the cutting room mirror

Early Music

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This is a sub-page of Proto:Persona 5/December 4th, 2015/Audio.

This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.
Specifically: Still more early songs to cover?

Missing Tracks#

This build has a total of 68 songs, which is most of the music that is in the final, but lacks some songs:

  • Phantom
  • Life Will Change
  • Days of Sisters
  • Beneath the Mask
  • Beneath the Mask -Rain-
  • Sweatshop (Another Version)
  • Impromptu for the Next Prime Minister
  • Freedom and Peace
  • Yaldabaoth
  • Our Beginning
  • When Mother Was There (Another Version)
  • A Woman (Another Version)
  • Crane Game
  • Tanaka's Shady Committees
  • Accident On-Air
  • Rivers in the Desert (Instrumental Version)
  • Rivers in the Desert
  • Big Bang Burger March
  • Triple Seven

Tracks With Major Changes#

A sizable amount of the songs are different from their final versions in some way, ranging from minor to major changes.

Wake Up, Get Up, Get Out There#

Early

Final

The opening theme, while having the same visuals is different; It features Yumi Kawamura instead of Lyn, the instrumentation is slightly different while being in a lower key and the lyrics are different. This would also be present in the February and March builds.

The presence of the song is strange due to the near-finalized theme and instrumentation being revealed in the PV01 trailer from February 2015, and the finalized vocals in September 2015. It's likely that someone just forgot to update it or it was just deemed a lower priority, much like some of the other design changes in the game.

The following lyrics below are audibly transcribed, with the final version for comparison;

Early

Final

Good morning, I'm just in the sky
a crazy world I live in

having nowhere I can be myself
you drop that on my mind

so remember
you know how do I say (do you know more than I?)
keep it or move on
you know how do I say (take it away)

desperate just through a morning
I feel just like a fire
I just feel it and breathe in
as I never let you go

keep you right at the minute
make you run at the fire
Try to fight off the begging
I’ve every way to go
Who am I, am I not unique?
maybe I'm not here at all

look, the fakers, blinding us with lies
the breakers of us all

oh, it's useless
what could it mean that we're here?
can we make a difference
if we don't break outta here?

wake up, get up, get out there
raise your voice against liars
feed your anger like fire
why does nobody want change?

just imagine you're out there
swatting lies in the making
can't move fast without breaking
if you hold on, life won't change

Other Major Changes#

Sorted by Official Soundtrack order. Note that the multiple bgm duplicates in the same file sound identical, where some of them would be removed or separated in later builds and the final game.

Internal File

Track Name

Early

Final

Notes

bgm_010

Tension

A remix of 'Tension' with the internal name bgm_010, that would be removed in later builds. In the February build onward bgm_010 and bgm_025 - another version of 'Tension' - would be identical.

bgm_300, bgm_310, bgm_320

Last Surprise

One of the most different out of the early music tracks. The song is in a different key, the instrumentation is noticeably unfinished and the song lacks vocals, instead using a guitar and synth for the melody. It was originally used in the PV02 trailer.

bgm_001, bgm_620

Tokyo Emergency

Different in instrumentation with heavier emphasis on the percussion.

bgm_440, bgm_441

Sweatshop

Very different. Starts off with the early version of 'High Pressure' and then cuts at 0:26 to a more familiar sounding Sweatshop, the main instrument sounds a little different. The melody seems to be the same. Overall very unfinished. bgm_441 ended up becoming 'Sweatshop (Another Version)' in the final release of the game.

bgm_610

Tokyo Daylight

Different in instrumentation, lacking the strings, guitar and heavier emphasis on the percussion. An electric piano is used in place of Lyn's vocals.

bgm_450, bgm_451

The Whims of Fate

Though the overall structure is the same, it's much more richer in instrumentation, such as the increased backing in the intro and overall song. This song uses a synth lead in its place of Lyn's vocals.

bgm_102

Hoshi To Bokura To

This track, like the others, lacks any vocals and instead uses synths. It is also much shorter than the final version and has a slightly different melody. In the final release, bgm_102 is 'Freedom and Peace' and 'Hoshi To Bokura To' isn't present with the other bgm files as it is embedded in the credits' movie file, mov045. In this build a longer, but still unfinished, version is also embedded within movie file mov045. The final audio used on this page is taken from the official OST release as the movie file's audio has sound effects and dialogue mixed in.

Tracks With Minor Changes#

Sorted by Official Soundtrack order. Note that the multiple bgm duplicates in the same file sound identical, where some of them would be removed or separated in later builds and the final game.

