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Nintendo Badge Arcade

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Unused Content#

Please elaborate.
Having more detail is always a good thing.
Specifically: Explain this section a bit more.

Real Cat#

Intended to be used in Japan between 20–26 November 2015 but forgotten about.

Arcade Bunny talks up a new character's debut...and forgets to show it.

Unused Crane#

To do:
filename

Unused Badges#

Version 1.0.0 badge listings included unreleased badges, before they were removed for taking up too much space. No images, however. 32 remain unreleased as of 19 January 2016.

Version 1.3.0 includes 48 Expert Badges, 24 of which are yet to be released. The name "Expert Badges" comes from unused dialogue too.

Category

Name (JP)

Name (Translated)

Notes

Nintendo Badge Arcade

マジリスペクトっす!

Huge props!

Nintendo Badge Arcade

ニンジンジュース 激ウマっす!

Carrot juice is super-tasty!

Nintendo Badge Arcade

ぷっはぁ~!

Phew!

Nintendo Badge Arcade

ドヤっす!

Bragging!

Nintendo Badge Arcade

ちょっ! 待ってほしいっす!

Hey! Hold on!

Nintendo Badge Arcade

みなぎってきたっす!

Wha-what's happening to me?!

Nintendo Badge Arcade

きょうも ご来店 マジ カンシャっす!

Good to see you again today!

Nintendo Badge Arcade

ダッシュっす!

Dash!

Nintendo Badge Arcade

じゃっ! 今日もエンジョイっす!

Have a great time, all right?

Nintendo Badge Arcade

えっ!? ヤバっ!!

What?! That's terrible!!

Nintendo Badge Arcade

こんちわーっす!

Hi there, skip!

Nintendo Badge Arcade

さすがお客さんっす!

I knew you could do it!

Nintendo Badge Arcade

ノリノリっす!

Grooving!

Nintendo Badge Arcade

てれるっすね!

How embarrassing!

Nintendo Badge Arcade

ドン引きっすね…

Well, that's offputting...

Nintendo Badge Arcade

スンマセン! マジ スンマセン!

Really sorry about that!

Nintendo Badge Arcade

クヤシイっす!

How frustrating!

Nintendo Badge Arcade

大ジャンプっす!

Take a big leap!

Nintendo Badge Arcade

マジウケるっす!

That's so funny!

Nintendo Badge Arcade

マジ号泣っす!

I'm crying a river!

Nintendo Badge Arcade

筋トレは好きかな?

You like bodybuilding?

Nintendo Badge Arcade

何かおかしいっすか?

Is something wrong?

Nintendo Badge Arcade

キュートモード!

Cute Mode!

Nintendo Badge Arcade

おそろしいお客さん…!

What a frightening customer...!

Animal Crossing: New Leaf

ピータン

Bill

Animal Crossing: New Leaf

リチャード

Joe

Animal Crossing: New Leaf

ロビン

Biskit

Animal Crossing: New Leaf

ニコバン

Bob

Animal Crossing: New Leaf

ピンクのバラ

Pink Roses

Animal Crossing: New Leaf

むらさきのバラ

Purple Roses

Animal Crossing: New Leaf

ヒラメ

Olive Flounder

Animal Crossing: New Leaf

たまご

Egg

Animal Crossing: New Leaf

オオアタリのけん

Grand-Prize Ticket

Mario & Friends

テレサ

Boo

Different to the two released Boos.

Super Mario Bros.

ファイアマリオ

Fire Mario

The Super Mario Bros. collection is
"complete" now, and these badges are
all alternate sprites/colorings of
released ones, so they may never be released.

Super Mario Bros.

ファイアマリオ しゃがみ

Fire Mario - Crouching

Super Mario Bros.

ルイージ ブレーキ

Luigi - Braking

Super Mario Bros.

スーパールイージ

Super Luigi

Super Mario Bros.

スーパールイージ Bダッシュ

Super Luigi - B-Dash

Super Mario Bros.

クリボー ふまれ

Goomba - Stepped On

Super Mario Bros.

ノコノコ(アカ) おきあがり

Koopa Troopa (Red) - Getting Up

Super Mario Bros.

