the cutting room mirror

Mii Maker (Nintendo 3DS)

Unused Sprite#

QRDummy.bclim#

Inside Root\RomFS\Layout\QR.arc\timg is a graphics file named QRDummy.bclim. As its name suggests, it was likely used as a placeholder graphic during development of the QR Code feature. Despite this, the image itself consists of nothing more than a 4×4 black square.

Unused Textures#

Model\QR.arc#

In Root\RomFS\Model\ there is a file called QR.arc. The majority of the unused content is in here, within the models' textures.

DummyMiiFace#

Inside PictureMiiFace.bcmdl is a texture named DummyMiiFace. The image is 512×512 pixels and contains the text Miiバストアップ, which roughly translates to "Mii Bust-Up" or "Mii Close-Up". Beneath the text is "480×480", although this does not appear to correspond to the actual dimensions of the image. Even when excluding the surrounding white space, the resulting image size does not match the stated resolution.

DummyMiiBody#

In PictureMiiBody.bcmdl there's a texture called DummyMiiBody. It's also a 512×512 image and reads Mii全身 which translates to "Mii whole body". There is another incorrect resolution at the bottom, reading "320*480".

DummyQRCode#

In PictureMiiQR.bcmdl there's a texture called DummyQRCode. It's just a plain grey square, most likely to test the dimensions of the QR codes.

QR_Test#

This is simply just a white, 512×256 rectangle. There's not much to this one really, so there's not much point in showing it. As the name suggests, it was used to test some feature of the QR code function, maybe as a template.

DummyPhoto#

In Root\RomFS\Model\Editor.arc\PhotoCube.bcmdl there's a texture called DummyPhoto. It's just a plain black 512×512 square, probably to test the area in which the photos are taken when making a Mii from a photo.

dummy(Cover.bcmdl#

= In Root\RomFS\Models\Editor.arc\Cover.bcmdl there's a single 8×8 texture simply called dummy. It's plain white and its purpose is unknown.

Layout\Editor.arc\timg\#

There are three unused graphics in this directory.

DummyPartL4.bclim#

A slightly distorted image of a brown eye icon, with a black background. It appears clearer as a BCLIM file, but still goes unused.

DummyPartLA4#

The shadow of the eye above, with a transparent background, making it difficult to see at first glance. This also goes unused, as there are no shadows on Miis, only below them.

DummyPartRGBA4#

This is simply a larger version of the graphic IconEye00.bclim, found in the same directory.

Unused Text#

To do:
Add all languages for all names.

Within Mii Maker's text files exists, rather curiously, a list of names that appear nowhere else in the application. Whether these were leftovers from development (perhaps a list of names used when creating Miis during testing?) or part of some scrapped feature, like a safe chat system-style list of common names is unknown.

Even stranger is that certain names on the list are attached to "Wii names" or "CTR names" rather than "Mii names".

Referenced as

Text

mii_name_0

Sarah

mii_name_1

Patrick

mii_name_11

Pollie

mii_name_10

Sophie

mii_name_2

John

mii_name_3

Andy

mii_name_4

Nick

mii_name_5

Ollie

mii_name_6

Rebecca

mii_name_7

Samantha

mii_name_8

Lucy

mii_name_9

Alex

wii_name_01

Taylor

ctr_name_01

Colin

ctr_name_02

Jen

There's some possibly unused text which just states "???" and is referenced as code_text_26.

The list of names varies between language and region.

The names above are from the European version in the English language. However, changing the language to Spanish, for example, will change the names. Some examples are:

Referenced as

English Text (EUR)

Spanish Text (EUR)

wii_name_01

Taylor

Manuel

ctr_name_01

Collin

Rubén

ctr_name_02

Jen

Fernando

Internal Project Name#

Many of the files in the software mention the name medit. This is likely the internal project name, with m likely referring to "Mii"

Development Leftovers#

In shaders/shader.arc, a few files from an internal SVN are present in the root of the archive.

Download SVN leftovers in shader.arc

File: MiiMaker_3DS_SVNFiles.zip (4 KB) (info)