This is a sub-page of The Sims (Windows)/Translation Notes.
(Source: LUCPIX)
Tutorial (Newbie)#
ID |
Developer Note |
Original |
|---|---|---|
301 - Dialog prim string set |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|2 |
style="background-color:#FFFFBF;color:#4D4D4D|0Changed 1Tutorial: Dialog01 Notes: Bob and Betty Newbie are referred to throughout this tutorial. The names should be localized and consistent throughout all of the Tutorial messages. 0Changed: Reference to ESC Key added to next dialog |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|X |
style="background-color:#FFFFBF;color:#4D4D4D|1Tutorial: DialogXX |
style="text-align: center; background-color:#DADADA;color:#4D4D4D| (Blank Note ID's) |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|9 |
style="background-color:#FFFFBF;color:#4D4D4D|00NEW1Tutorial: Error Message Notes: If user Zooms out during tutorial, instructs them to zoom back in. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|10 |
style="background-color:#FFFFBF;color:#4D4D4D|000b 1Tutorial: Dialog07 Notes: NEW Replace text with text from Tutorial.iff:1398034979:301:009 which is already translated but is not being called in the game. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|20 |
style="background-color:#FFFFBF;color:#4D4D4D|1Tutorial: Dialog16 Notes: "Take A Shower" is a pie menu option that has already been translated. This name should be the name as was used in the Pie Menus. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|32 |
style="background-color:#FFFFBF;color:#4D4D4D|000d 1Tutorial: Dialog26 Notes: NEW Replace text with text from Tutorial.iff:1398034979:301:032 which is already translated but is not being called in the game. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|33 |
rowspan="2" style="background-color:#FFFFBF;color:#4D4D4D|1Tutorial: Tutorial error |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|34 |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|38 |
style="background-color:#FFFFBF;color:#4D4D4D|0Changed 1Tutorial: Dialog02 OChanged: Added reference to pressing ESC to end tutorial. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|43 |
style="background-color:#FFFFBF;color:#4D4D4D|000e 1Tutorial: Dialog35 Notes: Replace with text from Tutorial.iff:1398034979:301:056 which is already translated - they are identical strings. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|56 |
style="background-color:#FFFFBF;color:#4D4D4D|000g 1Tutorial: Dialog26.5 Notes: NEW Needs to be translated. |
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Help System#
ID |
Developer Note |
Original |
|---|---|---|
301 - Dialog prim string set |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|0 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Dialog: Title01 Notes: This the title for all Help System dialogs. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|1 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Cooking: Tip01 Notes: Appears when a Sim that does not have any cooking skill attempts to cook a meal on a stove. Recommend that the player improve the Sims cooking skill to avoid disaster. Improved cooking skill also makes the meals satisfy hunger more. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|4 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Electrocution: Tip01 Notes: Appears after a Sim has been electrocuted to let the player know what happened. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|5 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Funds: Tip01 Notes: Appears when there is not enough money to buy food for the refrigerator and no one in the house has a job. Player should either get a Sim a job or sell an item in Buy Mode to get some money. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|6 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Funds: Tip04 Notes: Appears when funds are low and no Sim in the house has a job. Tip recommends that someone get a job. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|7 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Funds: Tip05 Notes: Appears when funds are low and not everyone in the house has a job. Player should sell an item in Buy Mode to get some money. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|8 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Funds: Tip02 Notes: Appears when there is not enough money to buy food for the refrigerator and not everyone in the house has a job. Player should either get another Sim a job or sell an item in Buy Mode to get some money. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|9 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Funds: Tip06 Notes: Appears when funds are low and everyone in the house has a job. Player should sell an item in Buy Mode to get some money. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|10 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Funds: Tip03 Notes: Appears when there is not enough money to buy food for the refrigerator and everyone in the house has a job. Player should sell an item in Buy Mode to get some money. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|11 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Job: Tip01 Notes: Appears if a Sim in the household has not gotten a job. Recommend they look in the newspaper or on the computer for a job. The dialog includes a button that can be clicked to "Find Newspaper." |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|12 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Job: Tip01: Button Label |
style="text-align: center; background:#000052 | |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|13 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Dialog: Button: Label |
style="text-align: center; background:#000052 | |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|15 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: No Fun: Tip01 Notes: Appears when the object selected provides less fun motive satisfaction than the Sim's current level of fun satisfaction. Recommend that they find another item that provides a higher fun rating. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|16 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Dialog: Button: Label Notes: Bring up a mini tutorial button |
