This is a sub-page of Proto:Persona 5/December 4th, 2015/Audio.
General Differences#
- No sound effect plays when unlocking a new location on the map.
Changed Sounds#
Passtime Sound#
The passtime sound resembles a cuckoo clock, in the final there is no sound.
Unused Sounds#
Test_fld#
In a file called test_fld.acb is sounds meant to be for fields.
Internal File |
Audio |
Notes |
|---|---|---|
|
Sounds more like the sfx when Joker lands from a ledge. |
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Sounds more like a door being slammed opended. |
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Door being opened |
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Chains? |
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Whoosh |
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Three whoosh sounds |
Test#
In a file called test.acb has some test sounds.
Internal File |
Audio |
Notes |
|---|---|---|
|
Sounds like a chime sound. |
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|
Meant to be used when school ends. |
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Meant for the vending machines. |
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A Beep sound. |
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Sound meant for buying from a vending machine. |
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Sound meant for exchanging from a vending machine. |
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Sound meant for typing in the code for a vending machine. |
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Wining something from a vending machine. |
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Static noise from a TV. |