ハンマーブロス

Hammer Bros.

Super Mario Bros.

ハンマー

Hammer

Different to the one released Hammer.

Super Mario Bros.

メット(おしろ) ふまれ

Buzzy Beetle (Castle) - Stepped On

Super Mario Bros.

パックンフラワー(おしろ)

Pirahna Plant (Castle)

The Legend of Zelda:
Link Between Worlds

ラヴィオ

Ravio

Different to the one released Ravio.

The Legend of Zelda:
Link Between Worlds

ラヴィオ

Ravio

The Legend of Zelda:
Link Between Worlds

マスターソード

Master Sword

The Legend of Zelda:
Link Between Worlds

弓矢

Bow and Arrow

The Legend of Zelda:
Link Between Worlds

バクダン

Bomb

The Legend of Zelda:
Link Between Worlds

フックショット

Hookshot

The Legend of Zelda:
Link Between Worlds

ようせいの入ったビン

Bottled Fairy

Rhythm Heaven

Pr_Rhythm_GolfGolfer_Sep

Rhythm Heaven badges only had IDs at the time.

Rhythm Heaven

Pr_Rhythm_GolfMandrill_Sep

"Sep" refers to Mega Badges.

Rhythm Heaven

Pr_Rhythm_Reporter_Sep

Rhythm Heaven

Pr_Rhythm_SamuraiTeng01

Scrapped Future Content#

Judging from the content, this game was planned to last more than just a few years, but two of those features never made the cut.

Level 99#

The collection statue goes up to Level 99 upon getting even more badges (only 4000 were made available as of January 2016).

Game Over#

Version 1.3.0 added a contingency mode and relevant dialogue which would have let the player still access their Badge Box after the Arcade shuts down, so the badges wouldn't be lost as long as Nintendo Network is around.

However, with the Nintendo Network services being shut down, it is now impossible to access the Badge Box, with just an error message after pressing A on the title screen, so this text goes unused.

Hey there! Great to see you!

Afraid I've got a bit of bad news
for you today, though.

Now, please don't be too upset,
but the thing is...

the Nintendo Badge Arcade has
actually closed down!

All our badge catchers have been
packed up. There's none to play.

You can still change your badge
box's categories and stuff, though.

And, hey, it's not like I'm super
busy these days, so visit anytime!

You might be wondering what I'm
doing still hanging out here, huh?

Well, if I wasn't here, who'd help
you organize your badge box?!

The boss cares about customers, so
I'll be working here a while longer.

And badges or no badges, I'll
always be happy to see you.

Anything you need? If so, please
tap Collection on the lower screen.
Closure Notice

We regret to inform you that this
establishment has closed down.

Our deepest thanks to all of you
for your support and patronage.

It was a pleasure to have each and
every one of you as a customer!

Our management and employees
hope to see you again one day.

Sincerely,
the Nintendo Badge Arcade staff

Internal Series Names#

Internal name

Proper name

MroSMB

Super Mario Bros.

MroGn2D

Mario & Friends

MroKrt8

Mario Kart 8

ZelWndHD

The Legend of Zelda: Wind Waker HD

Animal

Tennis

Spltn

Splatoon

MroPrt

Mario Party

MroMvsD

Mario vs. Donkey Kong

MroMkr

Super Mario Maker

Pkm

Pikmin

YshWW

Yoshi's Woolly World

Development Text#

output/romfile/(?<Region>[a-zA-Z_]+)/post/(?<File>.+\.sarc)
boss/archive_src/$(ArchiveName)/post/$(File)
output/romfile/(?<Region>[a-zA-Z_]+)/px/(?<StageName>.+).xml
boss/archive_src/$(ArchiveName)/px/$(StageName).xml
%CTR_CENTER_ROOT%
boss/output/(?<Region>[a-zA-Z_]+)/post/(?<File>.+)\.sarc
boss/preview/post/$(File).jpg
tool/build/convert_post_boss.bat

Found in Schedule.xml.

Removed Text Files#

~debug/Debug_AnimationTest.msflow
~debug/Debug_AnimationTest.mstxt

Two text files were removed from the final release but the names and internal locations for them is in the project file.

