SpongeBob SquarePants Collapse! is the only licensed game in the Collapse! series.
Development-Related Text#
All of these are present in SBCollapse.dll.
Resource Lists#
Several lists of the game's resources.
"+image1"
"+image12" ; background of play area
"+istartdlg" ;"images/Collapse/english/SBDL_tostart.gif"
"+istartbtn" ;"images/Collapse/english/SBDL_tostartbutton.gif"
"+image4"
"+image5" ; level complete sign
"+ilevelbg" ;"images/Collapse/english/SB_LevelBackground.jpg"
"+igobutton" ;"images/Collapse/english/SB_CollapseLevelgobutton.gif"
"+levelch1" ;"images/Collapse/english/SB_LevelCharacter1.gif"
"+levelch2" ;"images/Collapse/english/SB_LevelCharacter2.gif"
"+levelch3" ;"images/Collapse/english/SB_LevelCharacter3.gif"
"+levelch4" ;"images/Collapse/english/SB_LevelCharacter4.gif"
"+levelch5" ;"images/Collapse/english/SB_LevelCharacter5.gif"
"+levelch6" ;"images/Collapse/english/SB_LevelCharacter6.gif"
"+image6"
"@image7" ; blocks, allow overrides
"+ihighlgt" ; highlight that shows which piece the mouse is over on playarea
"+ibubbles" ; animating bubbles that bubble up from clicked blocks
"+image8" ; numbers
"+ilevelnum" ; level numbers which show up on the level change dialogs
"+image9" ; bonus numbers
"+ijellyfs" ; animating jellyfish behind main menu buttons ( will animate )
"+istaranim" ; star explosion
"+image16" ; start button
"+ipause" ; pause button
"+iresume" ; resume button
"+image17"
"+image18"
"+image19"
"itopcvr" ; top block and bubble cover
"+image2" ; bottom block cover
"+iwhitecvr" ; white cover to keep exit tentacle from going over boarder.
"@ilink" ; GH link, allow overrides
"+iinst1" ; instructions 1
"+iinst2" ; instructions 2
"+ibclose"
"+ibnext"
"+ibprev"
"+image22"
"+image23"
"+image24"
"+image31"
"+image10"
"+iclear" ; images\Collapse\english\Collapse_clear_scores.png
"+ihsclose" ; close for high score dialog
"+ihsenter" ; enter for high score dialog
"+image11" ; paused graphic
"+image13" ; "images/Collapse/english/Collapse_Options.png"
"+image14" ; "images/Collapse/english/Collapse_close.png"
"+iopshowhs" ; images/collapse/english/Collapse_showhs_button.gif"
"+ifullscrn" ; full screen rollover
"+image15" ; "images/Collapse/english/Collapse_X.png"
"+image25" ; "images/Collapse/english/Collapse_show.png"
"+image26" ; "images/Collapse/english/Collapse_blue_control.png"
"+image27" ; "images/Collapse/english/Collapse_2_4_8.png"
"+image32" ; "images/Collapse/english/Collapse_bonus_level.png"
"+image33" ; "images/Collapse/english/Collapse_Times_Up.png"
"+image34" ; "images/Collapse/english/Collapse_seconds_left.png"
"+atick" ; tick for times
"+abadhit"
"+abb"
"+ablclear"
"+ablslide"
"+aclap"
"+abnsrow"
"+abnsbl"
"+anewrw" ; fart new row sound
"+anewbl"
"+abnsallclr"
"+abnsbigck"
"+awarning"
"+awarning2"
"+amsclick" ; mouse click sound
"+abbb" ; bubble block bubbles sound
"+adeepb" ; deep bubbles sound for jellyfish
"+asquish" ; squish for main menu buttons
"+aelectric"; rollover for jellyfish main menu buttons
"+aglittery" ;lick on star blocks
"+aanchor" ; metal anchor sound
"+music18"
"+music19"
"+music20"
"+music21" ; music interstial
Level-Related#
Some devtext related to levels.