Internal File

Track Name

Early

Final

Notes

bgm_600, bgm_640

Beneath The Mask (Instrumental Version)

Different mixing which sounds a little muddier in comparison to the final. The beta version is also missing an entire section of the song (at 3:01 in the final version) and is much shorter overall. bgm_640 went on to become the normal vocal version of the song.

bgm_025

Tension

A more familiar version of Tension. Missing distorted guitar in the second part of the song, and loops without percussion. It and bgm_010 become identical in later builds.

bgm_011, bgm_026, bgm_027

Awakening

Very very slight mixing differences, not really noticeable unless the early and final versions are overlaid and played at the same time. In the February build, bgm_026 and bgm_027 would become a shorter, non-looping version of the song.

bgm_335

Will Power

Missing the second part after the first loop.

bgm_017, bgm_403

King, Queen and Slaves (Another Version)

Keyboard is off tune compared to the final. The mixing is also slightly different.

bgm_400, bgm_401, bgm_402

King, Queen and Slaves

Slightly different-sounding lead instrument, part at 0:26 has less backing instrumentation, same with part at 0:40 with a guitar backing added.

bgm_341,

Talk

The keyboard at 0:28 is in a different key compared to the final.

bgm_340,

Triumph

The early version of the game's victory theme has a longer intro section than the final. This early version of the song was mentioned by composer Shoji Meguro in an interview in the Original Soundtrack's booklet.1

bgm_021

Confession / Secret

This early version has slightly different drums and uses a trumpet in place of the final's guitar. The final version got rid of the intro segment.

bgm_032

Confession / Secret

Another early version of the song which has the same traits as the one above.

bgm_503

Layer Cake

This early version has a trumpet in place of the final's guitar, and the melody is very slightly different.

bgm_630

Life Will Change (Instrumental Version)

The guitar melody at 0:35 is slightly different and the keyboard at 1:19 is missing in the early version. The mixing is also slightly different.

bgm_023

Blood of Villain

Exactly the same, except for the bass and drums being mixed slightly differently.

bgm_013, bgm_331, bgm_332, bgm_333, bgm_334

Blooming Villain

Nearly the same, the melody is slightly different, it's most noticeable around 0:10 and the underlying sounds at 0:52 are missing. The guitar that comes in at 1:10 is also less fine-tuned. In the final game bgm_332 becomes 'Rivers in the Desert -instrumental version-', bgm_333 becomes 'Jaldabaoth', and bgm_334 becomes 'Our Beginning'.

bgm_024

Regret

Strings are louder and more prominent. The song is also shorter by about 40 seconds.

bgm_502

Butterfly Kiss

Basically the same until 2:10, though the early version is one or two beats ahead of the final, and the shaker in the left channel isn't present. At 2:10 the early version loops back to the section 40 seconds in, while the final loops to the beginning of the song.

bgm_495

Have a Short Rest

Lacks the backing guitar. Really noticeable between 0:25 and 0:50. The transition between the A and B sections also sounds much more haphazard in the early version.

bgm_000

My Homie

Lacks the guitar melody and backing piano throughout the song.

bgm_002

Wicked Plan

Lacks the guitar's backing melody and solo sections. Also missing some percussion throughout the song.

bgm_030

Wicked Plan

Another version of the song with the same traits as above, but with an intro segment. The final is double the length of the early version.

bgm_410, bgm_411

A Woman

Trumpet used as a lead instrument. bgm_411 would eventually be replaced by 'A Woman (Another Version)' by the final build.

bgm_031

Sunset Bridge

Lacks the guitar backing melody throughout the song. The middle section is also slightly extended in the final version.

bgm_003

Sunset Bridge (No Intro)

Same as above, just without the intro.

bgm_209

Crossroads

The early version starts 1-2 beats earlier and is muffled compared to the final. Additionally, the final plays more of its third loop before fading out.

bgm_022

Suspicion

Slightly different lead piano mixing and lacks the strings and overall build-up in the second half of the song.

bgm_018

High Pressure

Nearly the same except for the melody. This version of the song would likely be reworked into Sweatshop (Another Version).

bgm_420, bgm_421, bgm422

Price

Lacks the melody variance at 0:47, and the drumroll at 1:23. bgm_422 would eventually be replaced by 'Price (Another Version)' by the final build.

bgm_330

Keeper of Lust

Slight FX filter differences between 1:55-2:13, with less emphasis on higher frequencies compared to the final.

