate.

Pole.

Curbing.

Wood stairs.

Cement stairs.

Trash.

Ceramic.

Wood crate.

Brick wall.

Metal gate.

Container.

Girder.

—

Grass.

Tennis.bnk#

SFX related to what could be a scrapped Tennis minigame that likely took place in the Old Bullworth Vale neighborhood.

The idea would later be retooled for Grand Theft Auto V.

Filename

Audio

TenBallHit

TenBallBounc

TenBallDrop

TenBallPickUp

Wrench.bnk#

SFX possibly meant for the removed monkeywrench weapon.

Filename

Audio

WrenchHit

WrenchPickup

WrenchDrop

WrenchPow

Unused Ambience#

BarFight.rsm#

While this sound clip is technically used, only four seconds of it go heard in-game. It is heard at 2AM near The Golden Horseshoe in New Coventry, but since Jimmy falls asleep at that time, a good twenty-five seconds of that sound clip go unused.

Fight#

There are three "Fight" tracks. They were all likely scrapped due to strong language, which isn't present in the final version.

SmallFight.rsm#

Transcript

I'm gonna kick you in the motherfucking ass!
I hate you! (Man this is pathetic!)
Whatcha doing? Kick him! (Defend yourself.)
(I could'a used some trouble) Get it under, man, get it under.
I wanna do that. (Hey, fight back.)
Oww! That hurts baby! What're you doing? Awchh! (I've never seen anything so pitiful!) (That's nasty.)
Keep it up! Keep it up!
Pound him, pound him!

MedFight.rsm#

This track is basically the same as SmallFight, but with more voices.

Transcript

Go on, kick him, kick him, kick him!
What are you, a pussy? Defend yourself!
Get him, get him. Come on guy, hit him!
Yeah, come on! Smash his fucking hand!
You fucking wimp, hit him back!
Hah! You pussy, look at you!
You going down!
Aw, this is pitiful!
Ooh, that's nasty!
Hit him harder, harder!
You call that fighting? Come on! Get into it!
They call that a punch?
Smash his face in, smash his face!
Oh, that looks like it hurt.
You guys are pathetic.
Kick him, kick him!

LargeFight.rsm#

This track is different from the two other variations, although several voices can be heard.

Transcript

(Get up!) (Go on! Smash his face!) (Fight! Fight!)
Kick him, kick him, kick him!
(Aaagggh! Take this! Aaagggh!) (Pull him harder!) (Aaah! Woo!) Come on man, (Rrraaaggh!) hit him!
Get up, get up!
Yeah! One of them's a chicken, (Oooh!) one of them's a chicken!
C'mon, c'mon! Go, go go! (C'mon! Kick his ass!)
(Aaaaaagghh!)
C'mon! C'mon! Kick him in the balls! Kick him in the balls!
Still at attack, still at attack! (Woo! Did you guys see it?) (Come on guys, C'mon! Kick his shin!) (Kick his eyes out!)
(Fight! Fight! Fight! Fight!) ??? Anything from that!
(Hit him, hit him!) (What the-) (Hey!) (Hey!) (C'mon! C'mon!)
Proceed! (I'm running outta-)

FREAK_FreakHouseBarker.rsm#

A sound file meant to play in the Freakshow.

Transcript

Now viewing inside the freak house, the incredible skeleton man. Is he alive, or is he the walking dead?
The freak house, where you will see the most unusual freaks of nature!
The freak house, home of the incredible bearded lady. Is she a man? Is she a woman? Don't stare too long, you may find yourself strangely attracted.
For your private viewing pleasure inside the freak house, experience the twisted, crazy wrestling midgets, as they pummel each other to a bloody death.
Discretion assured inside the freak house. Yes, come in and see the hideous tattooed man, inked from head to toe. Be warned, the poisonous inks have seeped into his brain and have driven him insane. See this and much, much more inside the freak house.
Your greatest fantasy will become your greatest fear inside the private tent walls of the freak house. See the seductive Siamese twins, one good, one evil, as they battle between their Yin and Yang, viewing now in the freak house.
And do you love the smell of fish? Then come in and be seduced by the siren of the ocean having waves, the living mermaid. Be warned, she has the power to seduce you with one look. Don't stare! Safety cannot be guaranteed inside the freak house.

SawMill.rsm#

An ambience track meant to be used while near the scrapped Saw Mill. One of the construction workers at Blue Skies Industrial Park mentions a papermill which isn't even to be found either.

(Source: TheNathanNS - Bully Beta MYTH - Haunted Papermill - ANALYSIS)