1033; number of data points
13 10 ; rows columns
34 ; block dimension
287 427 ; top left xy of bottom left block
; six different puzzle patterns for bonus level
; 5 - 129 ( 130 each ) Puzzle 1 Tunnel
; 130 - 259 ( 130 each ) Puzzle 2
; 260 - 389 ( 130 each ) 3rd Puzzle
; 390 - 519 ( 130 each ) // 4 OK
; 520 - 649 ( 130 each ) // tartan OK
; 650 - 779 ( 130 each ) OK x marks the spot
; regular start with 780
Other Resource Stuff#
Some more text related to the game's resources.
0 0 ; background
287 17 ; playarea background that blocks collapse over
322 53 ; start dialog
1 2 1 0 -1 331 252 ; start dialog start button
1 1 43 84 ; gameover sign ;330 101 OK SBDL_GameOver
1 1 8 78 ; level complete sign ...... 295 95OK done
300 250 ; big bonus numbers
342 65 ; location of level change dialogs
1 2 1 0 -1 361 153 ; go button between levels
445 65 ; level change character 1 ..... 32
442 65 ; level change character 2
440 65 ; level change charcter 3
461 65 ; level change character 4
446 105 ; level change character 5
436 75 ; level change character 6
348 70 ; all gone bonus ;348 70 OK SBDL_Bonus
4 ; total number of block colors
200 279 ; score in numbers
200 346 ; level in numbers
200 413 ; lines left in numbers
400 110 ; level number - shows up in between level dialog
5 ; bonus sprite size
9 1 3 192 ; jellyfish start button
9 1 26 269 ; jellyfish options button
9 1 1 335 ; jellyfish instructions button
9 1 27 399 ; jellyfish quit button
9 1 0 0 ; istaranim
1 3 1 0 2 10 193 ; start button
1 3 1 0 2 11 193 ; pause button
1 3 1 0 2 11 193 ; resume button
1 3 1 0 2 36 272 ; options button
1 3 1 0 2 12 333 ; instructions button
1 3 1 0 2 47 403 ; exit button
283 0 ; top cover ( bubbles go under and bonus numbers )
283 426 ; bottom block cover ( clicked on to advance row )
29 477 ; bottom white cover to hide tentacle of exit jellyfish
1 2 1 0 -1 ; gh link button
1 ; gh link enabled ( 1 = enabled, 0 = disabled )
122 447 ; gh link xy position
; Instructions Dialog
2 ; number of pages in instructions dialogs
1 3 2 1 0 225 403 ; close button
1 3 2 1 0 434 403 ; next button
1 3 2 1 0 16 403 ; prev button
45 14 ; instructions x,y
; EXIT DIALOG
323 86 ; exit dialog 322 70
1 2 1 0 -1 326 296 ; yes
1 2 1 0 -1 443 296 ; no
1 2 1 0 -1 326 242 ; restart
; HIGH SCORE DIALOG
1 2 1 0 -1 300 300 ; close button
1 2 1 0 -1 300 300 ; enter button
352 94 ; pause sign
; OPTIONS DIALOG
1 2 1 0 -1 203 343 ; close button
1 2 1 0 -1 30 343 ; show high scores
30 300 ; full screen
208 304 ; full screen X
3 2 3 0 -1 191 252 ; level start 1
3 2 4 1 -1 224 252 ; level start 4
3 2 5 2 -1 257 252 ; level start 8
370 105 ; text string for version number
150 150 190 134 ; volume control FX and music
82 40 ; options dialog
303 67 ; bonus sign
327 77 ; time's up sign
122 382 ; seconds left sign
In-Game Text#
A list of all of the in-game text.
""
""
"Player" ; strings for high score
"Level"
"Score"
"Congratulations! You qualify for a high score."
"Type your name and press ENTER"
"" ; version string which is no longer used.
"Do you want to permanently remove all recorded high scores?"
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The Collapse! series | |
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Windows, Mac OS X |
Super Collapse! • Super Collapse! II • SpongeBob SquarePants Collapse! • Collapse! Crunch • Super Collapse! 3 • Super Collapse! Puzzle Gallery • Super Collapse! Puzzle Gallery 2 • Super Collapse! Puzzle Gallery 3 • COLLAPSE! (2009) |
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Adobe Flash |
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Java |
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PlayStation Portable |
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Nintendo DS |
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iOS, Android |
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