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SpongeBob SquarePants: 3D Obstacle Odyssey

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This page details one or more prototype versions of SpongeBob SquarePants: 3D Obstacle Odyssey.

This prototype is documented on Hidden Palace.

To do:
Document build from March 30, 2004 see any differences

A build of SpongeBob SquarePants: 3D Obstacle Odyssey from March 17th, 2004 was available on Shockwave.com in 2006, predating the final build by a month and 10 days.

General Differences#

  • The text is larger and uses a different font. (BikiniBottom-Regular)
  • The countdown timer ingame has a purple glow behind it.
  • The sound effect for picking up double bubbles is the same as the ones for regular bubbles.
  • Patrick's bonus board cutscene is lacking a pile of Krabby Patties. Mr. Krabs' cutscene is longer, and SpongeBob doesn't fall off.
  • Squidward and World Complete cutscenes have final countdown beeps.
  • In the Hall of Fame, the lowest score for Bikini Bottom is by Mike, presumably Mike Boeh, one of the developers.
  • Periods in the Blue Abyss section of the Hall of Fame are replaced with F's.

(Source: https://pastebin.com/TwFQTE05)

Gameplay Differences#

Splash Screen#

Mar 17

Final

  • Snap2Play is listed as iToons.
  • The "Produced by nick.com" part doesn't appear.
  • Unlike the final version, this screen cannot be skipped in the prototype.

Title Screen#

Mar 17

Final

  • The game is titled simply SpongeBob's Obstacle Odyssey.
  • The play button, copyright information and "Watch SpongeBob SquarePants on Nickelodeon" are absent.
  • All colors throughout the game are consistently less saturated.

Worlds#

Bikini Bottom#

Mar 17

Final

  • The borders are orange.

Jellyfish Fields#

Mar 17

Final

  • The borders are a light shade of purple, and the weeds are taken from Bikini Bottom.
  • The bounce rings are green.
  • The jellyfish in the background are missing their spots.

The Blue Abyss#

Mar 17

Final

  • The borders are a different hue of yellow.

Graphical Differences#

Mar 17

Final

  • The jellyfish clouds in Jellyfish Fields lack spots.

Mar 17

Final

  • The plants in Jellyfish Fields are flowers instead of coral branches.

Mar 17

Final

  • The extra time power-up is a 2D drawing.

Audio Differences#

  • No music plays in the worlds ingame, despite the files existing in the "music" folder.

abyss.ogg#

Mar 17

Final

  • The Blue Abyss theme is a copy of the Bikini Bottom theme, which was later given its own unique arrangement.

jellyfish_fields.ogg#

Mar 17

Final

  • The Jellyfish Fields theme is in the key of F, which was later changed to A, in addition to a gong sound effect put at the beginning.

pwr_moretime.ogg#

Mar 17

Final

  • The extra time power-up noise was a slide whistle, which appropriately instead became a ticking clock.

Unused Models#

ttteapmtemp.b3d#

ttteapmtemp.b3d is a duplicate model of Sandy.

Best Friends Forever Leftovers#

Patty and Petey, the two protagonists from Best Friends Forever are still here, albeit lacking their textures.