style="text-align: center; background:#000052 | |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|17 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Mini Tutorial: Buy Mode: Tip01 Notes: Appears as part of the Show Me How functionality. A red arrow appears pointing at the Buy Mode button while this dialog is displayed. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|18 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Broken Item: Tip01 Notes: Appears first time an object breaks. Mention that improving mechanical skill helps to repair things more quickly and that a repairman is very effective at fixing broken items. The variable $Object is the object that is broken. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|19 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Mini Tutorial: Buy Mode: Tip02 Notes: This mini-tutorial shows the user how to buy something. The tutorial sequence is: Buy Mode: Tip01, Tip02 |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|20 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip10 Notes: Appears when a Sim's social motive is low. Tip describes ways to satisfy social motive. The variable $Object is the Sim's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|21 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip01 Notes: Appears after first visitor. The variable $Object is visitor's name |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|22 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Food: Tip01 Notes: Appears when a meal is prepared and there is no prep surface to prepare it on. Mention that meals prepared with the best appliances satisfy hunger more. The variable $Object is the Sim's Name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|23 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Food: Tip02 Notes: Appears when Quick Meal is prepared and no cooking appliance is available. The variable $Object is the Sim's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|24 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Food: Tip03 Notes: Appears when a meal is prepared and there is not appliance to cook it on. Mention that meals prepared with the best appliances satisfy hunger more. The variable $Object is the Sim's Name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|27 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Job: Tip04 Notes: Appears when a Sim needs friends in order to advance in a career. The variable $Object is Sim that needs friends to advance. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|31 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Mini Tutorial: Gain Skill: Tip01 Notes: This is the mini-tutorial that shows you how to gain a skill. The tutorial sequence is Gain Skill: Tip01, Tip02. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|32 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Mini Tutorial: Gain Skill: Tip01 Notes: This is the mini-tutorial that shows you how to gain a skill. The tutorial sequence is Gain Skill: Tip01, Tip02. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|33 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Job: Tip05 Notes: Appears when a Sim needs more friends in order to advance in a career, but Sim family is already friends with everyone in the neighborhood. Important to mention that additional family must be moved into the neighborhood. The variable $Object is the Sim who needs friends. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|34 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Job: Tip02 Notes: Appears if promotion is being withheld due a Sim going to work in a bad mood. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|35 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: School: Tip01 Notes: Appears if child is going to school in a bad mood. $Object is child |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|36 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: School: Tip02 Notes: Appears when child has not been going to school. Mention that if they do not attend school they may be sent to Military school. $Object is a variable - do not translate. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|37 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Painting: Tip01 Notes: Appears when a painting has been completed at the easel. Mention that complete paintings can be sold. The variable $Object is the name of the Sim. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|38 |
style="background-color:#FFFFBF;color:#4D4D4D|Button For Easter Egg |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|(100th Day Easter Egg Text - Button Label) |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|39 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Mini Tutorial: Phone: Tip02 Notes: This mini-tutorial shows the user how to buy a phone. The tutorial sequence is Buy Mode: Tip01, Phone: Tip02 |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|41 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Mini Tutorial: Sell Item: Tip02 Notes: This mini-tutorial shows you how to sell an item. The mini-tutorial sequence is Buy Mode: Tip01, Sell Item: Tip02, Tip03 |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|42 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Mini Tutorial: Sell Item: Tip03 Notes: This mini-tutorial shows you how to sell an item. The mini-tutorial sequence is Buy Mode: Tip01, Sell Item: Tip02, Tip03 |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|43 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Dialog: Title02 Notes: Dialog title for all Build/Buy Mode Help System messages. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|45 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Buy Mode: General: Tip01 Notes: Appears randomly when Buy Mode icon is selected. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|46 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Buy Mode: General: Tip02 Notes: Appears randomly when Buy Mode icon is selected. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|48 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wall Tool: Tip01 Notes: Appears randomly when Wall Tool is selected. Tip describes how to use the Shift key to draw a complete room. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|49 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wall Tool: Tip02 Notes: Appears randomly when Wall Tool is selected. Tip describes how to delete walls by using the CTRL key. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|51 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wall Tool: Tip03 Notes: Appears randomly when Wall Tool is selected. Tip mentions that walls should be at least two tiles apart to make it easy for the Sims to navigate between them. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|52 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wall Tool: Tip04 Notes: Appears randomly when Wall Tool is selected. Tip mentions that diagonal walls are very decorative, but can not be used with objects. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|54 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wallpaper Tool: Tip02 Notes: Appears randomly when Wallpaper Tool is selected. Tip mentions that some CTRL key can be used to clear a room of paint or wallpaper. Also mention that money is reimbursed for removing old wallpaper. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|57 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wallpaper: Tip03 Notes: Appears randomly when Wallpaper Tool is selected. Tip describes that arrow buttons can be used to scroll through items. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|58-84, 158 |