Regional Differences#

To do:

  • Declining a purchase of plays after using the free plays for the day causes Arcade Bunny to use different animations in the Japanese release over the North American release.
  • The Theme Shop in the North American release will not show the special theme when it is selected, requiring the player to check what it is from the bottom screen in the lobby. Arcade Bunny in the Japanese release describes the theme itself on the bottom screen before returning to talk about the price and deadline.
  • The Help Desk has a variety of changes.
  • Accepting to purchase plays on the European version results in a less euphoric animation and cancelling the purchase after entering the eShop details results in an accepting animation instead of a dubious one compared to the other versions. The last one may not be viewable by normal methods anymore because of the 3DS eShop service closure.

The option "I need more info!" has three options in the North American release and four in the Japanese release. The first option uses different animations at times and the second option in the Japanese release does not exist in the North American release. When selecting "Other settings." Arcade Bunny describes the "Info sharing" option in four text boxes in the North American release, yet takes 10 in the Japanese release. Additionally, Arcade Bunny's animations and text is different on the Japanese release when you decline the newsletter and "Info sharing" options.

All events differ between regions, with different localization for America and Europe, for example "Professor Badgegrab" for American English or "Professor Hedge" for British English. In the British localization, Bunny often calls the player "skip", whereas Arcade Bunny in the American localization likes shouting words in capitals instead.

Most badges and all sets have unique names in the Japanese version, but everywhere else just gets badges named as "[Game name] badge" and sets named as "[Game name] set".

Title Screen#

Japanese

American

European

Let's begin!
Let's....start game?

The sign on the building says "Welcome" in the Japanese version. This was replaced with a bunny icon and stars in the international versions for unknown reasons. Interestingly, in the western Nintendo eShop, the banner for the game includes the "Welcome" text. The Japanese version formerly had different badges except for the two at the front.

Japanese

American

European

Hey! I'm down here!

The sign for the theme shop was moved to the top (as European languages do not employ vertical writing) and made more...bland. The clock was also added for international versions.

Response to Player Decline Choices#

If the player says no to Arcade Bunny whenever he asks if you want to purchase any plays, view the newsletter or enable "Info Sharing", he reacts to these choices differently in his animation and dialogue. In the Japanese version, he is let down by it. In the International version, he instead comes off as understanding. This may have been changed to prevent the player from feeling guilt tripped for not saying yes.

Japanese

Translation

おつかれっした~!

Well done~!

つづけて お支払プレイいっちゃうすか!?

To continue you'll have to switch to paid play, would you like to!?

>今はやめとく

>I'll stop for now.

そうっすか~ それはザンネンっす…

Is that so. That's a pity...

それじゃ 気が向いたらあそんでほしいっす!

Well, if you feel like playing, just tell me!

Japanese

International

That's a pity...
No worries! That's cool!

No Nintendo Network ID Dialogue#

Trying to start the game without a Nintendo Network ID results in a dialogue asking if the system is new and Arcade Bunny instructs the user in needing one to play the game and how to create one.

Normally free software couldn't be downloaded from a 3DS system without an ID linked to it after their introduction, however later Japanese systems came with the game pre-installed along other free apps, allowing to see it normally before setting an ID. As it didn't came pre-installed on other regions, the translations for this dialogue are normally inaccessible by normal methods.

Revisional Differences#

Version 1.1.0#

Released on February 27, 2015, and makes the following changes:

  • Hammer Arm starts being used.
  • Allows players to apply badges to the Home Menu directly from the game.
  • Minor adjustments have been made to improve playing experiences.

Version 1.2.0#

Released on April 24, 2015, and makes the following changes:

  • Adds Badge Cases for micromanagement of badges.
  • Adds blue badges to the Practice Machine.
  • Minor adjustments have been made to improve playing experiences.

Version 1.3.0#

Released on October 30, 2015, and makes the following changes:

  • Adds a statue to access the badge collection from the main screen.
  • The game automatically starts loading after waiting a while on the title screen.
  • Minor adjustments have been made to improve playing experiences.
  • Adds support for languages other than Japanese.

Internal Project Name#

The internal project name appears to be Center, according to many names and mentions in the files, also likely relating to the JP name of the software.