bgm_037

Life Goes On

Different mixing in the intro such as quieter percussion, and lacking the strings in some parts of the song. The backing guitar is also barely audible (most noticeable at 1:23) and the bass line melody at 1:40 is different.

bgm_430, bgm_431, bgm_432, bgm_433,

When Mother Was There

Mixed differently, the drums throughout the song are much quieter. bgm_432 and bgm_433 end up being replaced by 'When Mother Was There (Another Version)' in the March build and in the final build. It is roughly two bpm slower than the final version, which was noted by Shoji Meguro in an interview in the Original Soundtrack's booklet.2

bgm_034

Alleycat

Different lead instrument tuning.

bgm_005

Alleycat (No Intro)

Same as above, except the guitar is replaced with a MIDI saxophone instrument.

bgm_033

Alleycat

Same as above, except with an intro. The finalized version would be duplicated from the bgm_034 file.

bgm_015

Alright (Elp version)

Lacks the quiet maracas backing and has louder lead piano mixing at 0:42.

bgm_007

New Beginning (No Intro)

Missing the sections with just the flute and the clapping that appears in the final at 1:40 and 3:50.

bgm_014

Alright

Lacks the guitar backing. The cymbal sound is louder and different at 0:16 and the secondary instrument sound is a lot less filtered.

bgm_009

Break It Down (Elp version)

Different mixing, and the bass at 0:52 is slightly different.

bgm_700

The Spirit

The drum has more echo, the trumpet is more prominent at 0:20, and the strings are louder at 0:37.

bgm_004, bgm_720, bgm_721

What's Going On?

Missing the maracas at the beginning and the guitar starting at 0:20. There are also apparent drumroll sounds after 0:20 that were removed in the final, and the background piano is off-tune as usual.

bgm_029

Sweet

Missing extra strings at around 0:04, and has slightly different percussion at the beginning. The guitar is missing from the lead at 1:06.

bgm_016

Sweet (No Intro)

Same as above, except without an intro. From the March build onwards, this version would be overwritten with the intro.

bgm_210

Planetarium

Has extra backing that would be removed in the final.

bgm_215

Home Electronics Store

No filter and has louder bass backing. This bgm entry would be overwritten by 'Triple Seven' in the February build.

bgm_208

Home Electronics Store

Same as above but filtered and it is now the same length as the final. The filter used here is not final.

bgm_214

Welcome Home, Master!

The high-pass filter used here is slightly different.

bgm_212

Time to Repent

Almost identical except for the long note 0:45, which would be removed.

bgm_213

Destinyland

Different filter compared to the final.

bgm_641

Beneath the Mask -Rain- Instrumental Version)

Identical up until 6:54. The early version keeps looping the previous bars, while the final version transitions into a new segment of the song.

bgm_008

Break It Down

Most notably is missing the swelling notes in the background. Also has different mixing on the drums and some of the guitar is missing.

bgm_036

So Boring

The drums are different, and the middle section in the early version is longer.

bgm_460, bgm_461

Ark

The synth at the start is louder from the beginning, whereas in the final it gets louder gradually.

bgm_020

Desire

Overall much quieter, with much more prominent strings. The melody is slightly different as well.

bgm_100, bgm_200, bgm_201, bgm_202, bgm_203, bgm_204, bgm_205, bgm_206, bgm_207, bgm_470, bgm_490, bgm_710

These tracks are just 2:10 of silence. In the final release, bgm_207 becomes 'Tanaka's Shady Commodities', bgm_470 becomes 'Freedom and Peace' identical to bgm_102, and bgm_710 becomes a looping section of 'Swear to My Bones'. The remaining nine stay silent.

Tracks With No Changes#

Some tracks in the beta build are identical to the final release. Note that the multiple bgm duplicates in the same file sound identical, where some of them would be removed or separated in later builds and the final game.

Internal File

Track Name

Notes

bgm_500, bgm_501

Hymn of the Soul

This song has been used since Persona 3 without change. However, the early version is slightly longer by 4 seconds due to added silence between loops at 5:35 and 11:10.

bgm_028

Endless Days

bgm_480

Mementos

bgm_006

New Beginning

bgm_035

Disquiet

bgm_211

Meiji Shrine

Notably, this is the only song in the game to not make it onto the official OST release.

References#


  1. Persona 5 Original Soundtrack Composer Comments↩︎
  2. Persona 5 Original Soundtrack Composer Comments↩︎