style="background-color:#FFFFBF;color:#4D4D4D|ZZZ - DO NOT TRANSLATE - EASTER EGG TEXT - Only Appears in English Version |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|(100th Day Easter Egg Text) |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|86 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Terrain Tool: Tip01 Notes: Appears at random when Terrain Tool is selected. Tip describes how to level terrain. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|87 |
style="background-color:#FFFFBF;color:#4D4D4D|0New 1Help: Build Mode: Terrain Tool: Tip04 Notes: Appears at random when Terrain Tool is selected. Tip describes how to level terrain. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|88 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Terrain Tool: Tip02 Notes: Appears at random when Terrain Tool is selected. Tip describes that most large objects must be placed on level terrain. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|89 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Terrain Tool: Tip03 Notes: Appears at random when Terrain Tool is selected. Mention holding down CTRL to create hills |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|91 |
style="background-color:#FFFFBF;color:#4D4D4D|0New 1Help: Live Mode: Tip00 Notes: Dialog that appears when starting new house asking whether the help system should be activated. User has choice of Yes/No |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|92 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: General: Tip01 Notes: Appears randomly when the Build Mode icon is selected. Mention that most architectural items can be deleted to receive money back. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|93 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Pool Tool: Tip01 Notes: Appears when pool has been built but a ladder has not been added. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|94 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Door Tool: Tip01 Notes: Appears if door in placed in unenclosed room. A Find Door button is included in the message that allows player to locate the misplaced door. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|95 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Door Tool: Tip01: Button Label |
style="text-align: center; background:#000052 | |
style="text-align: center; background-color:#DADADA;color:#4D4D4D|96 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: General: Tip03 Notes: Appears after game has been played for awhile and more than two Sims are living in the house. Tip describes how to cycle through Sims. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|97 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Buy Mode: General: Tip03 Notes: Appears randomly when Buy Mode button is selected. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|98 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Buy Mode: General: Tip04 Notes: Appears randomly when Buy Mode is selected. Tip describes that objects depreciate in value daily and that they can be sold back for the depreciated value. Also mention that some items can appreciate in value. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|99 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Buy Mode: General: Tip05 Notes: Appears randomly when Buy Mode is selected. Mention that corner counters appear automatically if placed correctly. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|100 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: General: Tip02 Notes: Appears randomly when the Build Mode icon is selected. Mention that most architectural items can be deleted to receive money back. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|101 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Door Tool: Tip02 Notes: Appears randomly when Door Tool is selected. Tip describes how to delete a door. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|105 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Stairs: Tip01 Notes: Appears when Stair Tool is selected. Tip describes basic instructions for placing stairs. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|108 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Window Tool: Tip01 Notes: Appears randomly when Window Tool is selected. Tip describes how to delete windows. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|109 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Window Tool: Tip02 Notes: Appears randomly when Window Tool is selected. Tip describes how windows improve room score by providing light. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|110 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Floor Tool: Tip01 Notes: Appears randomly when Floor Tool is selected. Tip describes using arrows to scroll through available floor tiles. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|112 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Floor Tool: Tip02 Notes: Appears randomly when Floor Tool icon is selected. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|118 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: General: Tip02 Notes: Appears randomly in Live Mode. Tip describes how to find Graphics Options to turn them off and improve performance. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|119 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip09 Notes: Appears after first social interaction. Mention that the astrological signs hold clues to which Sims are most likely to get along. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|120 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip12 Notes: Appears after first interaction where relationship score is very low. Tip describes that a bad mood effects the quality of social interactions. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|121 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip08 Notes: Appears after a Sim has first conversation. Describes that different Sims have different areas of interest. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|122 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip03 Notes: Appears when a neighbor leaves the house because a toilet was not available. The variable $Object is neighbor's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|123 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip05 Notes: Appears when a neighbor leaves the house because there were no comfortable items to sit on or they didn't get to sit down. The variable $Object is neighbor's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|124 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip07 Notes: Appears when a neighbor leaves the house because they weren't having fun. Mention that neighbors have to be asked to join the household members in fun activities. The variable $Object is neighbor's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|125 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip06 Notes: Appears when a neighbor leaves the house because they are hungry. Mention that it is a good idea to feed your guests. The variable $Object is neighbor's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|126 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip04 Notes: Appears when a neighbor leaves the house because no one was interacting with them. Mention that it is a good idea to interact with guests. The variable $Object is neighbor's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|127 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip02 Notes: Appears the first time the family makes a family friend. Mention that family friends are important to career growth. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|128 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: AutoSnapshot: Tip01 Notes: Appears when snapshot type event occurs (like the burglar or the arrival of a baby). This tip describes the Auto-snapshot feature. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|129 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Bills: Tip01 Notes: Appears the first time Bills turn red (meaning they are overdue for payment). |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|130 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Job: Tip03 Notes: Appears first time a Sim has a job that requires a skill to advance. The variable $Object is the Sim's name. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|132 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: General: Tip03 Notes: Appears randomly when the Build icon is selected from the Control Panel. Tip describes how to use the hand tool. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|135 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Plants: Tip01 Notes: Appears randomly when Plants tool is selected. The tip describes how plants improve room score. They must be cared for or they will die. A gardener can be hired to take care of them as well. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|136 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Plants: Tip02 Notes: Appears randomly when Plant Tool icon is selected. Tip describes how to move and delete plants using the hand tool. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|137 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Plants: Tip03 Notes: Appears randomly when Plant Tool icon is selected. Tip describes how trees and shrubs requiring no maintenance and do improve outdoor room score. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|138 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wall Tool: Tip05 Notes: Appears randomly when Wall Tool is selected. Tip describes how Sims like big rooms with lots of corners. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|140 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Wallpaper Tool: Tip01 (dupe) Notes: Appears randomly when the Wallpaper tool is selected. Tip describes how to paint an in entire room using a hotkey. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|143 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Door Tool: Tip03 Notes: Appears randomly when Door Tool icon is selected. This tip describes how doors provide light that improves room score. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|146 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Build Mode: Second Story: Tip01 Notes: Appears when second story icon is selected. Tip describes floor tiles on the second story and how they are used. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|147 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Camera Mode: General: Tip01 Notes: Appears randomly when Camera button is selected. Describes how to use the upload saved families to the web. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|149 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Maintenance: Tip01 Notes: Appears first time an object becomes dirty. Tip describes that certain objects require maintenance. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|150 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Buy Mode: General: Tip06 Notes: Appears randomly when the Buy icon is selected from the Control Panel. Tip describes how to place multiple copies of the same item by holding down the Shift key. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|151 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Social: Tip11 Notes: This tip describes why two adult Sims may not sleep in the same bed together. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|152 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Routing: Tip01 Notes: Appears first time a Sim cannot route around an object. Mention that the item they are having a problem with is displayed in the thought bubble |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|153 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: General: Tip01 Notes: Appears at random while in Live Mode. Describes how the house are actually saved games |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|154 |
style="background-color:#FFFFBF;color:#4D4D4D|1Help: Live Mode: Better Items: Tip01 Notes: Appears when the funds are high but the Sim's mood is low. Tip describes how buying better items can help to improve the Sim's mood. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|155 |
style="background-color:#FFFFBF;color:#4D4D4D|0New 1Help: Live Mode: Propose/MoveIn: Tip01 Notes: Appears after a Sim falls in love with another Sim. Mention that it is a good strategy to marry others Sims in the game because they add to the funds of the household. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|156 |
style="background-color:#FFFFBF;color:#4D4D4D|0New 1Help: Live Mode: Job Search: Tip01 Notes: Appears after newspaper has been used to search for a job. |
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style="text-align: center; background-color:#DADADA;color:#4D4D4D|157 |
style="background-color:#FFFFBF;color:#4D4D4D|0New 1Help: Live Mode: Speed Control: Tip01 Notes: Appears randomly in Live Mode. If Hotkey's have been localized, correct references should be used in message. |
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