This is a sub-page of Bully (PlayStation 2).
Miscellaneous Trivia#
Actions#
1_03.cat#
Slingshot Pickup Animation
The animation of Jimmy picking the slingshot in The Setup is scripted to be interrupted midway-through by a generic winning animation.
Preventing that will reveal the full animation, where Jimmy puts the slingshot in his pocket.
C3_1.cat#
Burton Wrestling Gesture
The animation for one of Burton's gestures during Wrestling class is scripted to start on frame 3.166667, meaning about 3 seconds of it are never seen.
Player.cat#
Roundhouse Kick Animation
The animation for the Roundhouse Kick, learned in A Little Help V, is scripted to start on frame 0.933333, meaning an almost full second of it is never seen.
Waking Up Animation
The animation for waking up is scripted to start on frame 7.833333, meaning almost 8 full seconds of it are never seen.
Evidence in the unused DDuvet.act file (A node whose one of the words says "PlayerAnim1stTime") suggests the full version was meant to be seen when waking up for the first time.
Shields.cat#
Hold Lid Animation
The animation for holding certain weapons, such as the trash can lid, is scripted to play only on the ped's right forearm.
Preventing that reveals the full animation, where the rest of the body does an early generic idle animation.
Spraycan.cat#
Spray Attack Animation
The animation for when attacking with the spray can is scripted to start on frame 0.066667 and end on frame 0.333333, plus to only play on the ped's head and right arm.
Preventing that reveals the full animation.
Animations#
- BikeGar
Watch on YouTubeAll four unlockable garages have short roofs, so the part of the animation where the garage door is fully raised is never visible as it clips inside the building.
- Transition Frame(s) Inconsistency
Animations need to end with frames transitioning to and from a ped's previous animation for the sake of a smooth transition between each.
Since many were changed during development, various frames of early ones can be spotted in many animations.
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Last frame of B_STRIKER_A\WINDMILL_HEAVY_R. |
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Last frame of C_PLAYER\CROUCH_CS_OUT. |
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Last frame of C_PLAYER\IDLEJUMP. |
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Last frame of CV_MALE\ADULT_STRIKE_FRONT. |
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Last frame of DO_STRIKER_A\PUNCH_1. |
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Last frame of F_GIRLS\Girl_Slap_1. |
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First frame of G_GRAPPLER\PUNCH_2. |
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First frame of G_JOHNNY\BOOTKICK. |
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Last frame of P_STRIKER\CROSS. |
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Last frame of P_STRIKER\POW_PUNCH_1. |
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Last frame of P_STRIKER\P_JAB. |
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Last frame of S_NERD\N_PRAISE_F_02. |
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Last frame of UBO\UBO_PRE_02. |