This is a sub-page of Proto:Persona 5/December 4th, 2015/Areas.
Miscellaneous Differences#
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This needs some investigation. |
The most complete palace in this build, but there are a few differences.
- All female body statues in Kamoshida's palace have blue undergarments in this build rather than hot pink in the final game.
Early |
Final (JP) |
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Central Tower 3 (151_008)#
- Plays King, Queen, and Slaves instead of King, Queen, and Slaves -Another version-
- This field has six barred off doors that the player can't normally enter. Clipping the camera into these rooms (or modifying the players coordinates) has the unused girls on a bed object fully intact.
Early |
Final (JP) |
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- There is an unreachable locked treasure chest that cannot be opened without modifying the players coordinates. Opening it gives you a weapon for Ann.
Early |
Final (JP) |
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Treasure Room (151_012)#
- Has no texture in the inside of the treasure model. Interacting with it says, "(仮)実体化していない王冠が怪しく浮かんでいる・・・".
Early |
Final (JP) |
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Removed Fields#
Torture Chamber Area (152_006)#
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This page or section needs more images. |
Kamoshida's palace has an extended area attached to the unused side of the torture chamber area that isn't present in later builds. Clipping here by modifying Joker's coordinates reveals this part of the unused section of the field actually has full working collision and climbable cliffs. The end of this section ends in an open metal gate/void, indicating it potentially connected to the other scrapped Kamoshida's palace dungeon fields before being removed entirely.







Shadow Kamoshida Boss#
Mostly the same as the final, however there are a few differences:
- Kamoshida's model uses (201).
- When the battle starts and after Kamoshida speaks for a bit, Ann has some dialog before Morgana says to steal the treasure.
- Different camera angles when Kamoshida slurps Cognitive Ann.
- When Kamoshida is down and the team is about to do an All Out Attack, it plays Talk instead of counting to play Blooming Villain.
- After the all-out attack, Morgana notices that one team member has to get the crown. In the final Joker is the one to notice.
- The dialog of Ryuji saying, "let's get that crown" isn't present.
- There is a different camera angle when the player has to choose if they should take the crown.
- When selecting a party member, they have different idle animations.
- After sending a party member, the camera is stuck on the party member by one of the statues.
- Before Kamoshida sends out his slaves, Morgana has some dialog.



