Watch on YouTubeAn early cutscene that was planned to appear once you begin the game, of Lavenza speaking to you while the main protagonist sits on a chair, afterwards leading to a cinematic. In the final game, this is replaced with the contract agreement. There also exists a near identical event named e104_001, however the only difference is that it shows Caroline's neutral portrait.
...You are a prisoner.
A "prisoner of fate," whose future has been sealed in advance.
You have been unjustly tormented, forced into a false confession, and now stand on the brink of losing your very life...
This is an utterly unreasonable game...
Your chances of victory are virtually nonexistent.
However, if this voice has reached you, there must still be a possibility remaining...
...Please.
Overcome this game, and save us...
(Even if you say that...)
(What are you talking about?)
Even at this stage, light still dwells within your eyes.
Just as that person foresaw...
With aptitude such as yours, you should be able to remember.
The miraculous truth that can shatter this hopeless situation and reverse everything.
(What's this all about?)
(I don't understand)
If you cannot remember, there is no future for you.
As for myself as well...
This fleeting world is one of plunder... The strong take from the weak, and this drives countless events.
Those who are oppressed, those whose lives are targeted.
It is not only you—even we ourselves...
Now, delivering these words to you is all I can manage...
However, prior to this fate, that person entrusted you with a trump card.
(What are you talking about?)
(Give me a break)
That person should have already sent forth a "guide" capable of opposing ruin.
Follow that guidance, encounter numerous "bonds," and finally, arrive at it.
The key to reclaiming this stolen world...
The treasure of those who can resist control... the "Holy Grail."
(Are you mocking me?)
(Show yourself)
If we lose you, the path to the Holy Grail will be closed forever.
So once more, remember the truth.
And please, save us...
e101_001 - Joker wakes up in the interrogation room#
This page or section needs more videos. There's a whole lotta words or pictures here, but not enough videos. Please fix this. Specifically: Get footage of this event in this build and the final.
This page or section needs more videos. There's a whole lotta words or pictures here, but not enough videos. Please fix this. Specifically: Get footage of this event in this build and the final.
Lighting is a lot brighter.
Different camera angles.
No sound for Sae's phone ringing.
The SIU director's voice on the phone has no filter.
Different animations for the "Police Detective".
Different model for the "Order Detective".
You select a difficulty after Sae says, "Can it be easy to steal someone's heart?".
No appearance of the blue butterfly, or Lavenza speaking to the protagonist.