the cutting room mirror

Field Textures

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This is a sub-page of Proto:Persona 5/December 4th, 2015/Textures.

To do:
so, so many

  • filenames
  • what bin files they're present in. just the first instance of it showing up since many textures are in multiple bin files

f001_001#

There is another poster featuring Kanami and Risette. The one used in the final release is also present in the December Build. The final one's texture name is f001_001neon_panel.dds.

Early, Unused

Final

A second version of the early poster also exists, with the two side-by-side.

tex001_001_03_00.bin#

Big Bang Burger had a different logo and mascot. The texture name is f001_001burger_sign.dds.

Early

Final

f003_002(Leblanc)#

tex003_002_00_00.bin#

f003_002tv_monitor02.dds#

The texture in this build is in higher quality and is missing a few images like the Phantom Thieves merch and a news guy.

Early

Final

f007_001(Akihabara)#

tex007_001_00_02.bin#

The designs on the parked car used to have an image of Sakura Miku (or possibly just Hatsune Miku recolored pink) with text on it saying "Project Sakura," along with edited images of Miku and MEIKO from Hatsune Miku: Project Mirai 2, which specifically are poses and outfits from the song Koneko no Paya Paya. There's also 3 real trees meant for the distant background near "Club Soga." The early texture is still in the final, but in an unused object. The early texture name is akb_moe_c_alp.dds, and the final's is f007_001_itacar01.dds.

Early

Final

tex007_001_03_00.bin#

The display images for the TVs featured more images, such as P4G, the early Rise image, a car ad, a cropped version of the vegetable water ad, etc. The texture name is akb_anim_display_a.dds.

Early

Final

The buildings found in the distant background near "Club Soga" had several changes. An image used to display Hatsune Miku feat. Deep Sea Girl, several text was changed, and an anime was feature under the Sega logo. Though these were most likely placeholders. This texture is still present in the final, but in an unused object. The texture name is akb_enkei_buildings.dds.

Early

Final

tex007_001_06_00.bin#

This texture contains lots of placeholder and early textures.

  • A "Soga" logo
  • P4 and P4G artwork. Also the same fan art found in the final from an unused object
  • A cut art texture that represents Hatsune Miku but with yellow hair and says "P★Diva" (most likely referencing the Project Diva series)
  • Figurine boxes taken in real life, featuring Teddie, Yukiko, Chie, Katherine, Catherine, and the P3 Protagonist.
  • Some Love Live characters being used as the idols instead of generic idols. One texture in particular is using [https://love-live.fandom.com/wiki/Daring!! a song jacket used in a few Love Live songs], those being Darling!!, Soldier Game, Arifureta Kanashimi no Hate, and Yuki no Reason.

This is still in the final game, but in an unused object. The texture name is akb_kanban.dds.

tex010_019_01_00.bin#

What appears to be early textures for Central Street Shibuya.

f0055_signboard_a2.dds#

An unused texture. Has an early name for the Big Bang Burger, originally named "Galaxy Burger". There is also a photo of a cartoon burger taken from here

f190_001(Mementos Entrance)#

To do:
what is the original source for the images?

tex090_203_00_00.bin#

Has a few unused textures normally not seen.

f011_poster_f.dds#

Has a poster for Persona 3 The Movie 1 with test on it. Below that is a image taken from 1 with test on it. P5Dec42015_testposter_mementos.png

shop_kanban.dds#

What appears to be a poster for a Japanese movie named "Link to your future Mobit" P5Dec42015_morbit_early_poster.png

f005_shop01.dds#

A ad for a hotel in Japan. P5Dec42015_park_tower_poster.png

f090_sign01.dds#

A lot of creepy white masks. P5Dec42015_creepy_masks.png

f011_screen_anm.dds#

A lot of ads for nightclubs(?) P5Dec42015_f011_screen_anm.png

f059_041#

There are two textures here, both of the standard Unicode symbols for chess pieces. Of note is that there is no Queen, and all of the pieces expect the King have been edited to be stained red.

chess.dds#

Chess_King.dds#

tex056_001_00_00, tex056_101_00_00, tex059_001_00_00, tex059_040_00_00, and tex059_042_00_00#

f040_catsle_04.dds#

f040_catsle_04_NRM.dds#

f040_door.dds#

f040_misc_01.dds#

f040_misc_01_NRM.dds#