the cutting room mirror

SpongeBob SquarePants: Are You Smarter Than Patrick Star?

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It's like The Impossible Quiz but with more Patrick and more memes.

Unused Graphics#

Several unused graphics that can be restored by modifying the questions.xml file.

Some rocks that were ment to appear in question 2.

The Krusty Krab that was ment to appear in question 16 behind the answers.

Comments#

config.xml:

<!-- CODE UNLOCK -->
<!-- Set whether or not to allow the use of the code unlock screen -->
<!-- Set the code unlock number here, should be less than 10 digits and you can use the number 0 -->
<!-- SERVICES -->
<!-- Enable, disable, and configure services here -->    
<!-- ACHIEVEMENTS -->
<!-- LOCALIZATION -->
<!-- QUALITY -->
<!-- 0: Lowest quality -->
<!-- As the index increases the better the quality -->
<!-- 0, and 1 are the normal options, but more can be added if necessary (this is rare) -->
<!-- forceLowQualityMobile -->
<!-- Only affects html touch platforms -->
<!-- False, do not force low quality -->
<!-- True, force low quality -->

config_loading.xml:

<!-- CHUNKS -->
<!-- Define bundles of folders and other chunks to load -->
<!-- EX
<chunk id="chunk">
<pack>load_part_1</pack> - loads a folder in assets named "load_part_1"
<pack>load_part_2</pack> - loads a folder in assets named "load_part_2"
<chunk>other_chunk</chunk> - loads another chunk named "other_chunk" which will have its own list of folders in assets
</chunk>
-->
<!-- END OF CHUNKS -->

questions.xml:

<!-- question mark -->

translation.xml:

<!--<translation attributes>-->
<!-- defaultFont dictates the font (based on the id set in fonts.xml) that all fields will use unless fontId is specified within that field's individual tag.-->
<!-- <Node Attributes> -->
<!-- id is not Optional. It tells flash which text field to change. -->
<!-- fontScale is Optional. It allows you to customize the size of the font used in this particular field. 1 is normal. 2 is double size. .5 is half size. Defaults to 1.-->
<!-- fontName is Optional. It allows you to customize the font used in this particular field. Leave it out to use the default font (specified by defaultFont).-->
<!-- offsetX is Optional. It allows you to move the text field a certain number of pixels on the X axis. Leave it out or use 0 if you don't want to move the text. -->
<!-- offsetY is Optional. It allows you to move the text field a certain number of pixels on the Y axis. Leave it out or use 0 if you don't want to move the text.--> 
<!--Preloader-->
<!--scarys-->
<!--Questions-->
<!--Gameplay -->
<!--Game Buttons-->
<!--Game Menu Screen-->
<!--Help Screen-->
<!--End Screen-->
<!-- Debug Text --> 

References#


  1. com.workinman.utils↩︎